Manitoba · Grade 3
Science, Grade 3
Manitoba’s Grade 3 science course, from Scientific Skills and Inquiry to Soils in the Environment.
- Units
- 5
- Lessons
- 15
- Skills
- 67
- Provincial exam
- None
- Official curriculum
- Manitoba Education
Unit by unit
Every skill in the course, with its official code.
Unit 1 · 5 skills
Scientific Skills and Inquiry
Measuring in Standard Units
Using science tools
I can choose and use the right science tool.
Official code: 3-0-5b
Measuring mass, length, volume, and temperature
I can estimate and measure using standard units.
Official code: 3-0-5c
Measuring time in standard units
I can measure time in seconds, minutes, and hours.
Official code: 3-0-5d
Showing Data and Building
Showing data more than one way
I can show the same data in more than one way.
Official code: 3-0-6a
Building to solve a problem
I can build something that solves a problem.
Official code: 3-0-4b
The official wording · 5 outcomes
- 3-0-5b
- Use tools to observe, measure, and construct.
- 3-0-5c
- Estimate and measure mass/weight, length, volume, and temperature using standard units.
- 3-0-5d
- Estimate and measure the passage of time using standard units. Include: seconds, minutes, hours.
- 3-0-6a
- Display data using more than one way to represent the same data.
- 3-0-4b
- Construct an object or device to solve a problem or meet a need.
Key ideas
Scientists use tools to observe, measure, and construct.
The same data can be displayed in more than one way.
A ruler and meter stick measure length, a pan balance and bathroom scale measure mass, a thermometer measures temperature, and a magnet finds magnetic materials.
A tally chart, a table, and a bar graph can all show the same information.
We estimate and then measure mass, length, volume, and temperature.
Watch out for
- Choosing the wrong tool for the job.
- Thinking data can only be shown one way.
- Reading a measuring tool carelessly.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 18 skills
Growth and Changes in Plants
What Plants Need to Grow
Words for plant growth
I can use the right words for plant parts and growth.
Official code: 3-1-01
Comparing different plants
I can compare how different plants look and are built.
Official code: 3-1-02
Respecting plants as living things
I can treat plants with respect as living things.
Official code: 3-1-03
Conditions for healthy growth
I can find out what conditions plants need to grow.
Official code: 3-1-04
Plants make their own food
I can tell that plants use sunlight to make food.
Official code: 3-1-05
Building a place for plants to grow
I can design a space that helps plants grow.
Official code: 3-1-06
Plant Parts, Adaptations, and Life Cycles
Plant parts and their jobs
I can name plant parts and tell what each does.
Official code: 3-1-07
Adaptations that help plants survive
I can explain how adaptations help plants survive.
Official code: 3-1-08
Plant adaptations that can harm us
I can name plant features that can harm people.
Official code: 3-1-09
Caring for a plant through its life cycle
I can care for a plant and track how it changes.
Official code: 3-1-10
What stays the same and changes in a plant's life
I can tell what stays the same and what changes as a plant grows.
Official code: 3-1-11
Plants, Animals, and People
Needs of plants and animals
I can compare how plants and animals meet their needs.
Official code: 3-1-12
How plants and animals help each other
I can describe how plants and animals depend on each other.
Official code: 3-1-13
Why plants matter to the environment
I can describe why plants are important to the environment.
Official code: 3-1-14
Hobbies and jobs with plants
I can name hobbies and jobs that involve plants.
Official code: 3-1-15
Plants for food and medicine
I can name plant parts people use for food and medicine.
Official code: 3-1-16
Useful products from plants
I can name useful products people make from plants.
Official code: 3-1-17
Replanting what we use
I can explain why we replant the plants we use.
Official code: 3-1-18
The official wording · 18 outcomes
- 3-1-01
- Use appropriate vocabulary related to their investigations of growth and changes in plants. Include: growing medium, nutrient, energy, root, stem, leaf, flowers, pistil, stamen, ovule, pollen, seed, fruit, adaptation, life cycle.
- 3-1-02
- Observe, compare, and contrast the structure and appearance of several types of plants.
- 3-1-03
- Show respect for plants as living things.
- 3-1-04
- Conduct experiments to determine conditions needed for healthy plant growth. Include: light, water, air, space, warmth, growing medium, nutrients.
- 3-1-05
- Recognize that a plant uses the Sun's energy to make its own food.
- 3-1-06
- Use the design process to construct an environment that enhances plant growth.
- 3-1-07
- Identify the basic parts of plants and describe their functions. Include: roots, stems, leaves, flowers, pistil, stamen, ovule, pollen, seeds, fruit.
- 3-1-08
- Explain how different adaptations of plants help them survive in particular environments.
- 3-1-09
- Identify plant adaptations that can be harmful to humans, and describe their effects.
- 3-1-10
- Care for a flowering plant throughout its life cycle, tracking its growth and its changes over time.
- 3-1-11
- Identify characteristics that remain constant and those that change throughout the life cycle of a flowering plant.
- 3-1-12
- Identify needs common to plants and animals, and contrast how they meet those needs.
- 3-1-13
- Describe ways that plants and animals depend on each other.
- 3-1-14
- Describe ways plants are important to the environment.
- 3-1-15
- Identify and describe hobbies and jobs involving plants.
- 3-1-16
- Identify how humans from various cultures use plant parts for food and medicine.
- 3-1-17
- Investigate to determine how humans from various cultures make useful products from plant materials.
- 3-1-18
- Explain how humans replenish the plants they use and the consequences if plants are not replenished.
Key ideas
Plant words name the parts - root, stem, leaf, flower, pollen, seed, and fruit.
Plants have basic parts, each with a function.
Plants and animals share some common needs, like water and air.
An adaptation is a feature that helps a plant survive, and a life cycle is the stages a plant goes through.
Roots take in water, stems carry water up, leaves make food, and flowers with pistil, stamen, ovule, and pollen make seeds and fruit.
Watch out for
- Mixing up the seed and the fruit.
- Thinking every part does the same job.
- Thinking plants and animals have no shared needs.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 13 skills
Materials and Structures
Strong Materials and Shapes
Words for materials and structures
I can use the right words for structures.
Official code: 3-2-01
Testing material strength
I can test which materials are strongest.
Official code: 3-2-02
Making a material stronger
I can make a building material stronger.
Official code: 3-2-03
Joining materials for a job
I can choose the best way to join two materials.
Official code: 3-2-04
Balance, Stability, and Strong Shapes
Balance keeps structures steady
I can tell how balance affects a structure's stability.
Official code: 3-2-05
Making frames strong and stable
I can make a frame structure stronger and steadier.
Official code: 3-2-06
Strong shapes in structures
I can find strong shapes in structures.
Official code: 3-2-07
Choosing materials to build
I can choose good materials for building.
Official code: 3-2-08
Designing and Testing Structures
Building a structure to meet criteria
I can design a strong, stable structure that does its job.
Official code: 3-2-09
Forces on structures
I can describe how forces affect structures.
Official code: 3-2-10
Are structures safe?
I can check whether a structure is safe to use.
Official code: 3-2-11
Jobs in building and engineering
I can name jobs that build and design structures.
Official code: 3-2-12
Building materials around the world
I can name materials used to build in different places.
Official code: 3-2-13
The official wording · 13 outcomes
- 3-2-01
- Use appropriate vocabulary related to their investigations of materials and structures. Include: strength, balance, stability, structure, frame structure, natural structure, human-built structure, force.
- 3-2-02
- Conduct experiments to compare the strength of common materials.
- 3-2-03
- Explore to determine ways to strengthen a material used for building. Include: changing shape, bulk, and number of layers.
- 3-2-04
- Explore to determine an appropriate method for joining two materials for a specific use.
- 3-2-05
- Recognize that balance affects the stability of a structure.
- 3-2-06
- Explore to determine ways to improve the strength and stability of a frame structure.
- 3-2-07
- Identify shapes that are part of natural and human-built structures from various cultures and describe how these shapes help to provide strength and stability.
- 3-2-08
- Identify characteristics of materials that need to be considered when choosing materials for building structures.
- 3-2-09
- Use the design process to build a structure that meets given criteria related to strength, stability, and function.
- 3-2-10
- Describe the effects of various forces on different structures.
- 3-2-11
- Evaluate simple structures to determine if they are safe and appropriate to the user.
- 3-2-12
- Investigate to identify hobbies and jobs related to construction, engineering, and architecture.
- 3-2-13
- Identify various materials used in the construction of buildings in their community and in communities around the world.
Key ideas
A structure is something built to hold a load, and it can be natural or human-built.
We can improve the strength and stability of a frame structure.
We use the design process to build a structure.
Words like strength, balance, stability, frame structure, and force describe how structures behave.
Using triangulation or a cross member makes a frame much stronger.
Watch out for
- Mixing up strength and stability.
- Thinking a leaning structure is just as stable.
- Building without checking the criteria.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 19 skills
Forces That Attract or Repel
Forces and Gravity
Words for forces and magnetism
I can use the right words for forces and magnetism.
Official code: 3-3-01
Forces are pushes and pulls
I can tell that forces are pushes and pulls.
Official code: 3-3-02
Gravity pulls toward Earth
I can describe evidence that gravity pulls things to Earth.
Official code: 3-3-03
Magnets and Magnetism
What magnets attract
I can find out which materials magnets attract.
Official code: 3-3-04
Making something magnetic
I can make an object magnetic.
Official code: 3-3-05
Poles and magnetic fields
I can find a magnet's poles and see its magnetic field.
Official code: 3-3-06
How magnet poles interact
I can show how magnet poles attract and repel.
Official code: 3-3-07
Earth is like a giant magnet
I can explain why Earth is like a giant magnet.
Official code: 3-3-08
How a compass works
I can explain how a compass points the way.
Official code: 3-3-09
When magnets cause harm
I can name things magnets can damage.
Official code: 3-3-10
Static Electricity and Forces at a Distance
Making static electricity
I can make static electricity with everyday things.
Official code: 3-3-11
How charged materials interact
I can tell how charged materials act on each other.
Official code: 3-3-12
Avoiding static electricity problems
I can name ways to avoid static electricity problems.
Official code: 3-3-13
Forces at different distances
I can find out how distance changes magnetic and static forces.
Official code: 3-3-14
Materials between forces
I can test what happens when materials block a force.
Official code: 3-3-15
Forces Without Touching
Forces that move things without touching
I can tell that some forces move things without touching.
Official code: 3-3-16
Contact and non-contact motion
I can tell contact motion from non-contact motion.
Official code: 3-3-17
Devices that use these forces
I can name devices that use these forces.
Official code: 3-3-18
Building a device that uses a force
I can design something that uses a force.
Official code: 3-3-19
The official wording · 19 outcomes
- 3-3-01
- Use appropriate vocabulary related to their investigations of forces. Include: force, attract, repel, gravity, magnet, magnetize, magnetism, north pole, south pole, magnetic field, compass, electrostatic charge, static electricity, electrostatic force.
- 3-3-02
- Recognize that force is a push or pull and that attraction and repulsion are types of pushes and pulls.
- 3-3-03
- Describe evidence showing that objects and living things on or near Earth are pulled toward it by a force called gravity.
- 3-3-04
- Predict and test to identify materials that are attracted by magnets and those that can be magnetized.
- 3-3-05
- Investigate to determine how to magnetize a given object. Include: contact with another magnet, proximity to a magnet.
- 3-3-06
- Investigate to determine the location of poles on a magnet, and the shape of the magnetic field around a magnet.
- 3-3-07
- Demonstrate that opposite poles attract and like poles repel.
- 3-3-08
- Explain why Earth can be compared to a giant magnet. Include: Earth has a magnetic field with poles adjacent to the geographic poles.
- 3-3-09
- Demonstrate and explain how a compass operates by magnetism.
- 3-3-10
- Describe potentially harmful effects of magnets on magnetized materials.
- 3-3-11
- Describe and demonstrate ways to use everyday materials to produce electrostatic charges.
- 3-3-12
- Investigate to determine how electrostatically charged materials interact with each other and with uncharged materials.
- 3-3-13
- Identify ways in which problems associated with static electricity can be avoided or eliminated.
- 3-3-14
- Investigate to determine the change in magnetic and electrostatic forces at different distances.
- 3-3-15
- Predict and test to determine the effect of placing materials between a magnet and an attracted object and between charged objects.
- 3-3-16
- Recognize that gravitational, magnetic, and electrostatic forces can move certain objects without touching them directly.
- 3-3-17
- Distinguish between motion that is caused without contact and that which is caused by contact.
- 3-3-18
- Identify devices that use gravitational, magnetic, or electrostatic forces.
- 3-3-19
- Use the design process to construct a game, toy, or useful device that uses gravitational, magnetic, or electrostatic forces.
Key ideas
A force is a push or pull, and things can attract (pull together) or repel (push apart).
We predict and test which materials are attracted by magnets.
We can produce electrostatic charges using everyday materials.
Some forces can move certain objects without touching them directly.
Gravity, magnetism (with north and south poles and a magnetic field), and static electricity are all forces.
Watch out for
- Mixing up attract and repel.
- Thinking all metals are magnetic.
- Thinking static electricity needs a battery.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 5 · 12 skills
Soils in the Environment
What Soil Is Made Of
Words for soils
I can use the right words for soils.
Official code: 3-4-01
Components in a soil sample
I can find the parts inside a soil sample.
Official code: 3-4-02
Separating soil components
I can separate the parts of soil.
Official code: 3-4-03
Comparing soils from different places
I can compare soils from different places and depths.
Official code: 3-4-04
Soil, Water, and Plant Growth
How much water soils hold
I can compare how much water different soils hold.
Official code: 3-4-05
How water changes soil
I can describe how water changes different soils.
Official code: 3-4-06
How soil affects plant growth
I can find out how soil affects how plants grow.
Official code: 3-4-07
Why knowing soil matters
I can explain why people need to know about soils.
Official code: 3-4-08
Living Soil and Composting
Animals that help the soil
I can name soil animals and how they help.
Official code: 3-4-09
Returning organic matter to soil
I can name ways to put organic matter back in the soil.
Official code: 3-4-10
Building a composter
I can design a composter that makes rich soil.
Official code: 3-4-11
Making objects from earth materials
I can name objects people make from earth materials.
Official code: 3-4-12
The official wording · 12 outcomes
- 3-4-01
- Use appropriate vocabulary related to their investigations of soils in the environment. Include: soil, soil component, loam, clay, sand, pebbles, organic matter, humus, rocks, sedimentation, sieving, water-holding capacity.
- 3-4-02
- Identify and describe various components within a sample of soil from the local environment.
- 3-4-03
- Explore to determine ways to separate soil components. Include: sedimentation and sieving techniques.
- 3-4-04
- Describe and compare components of soil samples collected at different locations and depths.
- 3-4-05
- Compare the water-holding capacity of different soils.
- 3-4-06
- Describe the effect of water on different soils.
- 3-4-07
- Conduct experiments to determine how different soils affect the growth of plants.
- 3-4-08
- Explain the importance of understanding the characteristics of different soils.
- 3-4-09
- Identify animals found in soil and explain their importance to soil quality.
- 3-4-10
- Describe ways to return organic matter to the soil.
- 3-4-11
- Use the design process to construct a simple composter that returns organic matter to the soil.
- 3-4-12
- Investigate how humans from various cultures use earth materials to make objects.
Key ideas
Soil is made of components like clay, sand, pebbles, and organic matter (humus).
Different soils have different water-holding capacity.
Many animals are found in soil and are important to its quality.
We separate soil by sedimentation and sieving, and describe its water-holding capacity.
Sandy soil retains far less water than loamy soil.
Watch out for
- Thinking soil is all the same stuff.
- Thinking all soils hold water the same.
- Thinking soil animals are pests with no use.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.
The official curriculum
This page follows Manitoba’s own curriculum for Science, Grade 3.
Study it in MapleMind
MapleMind teaches Science, Grade 3 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Science, Grade 3 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
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Questions about Science, Grade 3
What is Science, Grade 3?
Manitoba’s Grade 3 science course: 5 units and 67 skills, from Scientific Skills and Inquiry to Soils in the Environment.
What units are in Science, Grade 3?
1. Scientific Skills and Inquiry, 2. Growth and Changes in Plants, 3. Materials and Structures, 4. Forces That Attract or Repel and 5. Soils in the Environment.
Is there a provincial exam for Science, Grade 3?
No. Manitoba gives no provincial exam for Science, Grade 3.
What comes after Science, Grade 3?
Science, Grade 4.
Can MapleMind help with Science, Grade 3?
Yes. MapleMind teaches every skill of Science, Grade 3, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.