New Brunswick · Grade 11
Financial and Workplace Mathematics 110
New Brunswick’s Grade 11 math course, from Geometry to Statistics.
- Units
- 4
- Lessons
- 10
- Skills
- 30
- Provincial exam
- None
- Official curriculum
- New Brunswick Department of Education and Early Childhood Development
Unit by unit
Every skill in the course, with its official code.
Unit 1 · 9 skills
Geometry
Right-triangle problems on the job
Solving a single right triangle
I can find a missing side or angle in a right triangle on the job.
Official code: G1
Chaining two and three right triangles
I can solve a problem that links two or three right triangles.
Official code: G1
Angles of elevation and depression
I can solve elevation and depression problems with a right triangle.
Official code: G1
Scale and proportion
Working with scale drawings
I can convert between a scale drawing and the real object.
Official code: G2
Scale, area, and material estimates
I can estimate real areas and materials from a scale plan.
Official code: G2
3-D objects, views, and exploded diagrams
Modelling and drawing 3-D objects and their views
I can draw the top, front, and side views of a 3-D object.
Official code: G3
Isometric drawings of 3-D objects
I can draw a 3-D object in isometric view.
Official code: G3
Exploded views and scale diagrams
I can draw an exploded view showing an object's parts.
Official code: G4
Describing component parts for assembly
I can describe an object's parts and follow assembly steps.
Official code: G4
The official wording · 9 outcomes
- G1
- Solve problems that involve two and three right triangles
- G1
- Solve problems that involve two and three right triangles
- G1
- Solve problems that involve two and three right triangles
- G2
- Solve problems that involve scale
- G2
- Solve problems that involve scale
- G3
- Model and draw 3-D objects and their views
- G3
- Model and draw 3-D objects and their views
- G4
- Draw and describe exploded views, component parts and scale diagrams of simple 3-D objects
- G4
- Draw and describe exploded views, component parts and scale diagrams of simple 3-D objects
Key ideas
The Pythagorean theorem finds a missing side of a right triangle.
A scale like 1:50 means one unit on the drawing is 50 in reality.
Every 3-D object can be represented by its top, front, and side views.
Sine, cosine, and tangent relate an angle to two sides (SOH-CAH-TOA).
Multiply a drawing measurement by the scale to get the actual size.
Watch out for
- Using the Pythagorean theorem on a non-right triangle.
- Multiplying when you should divide (drawing to actual vs. actual to drawing).
- Drawing a perspective sketch instead of a flat orthographic view.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 8 skills
Number
Puzzles and games: numerical reasoning
Finding a strategy in a number game
I can find a numerical strategy to win a game.
Official code: N1
Explaining why a strategy works
I can explain the numbers behind a winning strategy.
Official code: N1
Renting, leasing, and buying
Comparing the costs of renting, leasing, and buying
I can compare the total cost of renting, leasing, and buying.
Official code: N2
Making the rent-lease-buy decision
I can make a rent, lease, or buy decision using costs and benefits.
Official code: N2
Investments and budgets
Analyzing an investment portfolio
I can compute a portfolio's rate of return and total return.
Official code: N3
Comparing investments and weighing risk
I can compare investments by return and risk.
Official code: N3
Building a personal budget
I can build a personal budget and see if it balances.
Official code: N4
Adjusting a budget to reach a goal
I can adjust a budget to reach a goal or handle a change.
Official code: N4
The official wording · 8 outcomes
- N1
- Analyze puzzles and games that involve numerical reasoning, using problem-solving strategies
- N1
- puzzles and games that involve numerical reasoning, using problem-solving strategies
- N2
- Analyze costs and benefits of renting, leasing and buying
- N2
- Analyze costs and benefits of renting, leasing and buying
- N3
- Analyze an investment portfolio in terms of interest rate, rate of return, total return
- N3
- Analyze an investment portfolio in terms of interest rate, rate of return, total return
- N4
- Solve problems that involve personal budgets
- N4
- Solve problems that involve personal budgets
Key ideas
Many games have a repeatable strategy hidden in the numbers.
Total cost adds up all payments and fees over the period.
Rate of return = gain divided by amount invested, as a percent.
Working backward from a winning position reveals the key moves.
Leasing usually has lower payments but leaves you with nothing at the end.
Watch out for
- Treating a solvable game as pure luck.
- Comparing only the monthly payment, not the total.
- Confusing the stated interest rate with the actual return.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 9 skills
Algebra
Workplace formulas
Slope and rate-of-change formulas
I can use the rate-of-change formula in a workplace problem.
Official code: A1
The Rule of 72
I can use the Rule of 72 to estimate doubling time.
Official code: A1
Finance charges
I can compute the finance charge on credit.
Official code: A1
Pythagorean and trigonometric formulas
I can rearrange the Pythagorean and trig formulas to solve for any part.
Official code: A1
Slope and proportional reasoning
Slope as rise over run
I can find slope as rise over run.
Official code: A2
Slope as a rate of change
I can interpret slope as a rate of change and use it.
Official code: A2
Solving problems with slope on cost graphs
I can solve problems using slope and intercept on a cost graph.
Official code: A2
Proportional reasoning and unit analysis
I can solve problems with proportions and unit analysis.
Official code: A3
Unit pricing and best-buy decisions
I can compare products by unit price to find the best buy.
Official code: A3
The official wording · 9 outcomes
- A1
- manipulation and application of formulas related to: slope and rate of change
- A1
- application of formulas related to: Rule of 72
- A1
- application of formulas related to: Finance charges
- A1
- The Pythagorean theorem and Trigonometric ratios
- A2
- Demonstrate an understanding of slope: • as rise over run
- A2
- Demonstrate an understanding of slope: • as rate of change • by solving problems
- A2
- Demonstrate an understanding of slope: • by solving problems
- A3
- Solve problems by applying proportional reasoning and unit analysis
- A3
- Solve problems by applying proportional reasoning and unit analysis
Key ideas
Rate of change = change in output divided by change in input.
Slope = rise (vertical change) over run (horizontal change).
Slope on a graph is rise over run.
A steeper line has a larger slope magnitude.
Rearranging the formula solves for any one of its quantities.
Watch out for
- Inverting rise and run when computing slope.
- Putting run over rise instead of rise over run.
- Forgetting to keep units consistent.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 4 skills
Statistics
Bar graphs and histograms
Creating and interpreting bar graphs
I can create and read a bar graph.
Official code: S1
Creating and interpreting histograms
I can create and read a histogram.
Official code: S1
Line graphs and circle graphs
Creating and interpreting line graphs
I can create and read a line graph.
Official code: S1
Creating and interpreting circle graphs
I can create and read a circle graph.
Official code: S1
The official wording · 4 outcomes
- S1
- creating and interpreting graphs, including: • bar graphs
- S1
- creating and interpreting graphs, including: • histograms
- S1
- creating and interpreting graphs, including: • line graphs
- S1
- creating and interpreting graphs, including: • circle graphs
Key ideas
A bar graph compares separate categories with bars of equal width.
A line graph plots values over time and connects them.
The bar height shows the value for each category.
The direction of the line shows an increasing or decreasing trend.
Gaps between bars signal that categories are distinct.
Watch out for
- Using a bar graph for continuous ranges (that is a histogram).
- Using a line graph for unrelated categories.
- Reading the wrong axis for the category value.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.
Which course?
New Brunswick has 3 math courses for Grade 11. Here they are side by side.
- Financial and Workplace Mathematics 110This course4 units · 30 skillsNo provincial examWhat it coversGeometry · Number · Algebra · Statistics
- Foundations of Mathematics 1104 units · 28 skillsNo provincial examWhat it coversLogical Reasoning · Geometry · Relations and Functions · Number
- Pre-Calculus 1103 units · 30 skillsNo provincial examWhat it coversAlgebra and Number · Trigonometry · Relations and Functions
What a university, college or program asks for is theirs to say: check its admission page, and your school’s course guide.
The official curriculum
This page follows New Brunswick’s own curriculum for Financial and Workplace Mathematics 110.
Textbooks
The course’s curriculum guide names its core resource:
“Investments are covered in the core resource … (Math at Work 11 Ch.5.2-5.4)”
- Math at Work 11
From the course’s curriculum guide, read October 28, 2026. gnb.ca
Study it in MapleMind
MapleMind teaches Financial and Workplace Mathematics 110 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Financial and Workplace Mathematics 110 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
- 30
- Fillable fields
- 1,413
- Price
- $4.99
Questions about Financial and Workplace Mathematics 110
What is Financial and Workplace Mathematics 110?
New Brunswick’s Grade 11 math course: 4 units and 30 skills, from Geometry to Statistics.
What units are in Financial and Workplace Mathematics 110?
1. Geometry, 2. Number, 3. Algebra and 4. Statistics.
Is there a provincial exam for Financial and Workplace Mathematics 110?
No. New Brunswick gives no provincial exam for Financial and Workplace Mathematics 110.
What textbook does Financial and Workplace Mathematics 110 use?
The course’s curriculum guide names its core resource: Math at Work 11.
What comes after Financial and Workplace Mathematics 110?
Calculus 120, Financial and Workplace Mathematics 120, Foundations of Mathematics 120, Pre-Calculus 120A and Pre-Calculus 120B.
Can MapleMind help with Financial and Workplace Mathematics 110?
Yes. MapleMind teaches every skill of Financial and Workplace Mathematics 110, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.