Newfoundland & Labrador · Grade 11
Physics 2204
Newfoundland & Labrador’s Grade 11 science course, from Kinematics to Waves.
- Units
- 4
- Lessons
- 7
- Skills
- 33
- Provincial exam
- None
- Official curriculum
- Government of Newfoundland and Labrador, Department of Education
Unit by unit
Every skill in the course, numbered by unit.
Unit 1 · 3 skills
Kinematics
Describing motion
Vectors for displacement, velocity, and acceleration
I can use vectors to represent displacement, velocity, and acceleration.
Skill 1.1
Analyzing 1-D motion quantitatively
I can analyze the horizontal or vertical motion of an object quantitatively.
Skill 1.2
Frames of reference
I can identify the frame of reference for a given motion.
Skill 1.3
The official wording · 3 outcomes
- 1.1
- Use vectors to represent displacement, velocity, and acceleration
- 1.2
- Analyze quantitatively the horizontal or vertical motion of an object
- 1.3
- Identify the frame of reference for a given motion
Key ideas
A vector has both magnitude and direction (unlike a scalar).
Displacement is the straight-line change in position; distance is the path length.
Velocity is displacement over time; acceleration is change in velocity over time.
Direction matters: opposite directions carry opposite signs.
The kinematics equations relate d, v, a, and t for uniform acceleration.
Watch out for
- That distance and displacement are the same.
- That acceleration always means speeding up.
- That heavier objects fall faster (ignoring air resistance).
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 5 skills
Dynamics
Forces and Newton's laws
Vectors for force and acceleration
I can use vectors to represent force and acceleration.
Skill 2.1
Newton's laws of motion
I can apply Newton's three laws of motion to explain inertia, F = ma, and force pairs.
Skill 2.2
Impulse, momentum, and collisions
Impulse and momentum
I can apply Newton's laws quantitatively to impulse and momentum.
Skill 2.3
Egg-drop design challenge
I can engage in a design challenge to protect an egg dropped from a height, applying impulse and energy ideas.
Skill 2.4
Conservation of momentum in 1-D
I can apply conservation of momentum to 1-D collisions and explosions.
Skill 2.5
The official wording · 5 outcomes
- 2.1
- Use vectors to represent force and acceleration
- 2.2
- Apply Newton’s laws of motion to explain inertia, the relationship between force, mass, and acceleration, and the interaction of forces between two objects
- 2.3
- Apply quantitatively Newton’s laws of motion to impulse and momentum
- 2.4
- Engage in a design challenge to create a structure to protect an egg when dropped from a height
- 2.5
- Apply quantitatively the laws of conservation of momentum to one dimensional collisions and explosions
Key ideas
Force and acceleration are vectors with magnitude and direction.
Momentum p = mv is mass times velocity (a vector).
The net force is the vector sum of all forces on an object.
Impulse = force times time = change in momentum (Ft = (delta)p).
A free-body diagram shows every force acting on an object.
Watch out for
- That a moving object must have a net force in its direction of motion.
- That momentum and force are the same quantity.
- That forces are scalars you can just add numerically regardless of direction.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 16 skills
Work and Energy
Work, energy, and power
Force, distance, and work
I can analyze the relationships among force, distance, and work quantitatively.
Skill 3.1
Energy, mass, height, and speed
I can analyze the relationships among mass, height, and speed using energy.
Skill 3.2
The work-energy theorem
I can analyze energy transformations using the work-energy theorem.
Skill 3.3
Mechanical energy
I can describe mechanical energy as the sum of kinetic and potential energy.
Skill 3.4
Kinematics and dynamics via mechanical energy
I can solve kinematics and dynamics problems using the mechanical energy concept.
Skill 3.5
Conservation of energy with heat
I can apply conservation of energy including heat energy from friction.
Skill 3.6
Efficiency of energy transformations
I can determine the percent efficiency of energy transformations.
Skill 3.7
Work, time, and power
I can analyze the relationships among work, time, and power quantitatively.
Skill 3.8
Springs, oscillations, and the nucleus
Force, displacement, and spring constants
I can analyze force, displacement, and spring constants quantitatively (Hooke's law).
Skill 3.9
Simple harmonic motion kinematics
I can explain the displacement, velocity, and acceleration relationships in simple harmonic motion.
Skill 3.10
Energy in simple harmonic motion
I can explain the exchange between potential and kinetic energy in simple harmonic motion.
Skill 3.11
Choosing conservation laws for collisions
I can determine which conservation laws best solve elastic and inelastic collision problems.
Skill 3.12
Radioactive decay and radiation
I can describe radioactive decay and the characteristics of alpha, beta, and gamma radiation.
Skill 3.13
Sources of radioactivity
I can describe natural and constructed sources of radioactivity.
Skill 3.14
Mass-energy equivalence
I can apply Einstein's mass-energy equivalence to conservation of mass and energy.
Skill 3.15
Nuclear fission and fusion
I can compare and contrast nuclear fission and fusion, qualitatively and quantitatively.
Skill 3.16
The official wording · 16 outcomes
- 3.1
- Analyze quantitatively the relationships among force, distance, and work
- 3.2
- Analyze quantitatively the relationships among mass, height, and speed using energy
- 3.3
- Analyze common energy transformation situations using the work-energy theorem
- 3.4
- Describe quantitatively mechanical energy as the sum of kinetic and potential energies
- 3.5
- Analyze quantitatively problems related to kinematics and dynamics using the mechanical energy concept
- 3.6
- Analyze quantitatively the relationships among gravitational potential energy, kinetic energy and heat energy using the law of conservation of energy
- 3.7
- Determine the percent efficiency of energy transformations
- 3.8
- Analyze quantitatively the relationships among work, time, and power
- 3.9
- Analyze quantitatively the relationships among force, displacement, and spring constants
- 3.10
- Explain quantitatively the relationships between displacement, velocity, time, and acceleration for simple harmonic motion
- 3.11
- Explain quantitatively the relationship between potential and kinetic energies of a mass in simple harmonic motion
- 3.12
- Determine which laws of conservation of energy or momentum are best used to solve particular real life situations involving elastic and inelastic collisions
- 3.13
- Describe the products of radioactive decay and the characteristics of alpha, beta, and gamma radiation
- 3.14
- Describe sources of radioactivity in the natural and constructed environments
- 3.15
- Apply quantitatively the law of conservation of mass and energy, using Einstein’s mass-energy equivalence
- 3.16
- Compare and contrast qualitatively and quantitatively nuclear fission and fusion
Key ideas
Work = force times displacement in the direction of the force (W = Fd).
Hooke's law: F = kx — force is proportional to displacement.
Work is measured in joules; it transfers energy.
The spring constant k measures stiffness.
No work is done if there is no displacement or the force is perpendicular.
Watch out for
- That holding something up does work (no displacement, no work).
- That the spring force is constant regardless of stretch.
- That work is done by a force perpendicular to the motion.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 9 skills
Waves
Wave basics and sound
Longitudinal and transverse waves
I can describe the characteristics of longitudinal and transverse waves.
Skill 4.1
The wave equation
I can apply the wave equation to explain and predict wave behaviour.
Skill 4.2
How sound is produced and transmitted
I can describe how sound is produced and transmitted as energy.
Skill 4.3
Interference and reflection of sound
I can explain interference and reflection of sound, qualitatively and quantitatively.
Skill 4.4
Light, the Doppler effect, and refraction
Electromagnetic radiation and sound
I can compare and describe the properties of electromagnetic radiation and sound.
Skill 4.5
Interference and diffraction of light
I can explain interference and diffraction of light, qualitatively and quantitatively.
Skill 4.6
The Doppler-Fizeau effect
I can explain the Doppler-Fizeau effect, qualitatively and quantitatively.
Skill 4.7
Wave refraction
I can explain wave refraction, qualitatively and quantitatively.
Skill 4.8
Laws of reflection and refraction
I can apply the laws of reflection and refraction to predict wave behaviour.
Skill 4.9
The official wording · 9 outcomes
- 4.1
- Describe the characteristics of longitudinal and transverse waves
- 4.2
- Apply the wave equation to explain and predict the behaviour of waves
- 4.3
- Describe how sound, as a form of energy, is produced and transmitted
- 4.4
- Explain qualitatively and quantitatively the phenomena of wave interference and reflection of sound
- 4.5
- Compare and describe the properties of electromagnetic radiation and sound
- 4.6
- Explain qualitatively and quantitatively the phenomena of wave interference and diffraction of light
- 4.7
- Explain qualitatively and quantitatively the Doppler-Fizeau effect
- 4.8
- Explain qualitatively and quantitatively the phenomena of wave refraction
- 4.9
- Apply the laws of reflection and the laws of refraction to predict wave behaviour
Key ideas
Transverse waves oscillate perpendicular to the direction of travel.
EM waves are transverse and travel through a vacuum at the speed of light.
Longitudinal waves oscillate parallel (compressions and rarefactions).
Sound is a longitudinal mechanical wave that needs a medium.
Waves transfer energy without transferring matter.
Watch out for
- That waves carry matter along with the energy.
- That light needs a medium like sound does.
- That sound is a transverse wave.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.
Which course?
Newfoundland & Labrador has 4 science courses for Grade 11. Here they are side by side.
- Biology 22013 units · 27 skillsNo provincial examWhat it coversEcosystem Interaction and Population Dynamics · Processes that Sustain Life · Maintaining Homeostasis
- Chemistry 22023 units · 31 skillsNo provincial examWhat it coversStoichiometry · From Structures to Properties · Organic Chemistry
- Physics 2204This course4 units · 33 skillsNo provincial examWhat it coversKinematics · Dynamics · Work and Energy · Waves
- Science 22002 units · 30 skillsNo provincial examWhat it coversLife Science · Earth and Space Science
What a university, college or program asks for is theirs to say: check its admission page, and your school’s course guide.
The official curriculum
This page follows Newfoundland & Labrador’s own curriculum for Physics 2204.
Study it in MapleMind
MapleMind teaches Physics 2204 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Physics 2204 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
- 29
- Fillable fields
- 1,452
- Price
- $4.99
Questions about Physics 2204
What is Physics 2204?
Newfoundland & Labrador’s Grade 11 science course: 4 units and 33 skills, from Kinematics to Waves.
What units are in Physics 2204?
1. Kinematics, 2. Dynamics, 3. Work and Energy and 4. Waves.
Is there a provincial exam for Physics 2204?
No. Newfoundland & Labrador gives no provincial exam for Physics 2204.
What comes after Physics 2204?
Science 3200, Biology 3201, Chemistry 3202, Earth Systems 3209, Environmental Science 3205 and Physics 3204.
Can MapleMind help with Physics 2204?
Yes. MapleMind teaches every skill of Physics 2204, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.