Prince Edward Island · Grade 6

Mathematics, Grade 6

Prince Edward Island’s Grade 6 math course, from Number to Statistics and Probability.

Units
4
Lessons
5
Skills
30
Provincial exam
Yes

Unit by unit

Every skill in the course, with its official code.

Unit 1 · 9 skills

Number

Place Value, Factors, and Multiples

The official wording · 9 outcomes
6.N1
Demonstrate an understanding of place value for numbers: greater than one million; less than one thousandth.
6.N2
Demonstrate an understanding of factors and multiples by: determining multiples and factors of numbers less than 100
6.N2
identifying prime and composite numbers;
6.N2
solving problems involving multiples.
6.N3
Relate improper fractions to mixed numbers.
6.N4
Demonstrate an understanding of percent, (limited to whole numbers) concretely, pictorially and symbolically.
6.N5
Demonstrate an understanding of integers, concretely, pictorially and symbolically.
6.N6
Demonstrate an understanding of multiplication and division of decimals (1-digit whole number multipliers and 1-digit natural number divisors).
6.N7
Explain and apply the order of operations, excluding exponents, with and without technology (limited to whole numbers).

Key ideas

  1. Each place is ten times the place to its right.

  2. Millions sit to the left of thousands; thousandths sit three places right of the decimal point.

  3. A factor divides a number evenly; a multiple is the number times a whole number.

  4. Factors come in pairs that multiply to the number.

  5. A prime number has exactly two factors: one and itself.

Watch out for

  • Reading thousandths as thousands.
  • Losing track of place-value groups in large numbers.
  • Confusing factors with multiples.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 3 skills

Patterns and Relations

Tables, Graphs, and Equality

The official wording · 3 outcomes
6.PR1
Demonstrate an understanding of the relationship within tables of values to solve problems.
6.PR2
Represent and describe patterns and relationships using graphs and tables.
6.PR3
Demonstrate and explain the meaning of preservation of equality concretely, pictorially and symbolically.

Key ideas

  1. A table pairs input values with output values by a rule.

  2. The rule lets us predict a missing value.

  3. A table and a graph can show the same pattern.

  4. Points on the graph rise or fall in a steady way for a linear pattern.

  5. The equal sign means both sides have the same value.

Watch out for

  • Using only the first pair to guess the rule.
  • Adding when the rule multiplies.
  • Plotting points in the wrong order.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 12 skills

Shape and Space

Angles

Angle Sums, Formulas, and Polygons

The official wording · 12 outcomes
6.SS1
Demonstrate an understanding of angles by: identifying examples of angles in the environment;
6.SS1
classifying angles according to their measure;
6.SS1
estimating the measure of angles using 45°, 90° and 180° as reference angles;
6.SS1
determining angle measures in degrees;
6.SS1
drawing and labeling angles when the measure is specified.
6.SS2
Demonstrate that the sum of interior angles is: 180° in a triangle; 360° in a quadrilateral.
6.SS3
Develop and apply a formula for determining the: perimeter of polygons;
6.SS3
area of rectangles;
6.SS3
volume of right rectangular prisms.
6.SS4
Construct and compare triangles, including: scalene; isosceles; equilateral;
6.SS4
right; obtuse; and acute in different orientations.
6.SS5
Describe and compare the sides and angles of regular and irregular polygons.

Key ideas

  1. An angle is formed where two lines or edges meet.

  2. The interior angles of a triangle add to 180°.

  3. Angles appear in corners, openings, and turns everywhere.

  4. The interior angles of a quadrilateral add to 360°.

  5. A right angle is 90°; acute is less; obtuse is more; straight is 180°.

Watch out for

  • Thinking only pointed shapes have angles.
  • Using 360° for a triangle.
  • Confusing an angle with the length of its sides.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 4 · 6 skills

Statistics and Probability

Graphs and Probability

The official wording · 6 outcomes
6.SP1
Create, label and interpret line graphs to draw conclusions.
6.SP2
Graph collected data and analyze the graph to solve problems.
6.SP3
Demonstrate an understanding of probability by: identifying all possible outcomes of a probability experiment;
6.SP3
differentiating between experimental and theoretical probability; determining the theoretical probability of outcomes in a probability experiment;
6.SP3
determining the experimental probability of outcomes in a probability experiment;
6.SP3
comparing experimental results with the theoretical probability for an experiment

Key ideas

  1. A line graph shows how a value changes over time.

  2. The line's slope shows whether values rise or fall.

  3. The right graph depends on the kind of data.

  4. We read the graph to answer a question about the data.

  5. An outcome is one possible result of an experiment.

Watch out for

  • Using a line graph for data that is not over time.
  • Reading the wrong axis.
  • Choosing a graph that hides the data.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Number Blitz: numbered bubbles

Number Blitz

Can you keep up?

It starts easy. It doesn’t stay that way.

Free, no account needed

  • 0Best score
  • 0Games
  • —Top level
  • —Accuracy
Grade
Choose your mode

How to play
  • Tap the floating bubbles in the right order
  • The next number to tap is shown at the top
  • Collect heart bubbles for extra lives
  • A wrong tap costs a life. Lose them all and the game ends.
  • 5 right taps in a row add 3 seconds to the timer!

The official curriculum

This page follows Prince Edward Island’s own curriculum for Mathematics, Grade 6.

Study it in MapleMind

MapleMind teaches Mathematics, Grade 6 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Biology 11 (BIO521A) in the MapleMind app on a tablet: its units, Unit 1 open, and the skills done so far with their starsBiology 11 (BIO521A) in the MapleMind app on a phone: its units, Unit 1 open, and the skills done so far with their stars
Pictured: Biology 11 (BIO521A), another Prince Edward Island course, partway through Unit 1.

Practise it

Course Companion

Your year in one workbook

A fun way to keep Mathematics, Grade 6 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
28
Fillable fields
1,403
Price
$4.99
See the Course Companion

Questions about Mathematics, Grade 6

What is Mathematics, Grade 6?

Prince Edward Island’s Grade 6 math course: 4 units and 30 skills, from Number to Statistics and Probability.

What units are in Mathematics, Grade 6?

1. Number, 2. Patterns and Relations, 3. Shape and Space and 4. Statistics and Probability.

Is there a provincial exam for Mathematics, Grade 6?

Yes. The Provincial Assessment in Grade 6 Mathematics is written in Prince Edward Island. Next sitting: June 1, 2027.

What comes after Mathematics, Grade 6?

Mathematics, Grade 7.

Can MapleMind help with Mathematics, Grade 6?

Yes. MapleMind teaches every skill of Mathematics, Grade 6, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for Mathematics, Grade 6

Practise every skill of Mathematics, Grade 6 in MapleMind, free with daily limits.