British Columbia · Grade 12
Physics 12
- PH 12
British Columbia’s Grade 12 science course, from Frames of Reference & Special Relativity to Lab Numeracy (Accuracy and Precision).
- Units
- 5
- Lessons
- 19
- Skills
- 32
- Provincial exam
- None
- Official curriculum
- Province of British Columbia
Unit by unit
Every skill in the course, numbered by unit.
Unit 1 · 7 skills
Frames of Reference & Special Relativity
Frames of Reference & Relative Motion
What a frame of reference is
I can define a frame of reference and explain why all motion is relative to one.
Skill 1.1
Relative motion within a stationary frame
I can find the relative velocity of two moving objects within one stationary (ground) frame.
Skill 1.2
Special Relativity
Einstein's postulates of special relativity
I can state Einstein's two postulates of special relativity.
Skill 1.3
Time dilation in a moving frame
I can compute the Lorentz factor and use time dilation to find how a moving clock runs slow.
Skill 1.4
Length contraction and relativistic mass in a moving frame
I can use length contraction and relativistic mass to find how a moving object shrinks and gains mass.
Skill 1.5
Graphical Methods in Physics
Graphing linear, exponential, and inverse relationships
I can graph a linear, exponential, or inverse relationship from a physical model, choosing axes that reveal it.
Skill 1.6
Linear regression, slope, interpolation, and area under the curve
I can find the linear regression, slope, interpolated/extrapolated values, and area under the curve of a graph.
Skill 1.7
The official wording · 7 outcomes
- 1.1
- frames of reference
- 1.2
- relative motion within a stationary reference frame
- 1.3
- postulates of special relativity
- 1.4
- changes in time
- 1.5
- changes in length, and mass
- 1.6
- graphical methods in physics
- 1.7
- graphical methods in physics
Key ideas
A frame of reference is the vantage point — a coordinate system attached to some object — from which you measure position, velocity, and time. Every measurement of motion is measurement relative to a chosen frame.
Postulate 1: the laws of physics are identical in every inertial reference frame — no experiment done inside a closed lab can tell you your frame's constant velocity.
A physical relationship can be linear (), exponential, or inverse (e.g. an inverse-square field law, ) — the SHAPE of the plotted data tells you which one you are looking at.
A frame is "inertial" if it is not accelerating; the laws of mechanics look the same in every inertial frame, which is why you cannot feel your own frame's constant-velocity motion from inside it.
Postulate 2: the speed of light in a vacuum, , is the same for every observer, no matter how the source or the observer is moving.
Watch out for
- Thinking there is one 'true' frame that is really at rest — no inertial frame is more correct than any other; velocity only has meaning relative to a stated frame.
- Thinking speeds simply add, so light from a fast-moving source should travel faster than — postulate 2 says light's speed is always regardless of the source's motion.
- Assuming every physical relationship should be plotted as a straight line on raw axes — an inverse-square law plotted as vs. curves; you must choose transformed axes (like ) to straighten it.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 5 skills
Equilibrium & Circular Motion
Static Equilibrium
Translational static equilibrium
I can analyze translational static equilibrium by setting the net force to zero in both directions.
Skill 2.1
Rotational equilibrium, torque, and centre of gravity
I can analyze rotational static equilibrium by setting the net torque to zero and locating the centre of gravity.
Skill 2.2
Uniform Circular Motion
Centripetal force and acceleration
I can calculate centripetal force and acceleration for an object in uniform circular motion.
Skill 2.3
Changes to apparent weight in vertical and horizontal circles
I can explain and calculate changes to apparent weight in vertical and horizontal circular motion.
Skill 2.4
First Peoples Knowledge of Forces
First Peoples applications of forces in traditional technologies
I can describe First Peoples knowledge and applications of forces in traditional technologies.
Skill 2.5
The official wording · 5 outcomes
- 2.1
- static equilibrium
- 2.2
- static equilibrium
- 2.3
- uniform circular motion: — centripetal force and acceleration
- 2.4
- changes to apparent weight
- 2.5
- First Peoples knowledge and applications of forces in traditional technologies
Key ideas
An object in translational static equilibrium has zero net force: , which must hold separately in the vertical direction AND the horizontal direction.
Uniform circular motion requires a net force pointing toward the centre: , producing centripetal acceleration — speed stays constant but direction (hence velocity) constantly changes.
A salmon wheel uses the force of flowing river current on angled paddles to rotate baskets that scoop migrating fish — a continuous energy-and-force system engineered entirely from water flow, with no motor.
Solving means resolving every force (weight, tension, normal, applied) into - and -components, then setting each direction's sum to zero and solving for the unknowns.
The centripetal force is not a NEW kind of force — it is whatever real force (tension, gravity, friction, normal force) happens to point toward the centre and supply the required .
Watch out for
- Summing forces without first resolving them into components along consistent / axes — an angled force contributes to BOTH directions and must be split before the equilibrium equations can be applied.
- Believing there is an outward "centrifugal force" pulling objects away from the centre — in the ground (inertial) frame, the ONLY real force needed is the net inward (centripetal) force; the outward sensation is inertia resisting the turn, not a separate force.
- Treating this as folklore rather than applied physics — these are working engineering solutions, developed and tested empirically over generations, that satisfy the same force and torque balance equations taught in this unit.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 15 skills
Fields: Gravitational, Electric & Magnetic
The Gravitational Field & Newton's Law
The gravitational field
I can describe the gravitational field surrounding a mass.
Skill 3.1
Newton's law of universal gravitation
I can apply Newton's law of universal gravitation to calculate the gravitational force between two masses.
Skill 3.2
Gravitational Potential Energy
Gravitational potential energy
I can calculate gravitational potential energy using the universal (field) form.
Skill 3.3
Gravitational Dynamics & Orbits
Gravitational dynamics and energy relationships
I can analyze orbital motion and energy for gravitationally bound systems.
Skill 3.4
The Electric Field & Coulomb's Law
The electric field
I can describe the electric field surrounding a charge.
Skill 3.5
Coulomb's law
I can apply Coulomb's law to calculate the electric force between two point charges.
Skill 3.6
Electric Potential Energy & Potential Difference
Electric potential energy
I can calculate electric potential energy between charges.
Skill 3.7
Electric potential and potential difference
I can distinguish and calculate electric potential and potential difference.
Skill 3.8
Electrostatic Dynamics & Energy
Electrostatic force dynamics on a point charge
I can analyze the force, charge, and distance dynamics of a point charge using Coulomb's law and the electric field.
Skill 3.9
Energy-method analysis of an accelerated charge
I can use conservation of energy to analyze a charge accelerated through a potential difference.
Skill 3.10
Magnetic Field & Magnetic Force
The magnetic field
I can describe the magnetic field created by moving charges and its interaction with polarity.
Skill 3.11
Magnetic force and the right-hand rules
I can calculate the magnetic force on a moving charge or current-carrying wire and find its direction with the right-hand rules.
Skill 3.12
Electromagnetic Induction
Faraday's law: magnitude of the induced EMF
I can use Faraday's law to calculate the magnitude of the EMF induced by a changing magnetic flux.
Skill 3.13
Lenz's law: direction of the induced current
I can use Lenz's law to find the direction of an induced current and tie it to conservation of energy.
Skill 3.14
Applications of Electromagnetic Induction
Applications: motors, generators, transformers
I can describe real-world applications of electromagnetic induction.
Skill 3.15
The official wording · 15 outcomes
- 3.1
- gravitational field and Newton's law of universal gravitation
- 3.2
- gravitational field and Newton's law of universal gravitation
- 3.3
- gravitational potential energy
- 3.4
- gravitational dynamics and energy relationships
- 3.5
- electric field and Coulomb's law
- 3.6
- electric field and Coulomb's law
- 3.7
- electric potential energy, electric potential, and electric potential difference
- 3.8
- electric potential energy, electric potential, and electric potential difference
- 3.9
- relationships between force, charge, and distance on a single point charge
- 3.10
- application of law of conservation of energy and the principle of work and energy
- 3.11
- magnetic field and magnetic force
- 3.12
- magnetic field and magnetic force
- 3.13
- Faraday's law
- 3.14
- Lenz's law
- 3.15
- applications of electromagnetic induction
Key ideas
Every mass creates a gravitational field — a vector field filling the space around it that exerts a force on any other mass placed within it, weakening with distance.
Gravitational potential energy between two masses is — the ENERGY stored by their separation within each other's field, with the zero point chosen at infinite separation.
For a circular orbit, gravity SUPPLIES the centripetal force:
, which solves for orbital speed — independent of the orbiting object's own mass. Every charge creates an electric field in the surrounding space — the field exerts a force on any other charge placed within it, pointing away from a positive source charge and toward a negative one, and can attract or repel.
Electric potential ENERGY (, in joules) belongs to a PAIR of charges — the energy stored by their position relative to each other as work is done to assemble them within each other's field.
Watch out for
- Thinking only large astronomical bodies create a gravitational field — EVERY mass, including a textbook or a person, creates one; everyday objects' fields are just too weak to notice.
- Expecting gravitational potential energy to be positive like near the ground — the universal form is defined as NEGATIVE, with zero at infinite separation; near Earth's surface, is really just a convenient LOCAL approximation measured from a different (arbitrary) zero.
- Thinking astronauts in orbit are "weightless" because gravity is absent — gravity at typical orbital altitudes is nearly as strong as at the surface; the true weightless FEELING happens because the astronaut and spacecraft are both in continuous free-fall together.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 3 skills
Momentum & Collisions
Impulse & Momentum
Impulse and momentum
I can define momentum and impulse and relate them quantitatively.
Skill 4.1
Conservation of Momentum & Energy in Collisions
Elastic and inelastic collisions in 1D
I can apply conservation of momentum to 1D collisions and classify them as elastic, inelastic, or completely inelastic.
Skill 4.2
2D collisions and ballistic pendulums
I can apply conservation of momentum to 2D collisions and analyze a ballistic pendulum.
Skill 4.3
The official wording · 3 outcomes
- 4.1
- impulse and momentum
- 4.2
- conservation of momentum and energy in collisions
- 4.3
- conservation of momentum and energy in collisions
Key ideas
Momentum is a vector, , measured in — mass in motion, with direction mattering as much as size.
In an isolated system, total momentum before a one-dimensional collision equals total momentum after: — this holds in EVERY collision, no exceptions.
Impulse is force applied over time, , and it equals the resulting change in momentum, — for a fixed , a longer contact time means a smaller average force (the physics behind airbags and crumple zones).
Kinetic energy is conserved ONLY in a perfectly elastic collision. In an inelastic collision some kinetic energy converts to heat, sound, or deformation; a completely inelastic collision (objects stick together and move with one common final velocity) loses the most.
In a two-dimensional collision among multiple objects, momentum is conserved separately in the -direction and the -direction: resolve each velocity into components before applying and .
Watch out for
- Treating momentum as a scalar like kinetic energy — momentum is a VECTOR; direction (sign) must be tracked, especially in collisions where objects reverse direction.
- Thinking momentum is "lost" in an inelastic collision — momentum is ALWAYS conserved in an isolated system; it is kinetic energy, not momentum, that can be lost to heat/sound/deformation.
- Thinking a larger impulse always means a larger force — impulse depends on BOTH force and time; the same impulse can come from a large force over a short time or a small force over a long time.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 5 · 2 skills
Lab Numeracy (Accuracy and Precision)
Significant Figures in Multi-Step Calculations
Significant figures in multi-step field and relativistic calculations
I can apply significant-figure rules through multi-step field and relativistic calculations.
Skill 5.1
Propagating Uncertainty & Scientific Notation
Propagating uncertainty and scientific notation in derived values
I can propagate measurement uncertainty through a derived value and express results in scientific notation.
Skill 5.2
The official wording · 2 outcomes
- 5.1
- significant figures
- 5.2
- Apply the concepts of accuracy and precision to experimental procedures and data: — significant figures — uncertainty — scientific notation
Key ideas
The number of significant figures in a measured quantity reflects how precisely it was actually measured; a calculated result can never be MORE precise than its least-precise input.
When a derived quantity (like a calculated field strength, force, or relativistic quantity) is built from several measured values, the uncertainty in each measurement carries through into the uncertainty of the final result — the derived value is only as reliable as its least certain input.
In a multi-step calculation — like combining several measured values in an inverse-square field formula, or computing then using it in a time-dilation or length-contraction expression — carry extra guard digits through the intermediate steps and round only the FINAL answer to the correct number of significant figures.
Scientific notation (, with ) makes very large or very small results (like or ) readable and keeps the correct number of significant figures unambiguous.
Watch out for
- Rounding at every intermediate step instead of only at the end — rounding too early compounds error through a multi-step calculation and can shift the final digit.
- Ignoring measurement uncertainty entirely once a formula is applied — the uncertainty in the inputs must be tracked into the final derived value, not dropped the moment a calculation starts.
- Assuming a calculator's full display of digits is automatically correct — the number of significant figures in the ANSWER is bounded by the least precise MEASURED quantity used, not by how many digits the calculator shows.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.
Which course?
British Columbia has 3 science courses for Grade 12. Here they are side by side.
- Biology 12ATPH 124 units · 32 skillsNo provincial examWhat it coversThe Chemistry & Cell Biology of Homeostasis · Genes, Protein Synthesis & Biotechnology · Organ Systems & Health · Lab Numeracy: Accuracy and Precision
- Chemistry 12CH 126 units · 32 skillsNo provincial examWhat it coversReaction Kinetics · Chemical Equilibrium · Solubility Equilibrium · Acids, Bases & Aqueous Equilibrium · Oxidation-Reduction & Electrochemistry · Lab Numeracy: Accuracy and Precision
- Physics 12This coursePH 125 units · 32 skillsNo provincial examWhat it coversFrames of Reference & Special Relativity · Equilibrium & Circular Motion · Fields: Gravitational, Electric & Magnetic · Momentum & Collisions · Lab Numeracy (Accuracy and Precision)
What a university, college or program asks for is theirs to say: check its admission page, and your school’s course guide.
The official curriculum
This page follows British Columbia’s own curriculum for Physics 12.
Textbooks
In British Columbia, each school district chooses its own textbooks: the ministry no longer recommends them. The ministry’s page
Study it in MapleMind
MapleMind teaches Physics 12 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Physics 12 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
- 35
- Fillable fields
- 1,508
- Price
- $4.99
Questions about Physics 12
What is Physics 12?
British Columbia’s Grade 12 science course: 5 units and 32 skills, from Frames of Reference & Special Relativity to Lab Numeracy (Accuracy and Precision).
What units are in Physics 12?
1. Frames of Reference & Special Relativity, 2. Equilibrium & Circular Motion, 3. Fields: Gravitational, Electric & Magnetic, 4. Momentum & Collisions and 5. Lab Numeracy (Accuracy and Precision).
Is there a provincial exam for Physics 12?
No. British Columbia gives no provincial exam for Physics 12.
What textbook does Physics 12 use?
Each school district in British Columbia chooses its own textbooks, so ask your teacher which one your class uses.
Can MapleMind help with Physics 12?
Yes. MapleMind teaches every skill of Physics 12, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.