Alberta · Grade 11

Mathematics 20-2

  • MAT2792

Alberta’s Grade 11 math course, from Measurement to Mathematics Research Project.

Units
6
Lessons
14
Skills
27
Provincial exam
None
Official curriculum
Alberta Education

Unit by unit

Every skill in the course, numbered by unit.

Unit 1 · 4 skills

Measurement

Rates and Scale Diagrams

Scale Factors, Area and Volume of Similar Shapes

  • Scale factor and area of similar 2-D shapes

    I can relate the scale factor of similar 2-D shapes to their areas.

  • Scale factor, surface area and volume of similar 3-D objects

    I can relate the scale factor of similar 3-D objects to their surface areas and volumes.

The official wording · 4 outcomes
1.1
Solve problems that involve the application of rates.
1.2
Solve problems that involve scale diagrams, using proportional reasoning.
1.3
Demonstrate an understanding of the relationships among scale factors, areas, surface areas and volumes of similar 2-D shapes.
1.4
Demonstrate an understanding of the relationships among scale factors, surface areas and volumes of similar 3-D objects.

Key ideas

  1. A rate compares two quantities with DIFFERENT units — $1.421 L\frac{\$1.42}{1\text{ L}}, 72 beats1 min\frac{72\text{ beats}}{1\text{ min}} — and a UNIT rate has denominator 1.

  2. Similar shapes have equal angles and proportional sides; if the length scale factor is kk, the AREA scale factor is k2k^2 (area is two lengths multiplied).

  3. Set up a proportion and keep units aligned: to convert a rate, multiply by a well-chosen unitunit=1\frac{\text{unit}}{\text{unit}} = 1 so the unwanted units cancel.

  4. Reverse it: k=A2A1k = \sqrt{\dfrac{A_2}{A_1}} — take the square root of the area ratio to recover the length scale factor.

  5. A scale factor is a ratio of SAME-unit lengths: scale factor\text{scale factor} =diagram lengthactual length= \frac{\text{diagram length}}{\text{actual length}} — a 1:50 drawing means 1 unit on paper is 50 real units.

Watch out for

  • Inverting the rate — writing kmL\frac{\text{km}}{\text{L}} when the problem wants Lkm\frac{\text{L}}{\text{km}} — so the answer's units are upside down.
  • Scaling area by kk instead of k2k^2 (forgetting area is two-dimensional).
  • Comparing two rates with different units without converting to a common unit rate first (bigger total ≠ better rate).

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 6 skills

Geometry

Proofs of Angle and Triangle Properties

Problems with Angles and Triangles

The Sine and Cosine Laws

The official wording · 6 outcomes
2.1
Derive proofs that involve the properties of angles.
2.2
Derive proofs that involve the properties of triangles.
2.3
Solve problems that involve properties of angles.
2.4
Solve problems that involve properties of triangles.
2.5
Solve problems that involve the sine law, excluding the ambiguous case.
2.6
Solve problems that involve the cosine law.

Key ideas

  1. A transversal across parallel lines makes CORRESPONDING angles equal, ALTERNATE angles equal, and CO-INTERIOR angles supplementary (sum=180°\text{sum} = 180°).

  2. Chain the parallel-line properties: label what you know, find one new angle at a time, and cite the property (corresponding, alternate, co-interior, supplementary) for each.

  3. Sine law: sin⁡Aa=sin⁡Bb=sin⁡Cc\dfrac{\sin A}{a} = \dfrac{\sin B}{b} = \dfrac{\sin C}{c} — each angle's sine over its OPPOSITE side (or the reciprocal form for finding a side).

  4. A proof is a chain of justified statements: each line states a fact AND the reason (given, definition, or a proven property) — no measuring allowed.

  5. Angles on a straight line sum to 180°180° and angles around a point sum to 360°360° — often the last step that closes a problem.

Watch out for

  • Treating a diagram's measured angle as a 'reason' — a proof needs a stated property, not a protractor.
  • Assuming lines are parallel because they 'look parallel' — only use parallel-line properties when parallelism is marked or given.
  • Pairing a side with a NON-opposite angle in the ratio (the sine law only pairs opposites).

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 8 skills

Number and Logic

Inductive and Deductive Reasoning

  • Making conjectures by inductive reasoning

    I can analyze and prove conjectures using inductive reasoning to solve problems.

  • Proving conjectures by deductive reasoning

    I can analyze and prove conjectures using deductive reasoning to solve problems.

Puzzles and Games with Spatial Reasoning

  • Strategies for spatial puzzles and games

    I can analyze puzzles and games that involve spatial reasoning using problem-solving strategies.

  • Determining and justifying a winning strategy

    I can determine and justify a winning strategy for a spatial-reasoning game.

Operations on Radicals

  • Simplifying and combining radicals

    I can simplify and combine radicals with numerical and variable radicands (square roots).

  • Multiplying and dividing radical expressions

    I can multiply and divide radical expressions and rationalize denominators.

Radical Equations

The official wording · 8 outcomes
3.1
Analyze and prove conjectures, using inductive reasoning, to solve problems.
3.2
Analyze and prove conjectures, using deductive reasoning, to solve problems.
3.3
Analyze puzzles and games that involve spatial reasoning, using problem-solving strategies.
3.4
Analyze puzzles and games that involve spatial reasoning, using problem-solving strategies.
3.5
Solve problems that involve operations on radicals and radical expressions with numerical and variable radicands (limited to square roots).
3.6
Solve problems that involve operations on radicals and radical expressions with numerical and variable radicands (limited to square roots).
3.7
Solve problems that involve radical equations (limited to square roots or cube roots).
3.8
Solve problems that involve radical equations (limited to square roots or cube roots).

Key ideas

  1. Inductive reasoning generalizes from specific cases to a conjecture — 'the pattern I keep seeing probably always holds'.

  2. Match a strategy to the puzzle: WORK BACKWARD from the goal, LOOK FOR A PATTERN across small cases, or SIMPLIFY to a smaller version and scale up.

  3. Extract perfect-square factors: 50=25⋅2=52\sqrt{50} = \sqrt{25}\cdot\sqrt{2} = 5\sqrt{2}; for variables x3=xx\sqrt{x^3} = x\sqrt{x} with the restriction x≥0x \ge 0 so the root is defined.

  4. Isolate the radical FIRST, then square both sides: x+3=5⇒x+3=25\sqrt{x+3} = 5 \Rightarrow x + 3 = 25.

  5. A conjecture is only a PLAUSIBLE claim: one COUNTEREXAMPLE disproves it outright, while more supporting cases only raise confidence, never certainty.

Watch out for

  • Believing that many confirming examples PROVE a conjecture (inductive support is not a proof).
  • Guessing-and-checking randomly instead of choosing and applying a deliberate strategy.
  • Adding radicands: writing 2+2=4\sqrt{2} + \sqrt{2} = \sqrt{4} instead of 222\sqrt{2}.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 4 · 4 skills

Statistics

Normal Distribution

Confidence Intervals and Margin of Error

The official wording · 4 outcomes
4.1
Demonstrate an understanding of normal distribution, including: standard deviation.
4.2
Demonstrate an understanding of normal distribution, including: standard deviation z-scores.
4.3
Interpret statistical data, using: confidence intervals confidence levels.
4.4
Interpret statistical data, using: margin of error.

Key ideas

  1. Standard deviation σ\sigma measures SPREAD about the mean — small σ\sigma = data clustered tightly, large σ\sigma = data spread out; it says nothing about where the centre is.

  2. A confidence INTERVAL is a range of plausible values for the true population value; the confidence LEVEL (e.g. 95%) is how often such an interval would capture the truth over many samples.

  3. For a normal distribution the 68–95–99.7 rule holds: about 68% of data lie within 1σ1\sigma of the mean, 95% within 2σ2\sigma, 99.7% within 3σ3\sigma.

  4. Higher confidence widens the interval (more certain of capture, but less precise) — there is a trade-off between confidence and precision.

  5. A z-score z=x−μσz = \dfrac{x - \mu}{\sigma} counts how many standard deviations xx is from the mean — positive above, negative below.

Watch out for

  • Believing a bigger standard deviation means a bigger MEAN — spread and centre are independent.
  • Reading '95% confidence' as '95% probability the true value is this exact number' — it is about the method's long-run capture rate, not one fixed number.
  • Reading the 68–95–99.7 percentages as exact for ANY data instead of only approximately, and only for normal distributions.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 5 · 4 skills

Relations and Functions

Characteristics of Quadratic Functions

Quadratic Equations

The official wording · 4 outcomes
5.1
Demonstrate an understanding of the characteristics of quadratic functions, including: vertex axis of symmetry.
5.2
Demonstrate an understanding of the characteristics of quadratic functions, including: intercepts domain and range.
5.3
Solve problems that involve quadratic equations.
5.4
Solve problems that involve quadratic equations.

Key ideas

  1. In vertex form y=a(x−p)2+qy = a(x - p)^2 + q the vertex is (p,q)(p, q) and the axis of symmetry is the vertical line x=px = p — mind the sign: (x+2)(x+2) means p=−2p = -2.

  2. Set the equation to zero, factor, then apply the ZERO-PRODUCT property: if (x−r)(x−s)=0(x-r)(x-s)=0 then x=rx = r or x=sx = s.

  3. aa sets the opening: a>0a > 0 opens up (vertex is the minimum), a<0a < 0 opens down (vertex is the maximum).

  4. The roots ARE the x-intercepts of y=ax2+bx+cy = ax^2 + bx + c — solving and graphing tell one story.

  5. The y-intercept comes from x=0x = 0; x-intercepts (zeros) come from solving y=0y = 0 — there can be 0, 1 or 2.

Watch out for

  • Reading (x+3)(x + 3) as p=+3p = +3 instead of p=−3p = -3 (the sign flip in vertex form).
  • Dividing both sides by xx and silently discarding the root x=0x = 0.
  • Confusing the axis of symmetry (a line x=px = p) with the vertex (a point (p,q)(p,q)).

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 6 · 1 skill

Mathematics Research Project

Research and Presentation

  • Researching and presenting a mathematics topic

    I can research and give a presentation on a historical event or an area of interest that involves mathematics.

The official wording · 1 outcomes
6.1
Research and give a presentation on a historical event or an area of interest that involves mathematics.

Key ideas

  1. PLAN: choose a focused topic with a genuine mathematical core, write a guiding question, and identify credible sources (books, peer-reviewed or reputable sites) — noting each for citation.

  2. CONDUCT then PRESENT: gather and organize evidence, distinguish fact from opinion, and communicate findings clearly with visuals, correct mathematical notation, and cited sources.

Watch out for

  • Choosing a topic with no real mathematical content (a report ABOUT a mathematician's life, with no mathematics of their own).
  • Presenting claims without citing sources or checking that a source is credible (mistaking any web page for a reliable authority).

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

The official curriculum

This page follows Alberta’s own curriculum for Mathematics 20-2.

Mathematics Grades 10–12 Program of Studies, 2008, Mathematics 20-2 / MAT2792Alberta Education · curriculum.learnalberta.ca · Read July 20, 2026

Strands

The strands of Alberta’s curriculum for Mathematics 20-2, with their outcomes and the units that teach them
StrandOutcomesTaught in
MeasurementOutcomes 3Taught in Unit 1
GeometryOutcomes 3Taught in Unit 2
Number and LogicOutcomes 4Taught in Unit 3
StatisticsOutcomes 2Taught in Unit 4
Relations and FunctionsOutcomes 2Taught in Unit 5
Mathematics Research ProjectOutcomes 1Taught in Unit 6

Study it in MapleMind

MapleMind teaches Mathematics 20-2 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Mathematics 31 in the MapleMind app on a tablet: its units, Unit 1 open, and the skills done so far with their starsMathematics 31 in the MapleMind app on a phone: its units, Unit 1 open, and the skills done so far with their stars
Pictured: Mathematics 31, another Alberta course, partway through Unit 1.

Practise it

Course Companion

Your year in one workbook

A fun way to keep Mathematics 20-2 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
36
Fillable fields
1,470
Price
$4.99
See the Course Companion

Questions about Mathematics 20-2

What is Mathematics 20-2?

Alberta’s Grade 11 math course: 6 units and 27 skills, from Measurement to Mathematics Research Project.

What units are in Mathematics 20-2?

1. Measurement, 2. Geometry, 3. Number and Logic, 4. Statistics, 5. Relations and Functions and 6. Mathematics Research Project.

Is there a provincial exam for Mathematics 20-2?

No. Alberta gives no provincial exam for Mathematics 20-2.

What comes after Mathematics 20-2?

Mathematics 30-1, Mathematics 30-2, Mathematics 31 and Mathematics 30-3.

Can MapleMind help with Mathematics 20-2?

Yes. MapleMind teaches every skill of Mathematics 20-2, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for Mathematics 20-2

Practise every skill of Mathematics 20-2 in MapleMind, free with daily limits.