British Columbia · Grade 12

Physics 12

  • PH 12

British Columbia’s Grade 12 science course, from Frames of Reference & Special Relativity to Lab Numeracy (Accuracy and Precision).

Units
5
Lessons
19
Skills
32
Provincial exam
None
Official curriculum
Province of British Columbia

Unit by unit

Every skill in the course, numbered by unit.

Unit 1 · 7 skills

Frames of Reference & Special Relativity

Frames of Reference & Relative Motion

  • What a frame of reference is

    I can define a frame of reference and explain why all motion is relative to one.

  • Relative motion within a stationary frame

    I can find the relative velocity of two moving objects within one stationary (ground) frame.

Special Relativity

  • Einstein's postulates of special relativity

    I can state Einstein's two postulates of special relativity.

  • Time dilation in a moving frame

    I can compute the Lorentz factor and use time dilation to find how a moving clock runs slow.

  • Length contraction and relativistic mass in a moving frame

    I can use length contraction and relativistic mass to find how a moving object shrinks and gains mass.

Graphical Methods in Physics

  • Graphing linear, exponential, and inverse relationships

    I can graph a linear, exponential, or inverse relationship from a physical model, choosing axes that reveal it.

  • Linear regression, slope, interpolation, and area under the curve

    I can find the linear regression, slope, interpolated/extrapolated values, and area under the curve of a graph.

The official wording · 7 outcomes
1.1
frames of reference
1.2
relative motion within a stationary reference frame
1.3
postulates of special relativity
1.4
changes in time
1.5
changes in length, and mass
1.6
graphical methods in physics
1.7
graphical methods in physics

Key ideas

  1. A frame of reference is the vantage point — a coordinate system attached to some object — from which you measure position, velocity, and time. Every measurement of motion is measurement relative to a chosen frame.

  2. Postulate 1: the laws of physics are identical in every inertial reference frame — no experiment done inside a closed lab can tell you your frame's constant velocity.

  3. A physical relationship can be linear (y=mx+by = mx + b), exponential, or inverse (e.g. an inverse-square field law, F∝1r2F \propto \frac{1}{r^2}) — the SHAPE of the plotted data tells you which one you are looking at.

  4. A frame is "inertial" if it is not accelerating; the laws of mechanics look the same in every inertial frame, which is why you cannot feel your own frame's constant-velocity motion from inside it.

  5. Postulate 2: the speed of light in a vacuum, c=3.00×108 m/sc = 3.00 \times 10^8\ \text{m/s}, is the same for every observer, no matter how the source or the observer is moving.

Watch out for

  • Thinking there is one 'true' frame that is really at rest — no inertial frame is more correct than any other; velocity only has meaning relative to a stated frame.
  • Thinking speeds simply add, so light from a fast-moving source should travel faster than cc — postulate 2 says light's speed is always cc regardless of the source's motion.
  • Assuming every physical relationship should be plotted as a straight line on raw axes — an inverse-square law plotted as FF vs. rr curves; you must choose transformed axes (like 1r2\frac{1}{r^2}) to straighten it.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 5 skills

Equilibrium & Circular Motion

Static Equilibrium

  • Translational static equilibrium

    I can analyze translational static equilibrium by setting the net force to zero in both directions.

  • Rotational equilibrium, torque, and centre of gravity

    I can analyze rotational static equilibrium by setting the net torque to zero and locating the centre of gravity.

Uniform Circular Motion

  • Centripetal force and acceleration

    I can calculate centripetal force and acceleration for an object in uniform circular motion.

  • Changes to apparent weight in vertical and horizontal circles

    I can explain and calculate changes to apparent weight in vertical and horizontal circular motion.

First Peoples Knowledge of Forces

  • First Peoples applications of forces in traditional technologies

    I can describe First Peoples knowledge and applications of forces in traditional technologies.

The official wording · 5 outcomes
2.1
static equilibrium
2.2
static equilibrium
2.3
uniform circular motion: — centripetal force and acceleration
2.4
changes to apparent weight
2.5
First Peoples knowledge and applications of forces in traditional technologies

Key ideas

  1. An object in translational static equilibrium has zero net force: ∑F⃗=0\sum \vec{F} = 0, which must hold separately in the vertical direction AND the horizontal direction.

  2. Uniform circular motion requires a net force pointing toward the centre: Fc=mv2rF_c = \frac{mv^2}{r}, producing centripetal acceleration ac=v2ra_c = \frac{v^2}{r} — speed stays constant but direction (hence velocity) constantly changes.

  3. A salmon wheel uses the force of flowing river current on angled paddles to rotate baskets that scoop migrating fish — a continuous energy-and-force system engineered entirely from water flow, with no motor.

  4. Solving means resolving every force (weight, tension, normal, applied) into xx- and yy-components, then setting each direction's sum to zero and solving for the unknowns.

  5. The centripetal force is not a NEW kind of force — it is whatever real force (tension, gravity, friction, normal force) happens to point toward the centre and supply the required mv2r\frac{mv^2}{r}.

Watch out for

  • Summing forces without first resolving them into components along consistent xx/yy axes — an angled force contributes to BOTH directions and must be split before the equilibrium equations can be applied.
  • Believing there is an outward "centrifugal force" pulling objects away from the centre — in the ground (inertial) frame, the ONLY real force needed is the net inward (centripetal) force; the outward sensation is inertia resisting the turn, not a separate force.
  • Treating this as folklore rather than applied physics — these are working engineering solutions, developed and tested empirically over generations, that satisfy the same force and torque balance equations taught in this unit.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 15 skills

Fields: Gravitational, Electric & Magnetic

The Gravitational Field & Newton's Law

Gravitational Potential Energy

Gravitational Dynamics & Orbits

  • Gravitational dynamics and energy relationships

    I can analyze orbital motion and energy for gravitationally bound systems.

The Electric Field & Coulomb's Law

Electric Potential Energy & Potential Difference

Electrostatic Dynamics & Energy

  • Electrostatic force dynamics on a point charge

    I can analyze the force, charge, and distance dynamics of a point charge using Coulomb's law and the electric field.

  • Energy-method analysis of an accelerated charge

    I can use conservation of energy to analyze a charge accelerated through a potential difference.

Magnetic Field & Magnetic Force

  • The magnetic field

    I can describe the magnetic field created by moving charges and its interaction with polarity.

  • Magnetic force and the right-hand rules

    I can calculate the magnetic force on a moving charge or current-carrying wire and find its direction with the right-hand rules.

Electromagnetic Induction

  • Faraday's law: magnitude of the induced EMF

    I can use Faraday's law to calculate the magnitude of the EMF induced by a changing magnetic flux.

  • Lenz's law: direction of the induced current

    I can use Lenz's law to find the direction of an induced current and tie it to conservation of energy.

Applications of Electromagnetic Induction

  • Applications: motors, generators, transformers

    I can describe real-world applications of electromagnetic induction.

The official wording · 15 outcomes
3.1
gravitational field and Newton's law of universal gravitation
3.2
gravitational field and Newton's law of universal gravitation
3.3
gravitational potential energy
3.4
gravitational dynamics and energy relationships
3.5
electric field and Coulomb's law
3.6
electric field and Coulomb's law
3.7
electric potential energy, electric potential, and electric potential difference
3.8
electric potential energy, electric potential, and electric potential difference
3.9
relationships between force, charge, and distance on a single point charge
3.10
application of law of conservation of energy and the principle of work and energy
3.11
magnetic field and magnetic force
3.12
magnetic field and magnetic force
3.13
Faraday's law
3.14
Lenz's law
3.15
applications of electromagnetic induction

Key ideas

  1. Every mass creates a gravitational field — a vector field filling the space around it that exerts a force on any other mass placed within it, weakening with distance.

  2. Gravitational potential energy between two masses is Ep=−Gm1m2rE_p = -\frac{Gm_1m_2}{r} — the ENERGY stored by their separation within each other's field, with the zero point chosen at infinite separation.

  3. For a circular orbit, gravity SUPPLIES the centripetal force: Gm1m2r2\frac{Gm_1m_2}{r^2} =m2v2r= \frac{m_2v^2}{r}, which solves for orbital speed v=Gm1rv = \sqrt{\frac{Gm_1}{r}} — independent of the orbiting object's own mass.

  4. Every charge creates an electric field in the surrounding space — the field exerts a force on any other charge placed within it, pointing away from a positive source charge and toward a negative one, and can attract or repel.

  5. Electric potential ENERGY (EpE_p, in joules) belongs to a PAIR of charges — the energy stored by their position relative to each other as work is done to assemble them within each other's field.

Watch out for

  • Thinking only large astronomical bodies create a gravitational field — EVERY mass, including a textbook or a person, creates one; everyday objects' fields are just too weak to notice.
  • Expecting gravitational potential energy to be positive like mghmgh near the ground — the universal form is defined as NEGATIVE, with zero at infinite separation; near Earth's surface, mghmgh is really just a convenient LOCAL approximation measured from a different (arbitrary) zero.
  • Thinking astronauts in orbit are "weightless" because gravity is absent — gravity at typical orbital altitudes is nearly as strong as at the surface; the true weightless FEELING happens because the astronaut and spacecraft are both in continuous free-fall together.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 4 · 3 skills

Momentum & Collisions

Impulse & Momentum

Conservation of Momentum & Energy in Collisions

  • Elastic and inelastic collisions in 1D

    I can apply conservation of momentum to 1D collisions and classify them as elastic, inelastic, or completely inelastic.

  • 2D collisions and ballistic pendulums

    I can apply conservation of momentum to 2D collisions and analyze a ballistic pendulum.

The official wording · 3 outcomes
4.1
impulse and momentum
4.2
conservation of momentum and energy in collisions
4.3
conservation of momentum and energy in collisions

Key ideas

  1. Momentum is a vector, p⃗=mv⃗\vec{p} = m\vec{v}, measured in kg⋅m/s\text{kg·m/s} — mass in motion, with direction mattering as much as size.

  2. In an isolated system, total momentum before a one-dimensional collision equals total momentum after: ∑pi=∑pf\sum p_i = \sum p_f — this holds in EVERY collision, no exceptions.

  3. Impulse is force applied over time, J⃗=F⃗Δt\vec{J} = \vec{F}\Delta t, and it equals the resulting change in momentum, J⃗=Δp⃗\vec{J} = \Delta \vec{p} — for a fixed Δp\Delta p, a longer contact time means a smaller average force (the physics behind airbags and crumple zones).

  4. Kinetic energy is conserved ONLY in a perfectly elastic collision. In an inelastic collision some kinetic energy converts to heat, sound, or deformation; a completely inelastic collision (objects stick together and move with one common final velocity) loses the most.

  5. In a two-dimensional collision among multiple objects, momentum is conserved separately in the xx-direction and the yy-direction: resolve each velocity into components before applying ∑px,i=∑px,f\sum p_{x,i} = \sum p_{x,f} and ∑py,i=∑py,f\sum p_{y,i} = \sum p_{y,f}.

Watch out for

  • Treating momentum as a scalar like kinetic energy — momentum is a VECTOR; direction (sign) must be tracked, especially in collisions where objects reverse direction.
  • Thinking momentum is "lost" in an inelastic collision — momentum is ALWAYS conserved in an isolated system; it is kinetic energy, not momentum, that can be lost to heat/sound/deformation.
  • Thinking a larger impulse always means a larger force — impulse depends on BOTH force and time; the same impulse can come from a large force over a short time or a small force over a long time.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 5 · 2 skills

Lab Numeracy (Accuracy and Precision)

Significant Figures in Multi-Step Calculations

  • Significant figures in multi-step field and relativistic calculations

    I can apply significant-figure rules through multi-step field and relativistic calculations.

Propagating Uncertainty & Scientific Notation

  • Propagating uncertainty and scientific notation in derived values

    I can propagate measurement uncertainty through a derived value and express results in scientific notation.

The official wording · 2 outcomes
5.1
significant figures
5.2
Apply the concepts of accuracy and precision to experimental procedures and data: — significant figures — uncertainty — scientific notation

Key ideas

  1. The number of significant figures in a measured quantity reflects how precisely it was actually measured; a calculated result can never be MORE precise than its least-precise input.

  2. When a derived quantity (like a calculated field strength, force, or relativistic quantity) is built from several measured values, the uncertainty in each measurement carries through into the uncertainty of the final result — the derived value is only as reliable as its least certain input.

  3. In a multi-step calculation — like combining several measured values in an inverse-square field formula, or computing γ\gamma then using it in a time-dilation or length-contraction expression — carry extra guard digits through the intermediate steps and round only the FINAL answer to the correct number of significant figures.

  4. Scientific notation (a×10na \times 10^n, with 1≤a<101 \leq a < 10) makes very large or very small results (like 6.67×10−116.67 \times 10^{-11} or 5.97×10245.97 \times 10^{24}) readable and keeps the correct number of significant figures unambiguous.

Watch out for

  • Rounding at every intermediate step instead of only at the end — rounding too early compounds error through a multi-step calculation and can shift the final digit.
  • Ignoring measurement uncertainty entirely once a formula is applied — the uncertainty in the inputs must be tracked into the final derived value, not dropped the moment a calculation starts.
  • Assuming a calculator's full display of digits is automatically correct — the number of significant figures in the ANSWER is bounded by the least precise MEASURED quantity used, not by how many digits the calculator shows.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

The official curriculum

This page follows British Columbia’s own curriculum for Physics 12.

Study it in MapleMind

MapleMind teaches Physics 12 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Chemistry 11 in the MapleMind app on a tablet: its units, Unit 1 open, and the skills done so far with their starsChemistry 11 in the MapleMind app on a phone: its units, Unit 1 open, and the skills done so far with their stars
Pictured: Chemistry 11, another British Columbia course, partway through Unit 1.

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Course Companion

Your year in one workbook

A fun way to keep Physics 12 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
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Price
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See the Course Companion

Questions about Physics 12

What is Physics 12?

British Columbia’s Grade 12 science course: 5 units and 32 skills, from Frames of Reference & Special Relativity to Lab Numeracy (Accuracy and Precision).

What units are in Physics 12?

1. Frames of Reference & Special Relativity, 2. Equilibrium & Circular Motion, 3. Fields: Gravitational, Electric & Magnetic, 4. Momentum & Collisions and 5. Lab Numeracy (Accuracy and Precision).

Is there a provincial exam for Physics 12?

No. British Columbia gives no provincial exam for Physics 12.

What textbook does Physics 12 use?

Each school district in British Columbia chooses its own textbooks, so ask your teacher which one your class uses.

Can MapleMind help with Physics 12?

Yes. MapleMind teaches every skill of Physics 12, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for Physics 12

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