Saskatchewan · Grade 2
Mathematics, Grade 2
Saskatchewan’s Grade 2 math course, from Number to Statistics and Probability.
- Units
- 4
- Lessons
- 7
- Skills
- 27
- Provincial exam
- None
- Official curriculum
- Saskatchewan Ministry of Education
Unit by unit
Every skill in the course, with its official code.
Unit 1 · 9 skills
Number
Whole Numbers to 100
Building numbers with tens and ones
I can build a number to 100 and tell what each digit means.
Official code: N2.1
Skip counting to 100
I can skip count by 2s, 5s, and 10s to 100.
Official code: N2.1
Odd and even numbers
I can tell if a number is odd or even.
Official code: N2.1
Estimating with a group I know
I can make a good estimate using a group of 10 I know.
Official code: N2.1
Comparing and ordering numbers to 100
I can put numbers to 100 in order from smallest to largest.
Official code: N2.1
Adding and Subtracting to 100
Strategies for adding and subtracting to 100
I can add and subtract to 100 using materials and number sentences.
Official code: N2.2
Making and solving problems to 100
I can make up and solve an adding or taking-away problem about my life.
Official code: N2.2
Estimating sums and differences
I can estimate about how much a sum or difference will be.
Official code: N2.2
What zero and order do in addition
I can tell what happens when I add or subtract zero, and when I change the order.
Official code: N2.2
The official wording · 9 outcomes
- N2.1
- Demonstrate understanding of whole numbers to 100 (concretely, pictorially, physically, orally, in writing, and symbolically) by: • representing (including place value) • describing
- N2.1
- • skip counting
- N2.1
- • differentiating between odd and even numbers
- N2.1
- • estimating with referents
- N2.1
- • comparing two numbers • ordering three or more numbers.
- N2.2
- Demonstrate understanding of addition (limited to 1 and 2-digit numerals) with answers to 100 and the corresponding subtraction by: • • representing strategies for adding and subtracting concretely, pictorially, and symbolically
- N2.2
- • • creating and solving problems involving addition and subtraction • • using personal strategies for adding and subtracting with and without the support of manipulatives
- N2.2
- • • estimating
- N2.2
- • • analyzing the effect of adding or subtracting zero • • analyzing the effect of the ordering of the quantities (addends, minuends, and subtrahends) in addition and subtraction statements.
Key ideas
A two-digit number is made of tens and ones: 47 is 4 tens and 7 ones.
We can add and subtract using base ten blocks, pictures, and number sentences.
The place of a digit tells its value — the left digit counts tens, the right digit counts ones.
Adding joins tens and ones; subtracting takes tens and ones away.
Skip counting jumps by the same amount each time: 2s, 5s, or 10s.
Watch out for
- Thinking the digit 4 in 47 means four ones, not four tens.
- Adding the tens and ones digits without keeping their place value.
- Reversing the digits, like building 74 for forty-seven.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 7 skills
Patterns and Relations
Repeating and Increasing Patterns
Describing and extending repeating patterns
I can find the core of a longer repeating pattern and keep it going.
Official code: P2.1
Creating and comparing repeating patterns
I can make my own repeating pattern and compare it to another.
Official code: P2.1
Describing increasing patterns
I can spot an increasing pattern and copy it.
Official code: P2.2
Extending and creating increasing patterns
I can continue and make my own increasing pattern to solve a problem.
Official code: P2.2
Equality and Inequality
Balance and comparing sets
I can use a balance to tell if two sets are equal or not.
Official code: P2.3
Writing the equal sign
I can write an equal sign to show two amounts are the same.
Official code: P2.3
Writing the not-equal sign and solving
I can use the not-equal sign and solve equality problems.
Official code: P2.3
The official wording · 7 outcomes
- P2.1
- Demonstrate understanding of repeating patterns (three to five elements) by: • describing • representing patterns in alternate modes • extending
- P2.1
- • comparing • creating patterns using manipulatives, pictures, sounds, and actions.
- P2.2
- Demonstrate understanding of increasing patterns by: • describing • reproducing
- P2.2
- • extending • creating patterns using manipulatives, pictures, sounds, and actions (numbers to 100).
- P2.3
- Demonstrate understanding of equality and inequality concretely and pictorially (0 to 100) by: • relating equality and inequality to balance • comparing sets
- P2.3
- • recording equalities with an equal sign
- P2.3
- • recording inequalities with a not equal sign • solving problems involving equality and inequality.
Key ideas
A repeating pattern's core can have three to five elements now, like red-red-blue-green.
Two sets are equal when they have the same number — the balance stays level.
We can show the same pattern in another mode, like sounds instead of colours, and extend it.
If one set has more, the balance tips — the sets are not equal.
We can invent patterns with a core of three to five elements.
Watch out for
- Choosing too small a core for a longer pattern.
- Thinking bigger-looking objects always tip the balance.
- Breaking the pattern when extending.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 9 skills
Shape and Space
Measuring Length and Mass
Choosing units and estimating length
I can pick a good non-standard unit and estimate a length.
Official code: SS2.1
Measuring and comparing length
I can measure a length with a non-standard unit and compare it to another.
Official code: SS2.1
Choosing units and estimating mass
I can pick a good unit and estimate how heavy something is.
Official code: SS2.2
Measuring and comparing mass
I can measure mass with a non-standard unit and compare two objects.
Official code: SS2.2
3-D Objects and 2-D Shapes
Describing and comparing 3-D objects
I can name and describe cubes, spheres, cones, cylinders, and pyramids.
Official code: SS2.3
Building 3-D objects
I can build a 3-D object with materials.
Official code: SS2.3
Describing and comparing 2-D shapes
I can name and describe triangles, squares, rectangles, and circles.
Official code: SS2.4
Building 2-D shapes
I can make a model of a 2-D shape.
Official code: SS2.4
How flat shapes and solid objects connect
I can find the flat shapes that make up a solid object.
Official code: SS2.5
The official wording · 9 outcomes
- SS2.1
- Demonstrate understanding of non- standard units for linear measurement by: • • describing the choice and appropriate use of non- standard units • • estimating
- SS2.1
- • • measuring • • comparing and analyzing measurements.
- SS2.2
- Demonstrate understanding of non-standard units for measurement of mass by: • • describing the choice and appropriate use of non- standard units • • estimating
- SS2.2
- • • measuring • • comparing and analyzing measurements.
- SS2.3
- Describe, compare, and construct 3-D objects, including: • cubes • spheres • cones • cylinders • pyramids.
- SS2.3
- Describe, compare, and construct 3-D objects, including: • cubes • spheres • cones • cylinders • pyramids.
- SS2.4
- Describe, compare, and construct 2-D shapes, including: • • triangles • • squares • • rectangles • • circles.
- SS2.4
- Describe, compare, and construct 2-D shapes, including: • • triangles • • squares • • rectangles • • circles.
- SS2.5
- Demonstrate understanding of the relationship between 2-D shapes and 3-D objects.
Key ideas
A non-standard unit is something like a paper clip or a hand-span used to measure.
Each 3-D object has features we can describe, like flat faces, curved surfaces, or points.
We choose a unit that fits the object, then estimate how many will fit before measuring.
We can compare two objects of the same type by their size.
We measure by placing units end to end with no gaps or overlaps.
Watch out for
- Choosing a unit much too big or too small for the object.
- Mixing up a cube and a rectangular box, or a cone and a cylinder.
- Estimating with no reference to the unit size.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 2 skills
Statistics and Probability
Concrete Graphs and Pictographs
Making concrete graphs
I can ask a question, collect answers, and show them with a concrete graph.
Official code: SP2.1
Making pictographs
I can show data with a pictograph where each picture stands for one.
Official code: SP2.1
The official wording · 2 outcomes
- SP2.1
- Demonstrate understanding of concrete graphs and pictographs.
- SP2.1
- Demonstrate understanding of concrete graphs and pictographs.
Key ideas
A concrete graph uses real objects, like cubes, lined up to show how many chose each thing.
We can read a graph to see which choice has the most or fewest.
A pictograph uses one picture for each item counted.
We read a pictograph by counting the pictures in each row.
Watch out for
- Lining up objects unevenly so the graph is misleading.
- Not being able to answer a question from the graph.
- Using different-sized pictures so the graph misleads.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.

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The official curriculum
This page follows Saskatchewan’s own curriculum for Mathematics, Grade 2.
Textbooks
The textbooks Saskatchewan Ministry of Education lists for Mathematics, Grade 2:
- Mathology Grade 2
- Nelson Math Focus 2
- Pearson Math Makes Sense 2 (WNCP ed.)
From core resources, read October 27, 2026. curriculum.gov.sk.ca
Study it in MapleMind
MapleMind teaches Mathematics, Grade 2 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Mathematics, Grade 2 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
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- Fillable fields
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Questions about Mathematics, Grade 2
What is Mathematics, Grade 2?
Saskatchewan’s Grade 2 math course: 4 units and 27 skills, from Number to Statistics and Probability.
What units are in Mathematics, Grade 2?
1. Number, 2. Patterns and Relations, 3. Shape and Space and 4. Statistics and Probability.
Is there a provincial exam for Mathematics, Grade 2?
No. Saskatchewan gives no provincial exam for Mathematics, Grade 2.
What textbook does Mathematics, Grade 2 use?
The textbooks Saskatchewan Ministry of Education lists for Mathematics, Grade 2: Mathology Grade 2, Nelson Math Focus 2 and Pearson Math Makes Sense 2 (WNCP ed.).
What comes after Mathematics, Grade 2?
Mathematics, Grade 3.
Can MapleMind help with Mathematics, Grade 2?
Yes. MapleMind teaches every skill of Mathematics, Grade 2, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.