Manitoba · Grade 2
Science, Grade 2
Manitoba’s Grade 2 science course, from Scientific Skills and Inquiry to Air and Water in the Environment.
- Units
- 5
- Lessons
- 16
- Skills
- 68
- Provincial exam
- None
- Official curriculum
- Manitoba Education
Unit by unit
Every skill in the course, with its official code.
Unit 1 · 4 skills
Scientific Skills and Inquiry
Tools and Timing
Using tools to observe and measure
I can use science tools to observe and measure.
Official code: 2-0-5b
Measuring time in minutes and hours
I can measure how long something takes in minutes and hours.
Official code: 2-0-5c
Graphs and Building
Making graphs of our data
I can build and label a graph of what I counted.
Official code: 2-0-6a
Building to solve a problem
I can build something that solves a problem.
Official code: 2-0-4b
The official wording · 4 outcomes
- 2-0-5b
- Use, with guidance, tools to observe, measure, and construct.
- 2-0-5c
- Estimate and measure the passage of time related to minutes and hours.
- 2-0-6a
- Construct and label concrete- object graphs, pictographs, and bar graphs using 1:1 correspondence.
- 2-0-4b
- Construct an object or device to solve a problem or meet a need.
Key ideas
Scientists use tools to observe, measure, and construct.
We can construct and label concrete-object graphs, pictographs, and bar graphs.
A ruler and meter stick measure length, a pan balance and bathroom scale measure how heavy, a thermometer measures temperature, and a magnifying glass makes small things look bigger.
In one-to-one correspondence, one object, picture, or block stands for exactly one thing counted.
We estimate and measure the passage of time using minutes and hours.
Watch out for
- Using the wrong tool, like a ruler to weigh something.
- Forgetting to label the graph.
- Reading a measuring tool from the wrong end.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 17 skills
Growth and Changes in Animals
Growing Up and Eating Well
Words for growth and changes
I can use the right words for animal growth and change.
Official code: 2-1-01
What stays the same and what changes
I can tell what stays the same and what changes as I grow.
Official code: 2-1-02
We all grow at different rates
I can tell that people grow at their own speed.
Official code: 2-1-03
Food gives us energy
I can tell that healthy food helps me grow.
Official code: 2-1-04
Food Groups and Where Food Comes From
The four food groups
I can name the four food groups and foods in each.
Official code: 2-1-05
Planning a healthy day of food
I can plan a day of meals with all the food groups.
Official code: 2-1-06
Food from plants and animals
I can tell whether a food comes from a plant or an animal.
Official code: 2-1-07
Baby Animals and Their Parents
Offspring look like their parents
I can tell that baby animals look like their parents.
Official code: 2-1-08
Young and grown animals
I can compare how a baby animal and a grown one look.
Official code: 2-1-09
How long to grow up
I can compare how long different animals take to grow up.
Official code: 2-1-10
How an animal changes as it grows
I can tell what stays the same and what changes as an animal grows.
Official code: 2-1-11
Sorting Animals and Life Cycles
Sorting animals by their features
I can sort animals by their characteristics and behaviours.
Official code: 2-1-12
How animals care for their babies
I can compare how different animals care for their young.
Official code: 2-1-13
A complete life cycle
I can describe an animal's whole life cycle.
Official code: 2-1-14
Comparing life cycles
I can compare the life cycles of different animals.
Official code: 2-1-15
An animal's life processes
I can observe and describe how an animal lives.
Official code: 2-1-16
How people help animals
I can name ways people help animals.
Official code: 2-1-17
The official wording · 17 outcomes
- 2-1-01
- Use appropriate vocabulary related to their investigations of growth and changes in animals. Include: food groups, Canada's Food Guide to Healthy Eating, offspring, adult, behaviour, life cycle, stage, life processes, as well as terms relating to life cycles studied.
- 2-1-02
- Identify and describe constant and changing characteristics of humans as they grow and develop.
- 2-1-03
- Recognize that all humans do not grow and develop at the same rate.
- 2-1-04
- Recognize that food is a form of energy and that healthy eating is essential for growth and development.
- 2-1-05
- Identify the four food groups of Canada's Food Guide to Healthy Eating and give examples of foods from each group.
- 2-1-06
- Plan a menu for one day based on the four food groups outlined in Canada's Food Guide to Healthy Eating.
- 2-1-07
- Recognize that foods humans eat come from plants and animals, and classify foods accordingly.
- 2-1-08
- Recognize that all animals can have offspring, and that offspring generally resemble their parents.
- 2-1-09
- Compare the appearance of young and mature animals of the same type.
- 2-1-10
- Compare the length of time from birth to adulthood for humans and other animals.
- 2-1-11
- Identify and describe constant and changing characteristics of an animal as it grows and develops.
- 2-1-12
- Describe and classify a wide range of animals according to various characteristics and behaviours.
- 2-1-13
- Describe and compare ways in which different animals care for their offspring.
- 2-1-14
- Describe changes in the appearance and activity of various animals as they go through a complete life cycle. Include: an insect, a bird, an amphibian.
- 2-1-15
- Compare the life cycles of animals that have similar life cycles and those that have different life cycles.
- 2-1-16
- Observe and describe an animal's life processes. Include: eating habits, movement, rest patterns, breathing.
- 2-1-17
- Identify and describe ways in which humans help other animals.
Key ideas
We use words like offspring (an animal's young), adult, behaviour, and stage.
Canada's Food Guide to Healthy Eating sorts foods into four groups.
All animals can have offspring - their young.
We can describe and classify animals by characteristics and behaviours.
A life cycle is the set of stages a living thing goes through as it grows.
Watch out for
- Mixing up offspring and adult.
- Thinking all foods are in one group.
- Thinking baby animals look nothing like their parents.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 19 skills
Properties of Solids, Liquids, and Gases
Solids and Liquids
Words for solids, liquids, and gases
I can use the right words for solids, liquids, and gases.
Official code: 2-2-01
Is it a solid or a liquid?
I can tell if something is a solid or a liquid.
Official code: 2-2-02
Properties of solids
I can describe what solids are like.
Official code: 2-2-03
Properties of liquids
I can describe what liquids are like.
Official code: 2-2-04
Comparing solids and liquids
I can tell how solids and liquids are alike and different.
Official code: 2-2-05
Dissolving and Mixing
Does it dissolve?
I can tell which solids dissolve in water.
Official code: 2-2-06
How liquids behave
I can explore how liquids act on different things.
Official code: 2-2-07
Liquids we use at home
I can name home liquids and what they are for.
Official code: 2-2-08
Which material soaks up more?
I can compare how well materials soak up liquid.
Official code: 2-2-09
Making things by mixing
I can name useful things made by mixing solids and liquids.
Official code: 2-2-10
Air, Gases, and Changing Water
Air is all around us
I can show that air is a real substance around us.
Official code: 2-2-11
Air is made of gases
I can tell that air is made of gases.
Official code: 2-2-12
Properties of gases
I can describe what gases are like.
Official code: 2-2-13
Water changing state
I can show how water changes state and back.
Official code: 2-2-14
When states stay and when they change
I can tell when a solid or liquid stays the same and when it changes state.
Official code: 2-2-15
Getting rid of waste safely
I can describe safe ways to get rid of waste.
Official code: 2-2-16
Floating and Sinking
Float or sink?
I can predict and test whether things float or sink.
Official code: 2-2-17
Making things float and sink
I can make a sinker float and a floater sink.
Official code: 2-2-18
Building a boat that carries a load
I can design a boat that floats and holds weight.
Official code: 2-2-19
The official wording · 19 outcomes
- 2-2-01
- Use appropriate vocabulary related to their investigations of solids, liquids, and gases. Include: solid, liquid, substance, property, mass/weight, dissolve, gas, changes of state, water vapour, freeze, melt, condense, evaporate, boil, float, sink, buoyancy.
- 2-2-02
- Identify substances, materials, and objects as solids or liquids.
- 2-2-03
- Investigate and compare properties of familiar solids. Include: have mass/weight, take up space, maintain their shape.
- 2-2-04
- Investigate and compare properties of familiar liquids. Include: have mass/weight, take up space, have no definite shape.
- 2-2-05
- Identify similarities and differences among properties of familiar solids and liquids.
- 2-2-06
- Distinguish between solids that dissolve in water and those that do not.
- 2-2-07
- Explore interactions of familiar liquids with different surfaces, powdered solids, and other liquids, and describe how these interactions determine their uses.
- 2-2-08
- Identify liquids used in the home, and describe how they are used.
- 2-2-09
- Compare different materials with respect to their capacity to absorb liquids, and describe how this capacity determines their uses.
- 2-2-10
- Describe useful materials that are made by combining solids and liquids.
- 2-2-11
- Explore to determine that there is a substance around us called air.
- 2-2-12
- Recognize that air is composed of several gases
- 2-2-13
- Identify properties of gases. Include: occupy the space not taken up by solids and liquids, have no definite shape.
- 2-2-14
- Explore to determine how water can be made to change from one state to another and back again.
- 2-2-15
- Recognize that the states of solids and liquids remain constant in some circumstances, but may change in other circumstances.
- 2-2-16
- Describe ways humans dispose of solids and liquids to maintain a clean and healthy environment.
- 2-2-17
- Predict and test to determine whether a variety of materials float or sink in water.
- 2-2-18
- Demonstrate ways to make sinking materials float and floating materials sink.
- 2-2-19
- Use the design process to construct an object that is buoyant and able to support a given mass/weight.
Key ideas
We use words like solid, liquid, gas, substance, and property.
Some solids dissolve in water and some do not.
There is a substance around us called air, even though we cannot see it.
We can predict and then test whether a material floats or sinks in water.
Changes of state have names - freeze, melt, evaporate, condense - and things float or sink because of buoyancy.
Watch out for
- Mixing up melt and freeze.
- Thinking dissolved sugar disappeared forever.
- Thinking there is nothing where there is air.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 14 skills
Position and Motion
Where Things Are
Words for position and motion
I can use the right words for position and motion.
Official code: 2-3-01
Describing where a still object is
I can describe where a still object is.
Official code: 2-3-02
When an object moves
I can describe how an object's position changed.
Official code: 2-3-03
Looking from another spot
I can describe where something is from another person's view.
Official code: 2-3-04
Changing your own view
I can tell how moving myself changes what I see.
Official code: 2-3-05
Motion, Pushes, Pulls, and Friction
Ways things move
I can describe different ways things move.
Official code: 2-3-06
Pushes and pulls
I can change how something moves with a push or a pull.
Official code: 2-3-07
Friction on different surfaces
I can tell how friction changes motion on different surfaces.
Official code: 2-3-08
Ramps, Wheels, and Axles
How a ramp's slope changes things
I can tell how a ramp's steepness changes motion and effort.
Official code: 2-3-09
Ramps that help people
I can name ramps people use to make things easier.
Official code: 2-3-10
How wheels and axles move
I can show how a wheel and axle work together.
Official code: 2-3-11
Which way wheels turn
I can tell which way wheels turn when a vehicle moves.
Official code: 2-3-12
Wheels and axles that help people
I can name things with wheels and axles that help people.
Official code: 2-3-13
Building a vehicle with wheels
I can design a vehicle with wheels and axles.
Official code: 2-3-14
The official wording · 14 outcomes
- 2-3-01
- Use appropriate vocabulary related to their investigations of position and motion. Include: position, stationary, above, between, near, far from, next to, below, in front of, behind, to the right/left, perspective, motion, push, pull, friction, slope, inclined plane, wheel, axle, rotate, clockwise, counterclockwise.
- 2-3-02
- Explore and describe the position of a stationary object with reference to themselves, to other objects, or to a specific area.
- 2-3-03
- Explore and describe changes in the position of an object in relation to its original position, themselves, or another object.
- 2-3-04
- Explore and describe the position of an object viewed from a perspective different from one's own.
- 2-3-05
- Explore and describe how changing the position of one's own body affects perspective with reference to a stationary object.
- 2-3-06
- Describe the motion of various objects and living things.
- 2-3-07
- Recognize that the position and motion of an object can be changed by a push or a pull and the size of the change is related to the strength of the push or pull.
- 2-3-08
- Compare and describe the effects of friction on the motion of objects and humans when travelling across different surfaces.
- 2-3-09
- Explore and describe the effects of changing the slope of an inclined plane on the downward motion of an object and the effort needed to push or pull an object upward.
- 2-3-10
- Identify how humans use inclined planes to make motion easier.
- 2-3-11
- Explore toys to determine how wheels and axles interact and move.
- 2-3-12
- Recognize that the wheels of a vehicle rotate clockwise or counterclockwise depending on the direction of motion of the vehicle.
- 2-3-13
- Identify how humans use the wheel and axle to make movement easier.
- 2-3-14
- Use the design process to construct a vehicle with wheels and axles that meets given criteria.
Key ideas
Position words tell where something is - above, below, next to, in front of, behind.
Objects and living things move in many ways.
Changing the slope of an inclined plane (a ramp) changes how objects move on it.
Motion words describe movement - push, pull, friction, rotate, clockwise, counterclockwise.
Motion can be spinning, swinging, bouncing, sliding, rolling, or jumping.
Watch out for
- Mixing up above and below.
- Thinking there is only one kind of motion.
- Thinking slope does not change the speed.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 5 · 14 skills
Air and Water in the Environment
Moving Air and Wind
Words for air and water
I can use the right words for air and water.
Official code: 2-4-01
Air can move
I can tell that air can move.
Official code: 2-4-02
Signs of moving air
I can spot signs that air is moving.
Official code: 2-4-03
Good and bad effects of air changes
I can tell good and bad effects of air changes.
Official code: 2-4-04
Building a wind device
I can build something that shows air is moving.
Official code: 2-4-05
Water and the Water Cycle
Water all around us
I can find water in many places around me.
Official code: 2-4-06
Water changing state and the water cycle
I can describe water changing state as part of the water cycle.
Official code: 2-4-07
What makes things dry faster
I can find out what makes things dry faster or slower.
Official code: 2-4-08
Clean Water and Clean Air
Where drinking water comes from
I can tell where drinking water comes from and how it reaches us.
Official code: 2-4-09
How people use water
I can name different ways people use water.
Official code: 2-4-10
Why clean air and water matter
I can explain why clean air and water are important.
Official code: 2-4-11
Pollution and how to reduce it
I can name things that pollute and ways to reduce it.
Official code: 2-4-12
Clean water is precious
I can tell that clean water is precious and what a shortage causes.
Official code: 2-4-13
Saving water at home
I can track my water use and find ways to use less.
Official code: 2-4-14
The official wording · 14 outcomes
- 2-4-01
- Use appropriate vocabulary related to their investigations of air and water. Include: wind, air current, temperature, changes of state, water cycle, freeze, melt, condense, evaporate, sources of drinking water, pollution.
- 2-4-02
- Recognize that air can move.
- 2-4-03
- Observe and identify evidence of moving air in indoor and outdoor environments.
- 2-4-04
- Identify positive and negative effects of changes in air temperature and air movement in indoor and outdoor environments.
- 2-4-05
- Use the design process to construct and test a device that shows evidence of air movement.
- 2-4-06
- Observe and identify examples of water in the environment.
- 2-4-07
- Describe evidence of water changing state, and recognize that these changes are part of the water cycle.
- 2-4-08
- Investigate to determine factors that cause things to dry quickly or slowly.
- 2-4-09
- Identify sources of drinking water, and explain how this water is distributed in one's own and in other communities.
- 2-4-10
- Describe different uses of water by humans.
- 2-4-11
- Explain and appreciate the importance of clean air and water for humans, plants, and animals.
- 2-4-12
- Identify substances that pollute air and water, and describe ways of reducing such pollution.
- 2-4-13
- Recognize that clean water is an increasingly scarce resource in many parts of the world, and describe consequences of a shortage of clean water.
- 2-4-14
- Record personal use of water, and identify ways in which they can reduce water usage.
Key ideas
We use words for air - wind and air current - and for water - water cycle and sources of drinking water.
We can see evidence of water changing state, and these changes are part of the water cycle.
Drinking water comes from sources like wells, springs, lakes, and rivers.
Changes of state have names: freeze, melt, condense, and evaporate, and dirty air or water is pollution.
A puddle evaporating after a rainstorm and snow melting both show water changing state.
Watch out for
- Mixing up evaporate and condense.
- Thinking water is only in taps and lakes.
- Thinking water is made in the tap.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.
The official curriculum
This page follows Manitoba’s own curriculum for Science, Grade 2.
Study it in MapleMind
MapleMind teaches Science, Grade 2 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Science, Grade 2 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
- 36
- Fillable fields
- 2,042
- Price
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Questions about Science, Grade 2
What is Science, Grade 2?
Manitoba’s Grade 2 science course: 5 units and 68 skills, from Scientific Skills and Inquiry to Air and Water in the Environment.
What units are in Science, Grade 2?
1. Scientific Skills and Inquiry, 2. Growth and Changes in Animals, 3. Properties of Solids, Liquids, and Gases, 4. Position and Motion and 5. Air and Water in the Environment.
Is there a provincial exam for Science, Grade 2?
No. Manitoba gives no provincial exam for Science, Grade 2.
What comes after Science, Grade 2?
Science, Grade 3.
Can MapleMind help with Science, Grade 2?
Yes. MapleMind teaches every skill of Science, Grade 2, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.