Saskatchewan · Grade 1 · Mathematics · 2026–27

Mathematics, Grade 1 — help with every skill

MapleMind is an AI tutor for Saskatchewan's Mathematics, Grade 1 (Grade 1). It teaches all 32 skills from the official 2026–27 curriculum — Number, Patterns and Relations, Shape and Space — one step at a time, on web, iPhone, and Android. Free to start.

3Units
3Lessons
32Skills

See the full curriculum on this page ↓

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Get help with Mathematics, Grade 1

Most tutoring makes your child sit through material your child already knows. MapleMind flips that: pick the exact skill that's causing trouble — any of the 32 below — and the tutor teaches just that one, step by step, as many times as it takes. Ask questions in plain words, any time of day, in English, French, or 12 other languages.

New to Grade 1? Read the parent's guideWhat your child learns this year in Saskatchewan — every subject, in plain words.

The official Saskatchewan Mathematics, Grade 1 curriculum

Saskatchewan defines Mathematics, Grade 1 by strands and outcomes. MapleMind teaches the same curriculum reorganized for one-skill-at-a-time tutoring — the table shows exactly where every official strand lands, and the ministry's own wording is quoted under each unit below.

Official source Saskatchewan's official curriculumRead it on the government site — curriculum.gov.sk.ca ↗
Official strandOutcomesWhere MapleMind teaches it
Strand N10Number
Strand P4Patterns and Relations
Strand SS4Shape and Space

Every skill below, taught one on one.

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How MapleMind teaches Mathematics, Grade 1 — every unit, lesson, and skill

Every skill below runs as a short session: a plain-words lesson, a worked example, solving it together, then a five-question skill check that earns up to three stars. Guided Mode keeps it teaching instead of answer-handing — turning it off needs a parent's password.

Unit 1NumberOfficial strand · Strand N

Counting, saying and reading numbers to 100, understanding how many, comparing sets, and beginning to add and subtract to 20.

Counting and the Number Sequence

  • Counting by 1s forwards and backwardsN1.1 — Say the number sequence from 0 to 100 by 1s, forwards and backwards, between any two given numbers.
  • Skip counting by 2sN1.1 — Skip count by 2s to 20, forward, starting at 0.
  • Skip counting by 5s and 10sN1.1 — Skip count by 5s and 10s to 100, forward, starting at 0.
  • Seeing how many at a glanceN1.2 — Recognize at a glance, and name, familiar arrangements of 1 to 10 objects, dots, and pictures without counting.
  • The last number tells how manyN1.3 — Show that the last number said when counting a set tells how many are in the set.
  • Counting on from a number I knowN1.3 — Show that any set has only one count, and find the total by counting on from a known quantity.
  • Counting with equal groupsN1.3 — Count a set by using parts or equal groups, such as groups of 2s, 5s, or 10s, and counting on.
  • Building numbers to 20N1.4 — Represent whole numbers to 20 with concrete materials, pictures, and numerals.
  • Reading and describing numbers to 20N1.4 — Describe whole numbers to 20 by reading number words, partitioning into parts, and placing them on a number line.
  • Comparing sets using a group I knowN1.5 — Compare sets of up to 20 objects to solve problems by comparing to a referent (known quantity).
  • Comparing sets by matching one to oneN1.5 — Compare sets of up to 20 objects to solve problems by matching one to one.
  • Estimating how manyN1.6 — Estimate quantities to 20 by using a known quantity (referent).
  • Making equal groups with some left overN1.7 — Show that a whole number can be made from different equal groupings, with and without singles left over.
  • One more, two more, one less, two lessN1.8 — Identify the number, up to 20, that is one more, two more, one less, and two less than a given number.
  • Telling addition and subtraction storiesN1.9 — Use familiar and math language to describe adding and subtracting actions from real experiences.
  • Making and solving add and take-away problemsN1.9 — Create and solve real-life problems that involve adding and subtracting, with answers to 20.
  • Showing and writing add and subtractN1.9 — Model adding and subtracting with objects and pictures, and record the process with number sentences.
  • Clever ways to addN1.10 — Describe and use mental math strategies such as counting on, making 10, and doubles to figure out addition facts to 18.
  • Using addition to subtractN1.10 — Use addition to figure out related subtraction facts, such as thinking '7 plus what makes 12?' for 12 minus 7.
The official wording — 10 outcomes in this unit
  • N1.1 Say the number sequence, 0 to 100, by: • 1s forward and backward between any two given numbers
  • N1.2 Recognize, at a glance, and name familiar arrangements of 1 to 10 objects, dots, and pictures.
  • N1.3 Demonstrate an understanding of counting by: • indicating that the last number said identifies “how many”
  • N1.4 Represent and describe whole numbers to 20 concretely, pictorially, and symbolically.
  • N1.5 Compare sets containing up to 20 elements to solve problems using: • referents (known quantity)
  • N1.6 Estimate quantities to 20 by using referents.
  • N1.7 Demonstrate, concretely, physically, and pictorially, how whole numbers can be represented by a variety of equal groupings with and without singles.
  • N1.8 Identify the number, up to 20, that is one more, two more, one less, and two less than a given number.
  • N1.9 Demonstrate an understanding of addition of numbers with answers to 20 and corresponding subtraction facts, concretely, pictorially, physically, and symbolically by: • using familiar and mathematical language to describe additive and subtractive actions from experience
  • N1.10 Describe and use mental mathematics strategies (memorization not intended), such as: • counting on and counting back • making 10 • doubles

Unit 2Patterns and RelationsOfficial strand · Strand P

Finding, making, and describing repeating patterns, and understanding equality as a balance.

Patterns and Equality

  • Describing and copying patternsP1.1 — Describe and reproduce repeating patterns of two to four elements using manipulatives, diagrams, sounds, and actions.
  • Continuing a patternP1.1 — Extend repeating patterns of two to four elements, and find missing elements, using manipulatives, diagrams, sounds, and actions.
  • Making my own patternsP1.1 — Create repeating patterns of two to four elements using manipulatives, diagrams, sounds, and actions.
  • Showing a pattern a new wayP1.2 — Translate a repeating pattern from one form into another, such as from actions to sounds or colours to shapes.
  • Balance and equal groupsP1.3 — Describe equality as a balance and inequality as an imbalance, with objects and pictures, for numbers 0 to 20.
  • Writing the equal signP1.4 — Record equalities using the equal symbol, showing both sides have the same amount.
The official wording — 4 outcomes in this unit
  • P1.1 Demonstrate an understanding of repeating patterns (two to four elements) by: • describing • reproducing
  • P1.2 Translate repeating patterns from one form of representation to another.
  • P1.3 Describe equality as a balance and inequality as an imbalance, concretely, physically, and pictorially (0 to 20).
  • P1.4 Record equalities using the equal symbol.

Unit 3Shape and SpaceOfficial strand · Strand SS

Comparing sizes by measuring, sorting shapes and objects, building shapes, and finding 2-D shapes in the world.

Measuring and Shapes

  • Comparing by length, mass, and areaSS1.1 — Understand measurement as comparing: identify an attribute like length or mass, order objects, and make comparison statements.
  • Comparing by filling, covering, and matchingSS1.1 — Compare objects by filling to check which holds more, covering to check area, and matching to check length.
  • Sorting solid objectsSS1.2 — Sort 3-D objects using one attribute, and explain the sorting rule.
  • Sorting flat shapesSS1.2 — Sort 2-D shapes using one attribute, and explain the sorting rule.
  • Building flat shapes from smaller shapesSS1.3 — Replicate composite 2-D shapes by choosing and putting together smaller 2-D shapes.
  • Building solid objects from smaller objectsSS1.3 — Replicate composite 3-D objects by choosing and putting together smaller 3-D objects.
  • Finding flat shapes on solid objectsSS1.4 — Compare 2-D shapes to the parts of 3-D objects found in the world around us.
The official wording — 4 outcomes in this unit
  • SS1.1 Demonstrate an understanding of measurement as a process of comparing by: • identifying attributes that can be compared • ordering objects • making statements of comparison
  • SS1.2 Sort 3-D objects and 2-D shapes using one attribute, and explain the sorting rule.
  • SS1.3 Replicate composite 2-D shapes and 3-D objects.
  • SS1.4 Compare 2-D shapes to parts of 3-D objects in the environment.
Mathematics, Grade 1 Course Companion — printable workbook and progress tracker for the Mathematics, Grade 1 curriculum Curriculum checklist and skills tracker inside the Mathematics, Grade 1 workbookParent dashboard and progress pages inside the Mathematics, Grade 1 workbookUnit reflection and certificate pages inside the Mathematics, Grade 1 workbook

Printable workbook · A keepsake of the year

A Mathematics, Grade 1 workbook worth keeping

Built from the same official curriculum as this page. Before and after each skill above, your student colours in how sure they feel — so the two of you can see, on one page, what's clicking and what needs another look. It's a quiet way to follow how the year is really going.

By June it's full of their own handwriting: units worked through, confidence grown, a mid-year check-in, notes from parent-teacher night, and a certificate at the end. Less a worksheet, more a record of the year worth keeping on the shelf.

24 pages · 1,300+ fillable fields · US Letter, prints at home

$4.99 CAD

Instant download · see every page, reviews and the full description · five or more workbooks are $2.99 each

What it looks like in the app

MapleMind Learn tab: streak counter, homework help shortcut, and the next lesson ready to continue
Pick up where you left offLessons, quizzes, games, and exams — one home.
MapleMind Homework Help screen with Guided Learning Mode switched on
Homework help that teachesGuided Mode explains the how — answers stay earned.
MapleMind Exam Prep screen listing provincial assessments as full simulations
Real exam practiceSimulations built from provincial assessments.

Common questions

Can MapleMind help my child with Mathematics, Grade 1?

Yes. MapleMind's AI tutor covers all 32 skills in Saskatchewan's Mathematics, Grade 1 — your child picks the exact skill, and the tutor teaches it step by step: a short lesson, a worked example, solving together, then a skill check to show it stuck.

Is MapleMind aligned to Saskatchewan's official curriculum?

Yes. Every skill in this course maps to an official outcome code from Saskatchewan's Grade 1 Mathematics curriculum, and the ministry's own wording is quoted under each unit on this page — with the official government source linked so you can check it yourself.

What does MapleMind cost?

It's free to start — 5 tutoring chats and a practice quiz every day, no credit card. A Pro subscription ($9.99/month or $49.99/year CAD, 7-day free trial) unlocks unlimited tutoring, practice, and exam simulations.

What if my child is stuck on just one topic?

That's the point of skill-level tutoring: open Mathematics, Grade 1 in the app, tap the exact skill from the list on this page, and the tutor teaches just that — no wading through lessons your child doesn't need.

Does MapleMind work in French or other languages?

Yes — 14 languages, including French. Both the app and the tutor's explanations switch to the language your child chooses.

Where can I see the official Saskatchewan curriculum for Mathematics, Grade 1?

The official source is linked on this page — Saskatchewan's official curriculum. The outline here follows it: every MapleMind skill carries its official outcome code, and the ministry's own wording is quoted under each unit.

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