Quebec · Grade 3

English Language Arts, Grade 3

Quebec’s Grade 3 English course, from Understanding the Conventions of Written Language to Information-Based: Persuasive Texts.

Units
12
Lessons
17
Skills
21
Provincial exam
None

Unit by unit

Every skill in the course, numbered by unit.

Unit 1 · 3 skills

Understanding the Conventions of Written Language

How a sentence's shape shows its job

  • Notice: In simple and compound sentences

    With help, I can mix different kinds of sentences in my writing and link my ideas with words like 'after that'.

Mechanics (spelling, capitalization and punctuation)

  • Use: Applies capitalization rules: the first word in a sentence, proper nouns

    I can put capitals at the start of every sentence and on every proper noun in my writing.

  • Use: Applies end punctuation rules: period, question mark, exclamation point

    I can choose the right end mark for every sentence I write.

The official wording · 3 outcomes
1.1
In simple and compound sentences (i.e. varies types of sentences and uses transitional phrases)
1.2
Applies capitalization rules: the first word in a sentence, proper nouns
1.3
Applies end punctuation rules: period, question mark, exclamation point

Key ideas

  1. Writing can use four kinds of sentences: telling, asking, ordering and exclaiming.

  2. Capital letters mark the start of a sentence and the names of people and places.

  3. A page of only telling sentences sounds flat; one question or exclamation wakes the reader up.

  4. A proper noun (Maria, Montreal, Monday) always starts with a capital letter.

  5. A transitional phrase links one sentence to the next and names the link: 'after that' for time, 'for example' for an example.

Watch out for

  • Thinking questions and exclamations belong only in talking, so a whole page of writing uses telling sentences.
  • Capitalizing random words in the middle for emphasis — capitals mark sentence starts and names, not big feelings.
  • Putting 'for example' or 'after that' in front of a sentence that is not an example or a next step.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 1 skill

Producing and Interpreting Media Texts

Images (in photographs, drawings and illustrations)

  • Notice: Uses and interprets the visual element of perspective

    With help, I can tell what is near and what is far in a drawing, and notice when a faded picture shows a memory.

The official wording · 1 outcomes
2.1
Uses and interprets the visual element of perspective in illustrations or drawings (e.g. to connote a viewpoint, as in

Key ideas

  1. Things that are near are drawn big, and things far away are drawn small and pale.

  2. Something drawn in front of another thing, covering part of it, is closer to you.

  3. A faded, faraway picture can show a memory, something from the past.

  4. Where the picture puts you, close up or far away, changes what you notice and how you feel.

Watch out for

  • Thinking the drawing angle is random.
  • Missing how the angle changes the way you feel about the subject.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 2 skills

Response Process

How texts are built to describe and explain

  • Use: Description of ideas and concepts

    I can find a description in a nonfiction text and use its details to picture what it describes.

Finding the author behind a text

  • Notice: Identifies and locates information about who wrote the text and why

    With help, I can find who made a text and say why they made it.

The official wording · 2 outcomes
3.1
Description of ideas and concepts
3.2
Identifies and locates information about who wrote the text (i.e. its writer/producer) and why (i.e. the purpose)

Key ideas

  1. Some texts are built to DESCRIBE — they tell what something is like using details.

  2. Every text was made by somebody, and their name is usually on it: the author on the cover, the reporter under the headline.

  3. Look for words that tell size, colour, shape, sound, or feeling.

  4. Some texts are made by a group, like a company or a newspaper, and the group's name or logo tells you who.

  5. A good description lets you picture the thing without seeing it.

Watch out for

  • Thinking description is just naming a thing — it needs details that show it.
  • Skipping over who made a text.
  • Adding details that do not help the picture.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 4 · 2 skills

Writing Process

Choosing your topic and text type

  • Use: Selects topic and text type based on purpose and audience

    I can choose a topic small enough for my piece and a kind of text that fits my purpose and my reader.

Drafting

  • Notice: Adjusts writing decisions to purpose and audience

    With help, I can change how I write for a postcard, a flyer or a letter and for the person who will read it.

The official wording · 2 outcomes
4.1
Selects topic and text type based on purpose and audience
4.2
Adjusts writing decisions to purpose and audience (e.g. the register and syntax of a postcard, flyer and letter are

Key ideas

  1. Choose your topic and text type by thinking about your purpose and reader.

  2. A postcard has room for one or two things, so you choose the best one.

  3. A poster and a report on the same topic look very different — pick to fit the job.

  4. A flyer uses short lines because people read it quickly: 'Bring a snack.'.

  5. Ask: what am I trying to do, and who is it for?

Watch out for

  • Picking a topic too big to handle in a short piece.
  • Using the same tone for every reader and purpose.
  • Choosing a text type that does not match the purpose.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 5 · 2 skills

Production Process (Media)

Gathering what a media production needs

  • Notice: Identifies and gathers material, resources, expertise for the production

    With help, I can list and gather what we need for a media project before we start making it.

  • Use: Presents text to intended audience

    I can share my finished work with the people it was made for, so they can see it, hear it and understand it.

The official wording · 2 outcomes
5.1
Identifies and gathers material, resources, expertise for the production
5.2
Presents text to intended audience

Key ideas

  1. Before making a poster or a photo story, list everything it needs: pictures, props, sound and helpers.

  2. Finding things before you start saves stopping in the middle to look for them.

  3. A person who knows how to do something, like using a camera, is a resource too, and you can ask them for help.

  4. Presenting means sharing your finished text with its intended audience, clearly.

  5. Think about how your audience will receive it — loud enough, clear enough, on time.

Watch out for

  • Starting to make something before gathering what you need.
  • Forgetting a key material and getting stuck.
  • Making a text but never getting it to its audience.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 6 · 1 skill

Self-Expressive: Texts That Reinforce or Maintain Relationships

Reading, Writing and Media Production

  • Use: Images (photo or drawing) to respond to the reader’s expectations and/or needs

    I can choose a picture that helps my reader, like a drawing that shows what my invitation is for.

The official wording · 1 outcomes
6.1
Images (photo or drawing) to respond to the reader’s expectations and/or needs (e.g. the illustration on a thank-you

Key ideas

  1. Images in a text can respond to what the reader needs — a photo or drawing that answers a question.

  2. Choose an image that helps the reader understand or feel.

  3. The right picture meets the reader where the words leave a gap.

  4. The picture is for the person receiving it: a drawing of the actual present on a thank-you note shows you remember it.

Watch out for

  • Adding an image that does not meet the reader's need.
  • Thinking any picture will do.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 7 · 2 skills

Self-Expressive: Reflective Texts

Writing and Media Production

  • Use: Journals

    I can write journal entries about my days, my feelings and the things I wonder about.

  • Notice: Multimedia journals

    With help, I can add a photo, a drawing or a recording to a journal entry to show something my words do not.

The official wording · 2 outcomes
7.1
Journals
7.2
Multimedia journals

Key ideas

  1. A journal is a place to write your own thoughts and feelings, just for you.

  2. There is no wrong answer — a journal captures what is really on your mind.

  3. Write freely first; you can tidy later if you share it.

  4. An entry can begin with a question you are wondering about, like 'Why was I so nervous before the game?'.

  5. A multimedia journal keeps a day in words and more: a photo, a drawing or a short recording.

Watch out for

  • Thinking a journal has to be perfect or graded.
  • Writing only facts with no thoughts or feelings.
  • Adding images that have nothing to do with the reflection.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 8 · 2 skills

Narrative and Literary Texts

Stepping into a character through role-play

  • Use: Role-play involving character from own stories, from literature and from nonfiction

    I can play a character with my voice and my body and stay in character until the scene ends.

Reading words and pictures together

  • Notice: Illustrated wordless and picture books written for older children

    With help, I can read a picture book for older readers and find the serious idea that the pictures help to tell.

The official wording · 2 outcomes
8.1
Role-play involving character from own stories, from literature and from nonfiction
8.2
Illustrated wordless and picture books written for older children with more sophisticated concepts, language, issues,

Key ideas

  1. Role-play means stepping into a character and acting how THEY would act and speak.

  2. Some picture books are written for older readers and carry harder ideas, like moving away, losing someone or being treated unfairly.

  3. To play a character, think about what they want and how they feel.

  4. In these books, the pictures may show what a character will not say, like a sad face behind a smile.

  5. Use voice and body to show the character, not just yourself.

Watch out for

  • Playing yourself instead of the character.
  • Thinking pictures are just decoration in a picture book.
  • Forgetting what the character wants or feels.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 9 · 1 skill

Information-Based: Planning Texts

Organizing ideas with graphic organizers

  • Notice: Graphic organizers, outlines, timelines, graphs and diagrams to organize ideas and information coherently

    With help, I can put my ideas into a web, a timeline or a chart that fits them.

The official wording · 1 outcomes
9.1
Graphic organizers, outlines, timelines, graphs and diagrams to organize ideas and information coherently

Key ideas

  1. A graphic organizer holds ideas in places, and the place shows what kind of idea it is: the main idea in the middle, the details around it.

  2. A timeline is for things that happened in order, and a web is for ideas about one topic.

  3. A chart with rows and columns asks the same questions about several things, like what each animal eats and where it lives.

Watch out for

  • Filling an organizer randomly instead of by how ideas connect.
  • Choosing an organizer that does not fit the ideas.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 10 · 3 skills

Information-Based: Explanatory Texts

Explaining how or why something happens

  • Use: Texts that explain a process/procedure

    I can read, follow and write a recipe, a set of game rules or directions, with every step in order.

  • Notice: Web sites (Reading and Viewing only)

    With help, I can use a web site's menu and links to find what I need and find my way back.

Writing a how-to text

  • Use: A title and a series of logical steps, in images and/or print, explaining how or why something occurs

    I can write a how-to or a why-text with a clear title and steps in an order that makes sense.

The official wording · 3 outcomes
10.1
Texts that explain a process/procedure (e.g. rules, recipes, directions)
10.2
Web sites (Reading and Viewing only)
10.3
A title and a series of logical steps, in images and/or print, explaining how or why something occurs

Key ideas

  1. A procedure has four parts: what it is for, what you need, the steps, and how you know it worked.

  2. A how-to has a title and a series of logical steps, in words and pictures, that build in order.

  3. The order of the steps is part of the meaning: you mix the batter before you bake it.

  4. The title names the task; the steps walk the reader through it.

  5. Each step starts with a doing word, like stir, cut, place or roll.

Watch out for

  • Explaining the what but skipping the how or why.
  • Writing steps with no title so the reader does not know the task.
  • Jumbling the order so the process is confusing.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 11 · 1 skill

Information-Based: Descriptive Reports

Following news reports

  • Notice: Local and national radio and television news reports that are appropriate and accessible to children

    With help, I can listen to or watch a short news report and say who, what, where and when.

The official wording · 1 outcomes
11.1
Local and national radio and television news reports that are appropriate and accessible to children

Key ideas

  1. A news report is about something real that happened recently.

  2. Every news report tells who, what, where and when.

  3. Local news is about your town, and national news is about the whole country.

  4. Radio gives only the words, so you listen carefully; television gives you pictures too.

Watch out for

  • Thinking news is made-up entertainment.
  • Missing one of the key facts (who, what, where, when).

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 12 · 1 skill

Information-Based: Persuasive Texts

Speaking to persuade

  • Notice: Texts that seek to persuade peers to change their habits

    With help, I can try to persuade my classmates to change a habit by giving a reason that matters to them.

The official wording · 1 outcomes
12.1
Texts that seek to persuade peers to change their habits and/or actions and/or behaviours (e.g. appeals concerning the

Key ideas

  1. To persuade, you give people a reason to change, not just an order.

  2. The reason must matter to your listeners: classmates care about their own playground.

  3. Ask for one small thing they can really do, like bringing a refillable bottle on Mondays.

Watch out for

  • Thinking persuasion just means saying something louder.
  • Giving a reason your audience would not care about.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

The official curriculum

This page follows Quebec’s own curriculum for English Language Arts, Grade 3.

Study it in MapleMind

MapleMind teaches English Language Arts, Grade 3 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Mathematics, Secondary 3 in the MapleMind app on a tablet: its units, Unit 1 open, and the skills done so far with their starsMathematics, Secondary 3 in the MapleMind app on a phone: its units, Unit 1 open, and the skills done so far with their stars
Pictured: Mathematics, Secondary 3, another Quebec course, partway through Unit 1.

Practise it

Course Companion

Your year in one workbook

A fun way to keep English Language Arts, Grade 3 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
53
Fillable fields
1,668
Price
$4.99
See the Course Companion

Questions about English Language Arts, Grade 3

What is English Language Arts, Grade 3?

Quebec’s Grade 3 English course: 12 units and 21 skills, from Understanding the Conventions of Written Language to Information-Based: Persuasive Texts.

What units are in English Language Arts, Grade 3?

1. Understanding the Conventions of Written Language, 2. Producing and Interpreting Media Texts, 3. Response Process, 4. Writing Process, 5. Production Process (Media), 6. Self-Expressive: Texts That Reinforce or Maintain Relationships, 7. Self-Expressive: Reflective Texts, 8. Narrative and Literary Texts, 9. Information-Based: Planning Texts, 10. Information-Based: Explanatory Texts, 11. Information-Based: Descriptive Reports and 12. Information-Based: Persuasive Texts.

Is there a provincial exam for English Language Arts, Grade 3?

No. Quebec gives no provincial exam for English Language Arts, Grade 3.

What comes after English Language Arts, Grade 3?

English Language Arts, Grade 4.

Can MapleMind help with English Language Arts, Grade 3?

Yes. MapleMind teaches every skill of English Language Arts, Grade 3, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for English Language Arts, Grade 3

Practise every skill of English Language Arts, Grade 3 in MapleMind, free with daily limits.