Saskatchewan · Grade 1
Mathematics, Grade 1
Saskatchewan’s Grade 1 math course, from Number to Shape and Space.
- Units
- 3
- Lessons
- 3
- Skills
- 32
- Provincial exam
- None
- Official curriculum
- Saskatchewan Ministry of Education
Unit by unit
Every skill in the course, with its official code.
Unit 1 · 19 skills
Number
Counting and the Number Sequence
Counting by 1s forwards and backwards
I can count by 1s forwards and backwards between two numbers.
Official code: N1.1
Skip counting by 2s
I can skip count by 2s up to 20.
Official code: N1.1
Skip counting by 5s and 10s
I can skip count by 5s and by 10s up to 100.
Official code: N1.1
Seeing how many at a glance
I can look quickly and tell how many, without counting one by one.
Official code: N1.2
The last number tells how many
I can count a group and know the last number tells how many.
Official code: N1.3
Counting on from a number I know
I can start from a number I already know and count on to find the total.
Official code: N1.3
Counting with equal groups
I can count a big group faster by making equal groups.
Official code: N1.3
Building numbers to 20
I can build a number to 20 with objects, a picture, and the numeral.
Official code: N1.4
Reading and describing numbers to 20
I can read a number word, break a number into parts, and place it on a number line.
Official code: N1.4
Comparing sets using a group I know
I can compare a set to a group I already know to tell more or fewer.
Official code: N1.5
Comparing sets by matching one to one
I can line up two sets one to one to see which has more.
Official code: N1.5
Estimating how many
I can make a good guess of how many using a group I know.
Official code: N1.6
Making equal groups with some left over
I can show one number as different equal groups, sometimes with singles left over.
Official code: N1.7
One more, two more, one less, two less
I can name the number that is one or two more, and one or two less.
Official code: N1.8
Telling addition and subtraction stories
I can tell when a story is about adding on or taking away.
Official code: N1.9
Making and solving add and take-away problems
I can make up and solve a little adding or taking-away problem.
Official code: N1.9
Showing and writing add and subtract
I can show an add or take-away with counters and write it as a number sentence.
Official code: N1.9
Clever ways to add
I can use a clever trick like making 10 or doubles to add in my head.
Official code: N1.10
Using addition to subtract
I can find a subtraction answer by thinking about addition.
Official code: N1.10
The official wording · 19 outcomes
- N1.1
- Say the number sequence, 0 to 100, by: • 1s forward and backward between any two given numbers
- N1.1
- • 2s to 20, forward starting at 0
- N1.1
- • 5s and 10s to 100, forward starting at 0.
- N1.2
- Recognize, at a glance, and name familiar arrangements of 1 to 10 objects, dots, and pictures.
- N1.3
- Demonstrate an understanding of counting by: • indicating that the last number said identifies “how many”
- N1.3
- • showing that any set has only one count using the counting on strategy
- N1.3
- • using parts or equal groups to count sets.
- N1.4
- Represent and describe whole numbers to 20 concretely, pictorially, and symbolically.
- N1.4
- Represent and describe whole numbers to 20 concretely, pictorially, and symbolically.
- N1.5
- Compare sets containing up to 20 elements to solve problems using: • referents (known quantity)
- N1.5
- • one-to-one correspondence.
- N1.6
- Estimate quantities to 20 by using referents.
- N1.7
- Demonstrate, concretely, physically, and pictorially, how whole numbers can be represented by a variety of equal groupings with and without singles.
- N1.8
- Identify the number, up to 20, that is one more, two more, one less, and two less than a given number.
- N1.9
- Demonstrate an understanding of addition of numbers with answers to 20 and corresponding subtraction facts, concretely, pictorially, physically, and symbolically by: • using familiar and mathematical language to describe additive and subtractive actions from experience
- N1.9
- • creating and solving problems in context that involve addition and subtraction
- N1.9
- • modelling addition and subtraction using a variety of concrete and visual representations, and recording the process symbolically.
- N1.10
- Describe and use mental mathematics strategies (memorization not intended), such as: • counting on and counting back • making 10 • doubles
- N1.10
- • using addition to subtract to determine basic addition facts to 18 and related subtraction facts.
Key ideas
Counting has an order: each number is one more than the one before it.
We can start at any number and count up, or count back down by ones.
Skip counting by 2s means jumping two numbers at a time: 2, 4, 6, 8.
Counting by 2s is a fast way to count things that come in pairs, like shoes or mittens.
Skip counting by 5s jumps five at a time: 5, 10, 15, 20.
Watch out for
- Skipping a number when counting quickly, like saying 'twelve, fourteen'.
- Thinking you can only count starting from 1.
- Saying every number instead of jumping by 2.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 6 skills
Patterns and Relations
Patterns and Equality
Describing and copying patterns
I can describe a repeating pattern's core and copy it.
Official code: P1.1
Continuing a pattern
I can figure out what comes next and keep a pattern going.
Official code: P1.1
Making my own patterns
I can make my own repeating pattern and explain the rule.
Official code: P1.1
Showing a pattern a new way
I can take a pattern and show it in a different way.
Official code: P1.2
Balance and equal groups
I can tell if two groups are equal by seeing if they balance.
Official code: P1.3
Writing the equal sign
I can write an equal sign to show two amounts are the same.
Official code: P1.4
The official wording · 6 outcomes
- P1.1
- Demonstrate an understanding of repeating patterns (two to four elements) by: • describing • reproducing
- P1.1
- Demonstrate an understanding of repeating patterns (two to four elements) by: • extending
- P1.1
- • creating patterns using manipulatives, diagrams, sounds, and actions.
- P1.2
- Translate repeating patterns from one form of representation to another.
- P1.3
- Describe equality as a balance and inequality as an imbalance, concretely, physically, and pictorially (0 to 20).
- P1.4
- Record equalities using the equal symbol.
Key ideas
A repeating pattern has a part that repeats over and over, called the core, like red-blue-red-blue.
To copy a pattern we make the same core repeat.
To extend a pattern we use the core to add the next elements.
We can also find a missing element by looking at the pattern around it.
We can invent patterns with colours, shapes, sounds, or actions.
Watch out for
- Only naming the colours without noticing the repeating core.
- Copying the wrong order of the core.
- Breaking the pattern by adding a wrong element.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 7 skills
Shape and Space
Measuring and Shapes
Comparing by length, mass, and area
I can compare two objects and say which is longer, heavier, or bigger.
Official code: SS1.1
Comparing by filling, covering, and matching
I can compare things by filling, covering, or matching them.
Official code: SS1.1
Sorting solid objects
I can sort solid objects into groups and tell my rule.
Official code: SS1.2
Sorting flat shapes
I can sort flat shapes into groups and tell my rule.
Official code: SS1.2
Building flat shapes from smaller shapes
I can build a bigger flat picture by putting smaller shapes together.
Official code: SS1.3
Building solid objects from smaller objects
I can build a bigger solid object by putting smaller objects together.
Official code: SS1.3
Finding flat shapes on solid objects
I can find flat shapes, like circles and squares, on real objects.
Official code: SS1.4
The official wording · 7 outcomes
- SS1.1
- Demonstrate an understanding of measurement as a process of comparing by: • identifying attributes that can be compared • ordering objects • making statements of comparison
- SS1.1
- • filling, covering, or matching.
- SS1.2
- Sort 3-D objects and 2-D shapes using one attribute, and explain the sorting rule.
- SS1.2
- Sort 3-D objects and 2-D shapes using one attribute, and explain the sorting rule.
- SS1.3
- Replicate composite 2-D shapes and 3-D objects.
- SS1.3
- Replicate composite 2-D shapes and 3-D objects.
- SS1.4
- Compare 2-D shapes to parts of 3-D objects in the environment.
Key ideas
Objects can be compared by different attributes: length, height, mass (heaviness), and area (how much surface).
We can order things from shortest to longest, or lightest to heaviest, and say comparison words.
To see which holds more, we fill one container and pour into another.
To compare area we cover a surface; to compare length we match ends and line objects up.
We can sort solid objects by one thing at a time, like whether they roll or stack.
Watch out for
- Comparing length but calling it heaviness.
- Saying 'bigger' without saying what attribute (long? heavy?).
- Not lining up the ends when matching lengths.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.

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The official curriculum
This page follows Saskatchewan’s own curriculum for Mathematics, Grade 1.
Textbooks
The textbooks Saskatchewan Ministry of Education lists for Mathematics, Grade 1:
- Mathology Grade 1
- Nelson Math Focus 1
- Pearson Math Makes Sense 1 (WNCP ed.)
From core resources, read October 27, 2026. curriculum.gov.sk.ca
Study it in MapleMind
MapleMind teaches Mathematics, Grade 1 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.


Course Companion
Your year in one workbook
A fun way to keep Mathematics, Grade 1 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.
- Pages
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- Fillable fields
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Questions about Mathematics, Grade 1
What is Mathematics, Grade 1?
Saskatchewan’s Grade 1 math course: 3 units and 32 skills, from Number to Shape and Space.
What units are in Mathematics, Grade 1?
1. Number, 2. Patterns and Relations and 3. Shape and Space.
Is there a provincial exam for Mathematics, Grade 1?
No. Saskatchewan gives no provincial exam for Mathematics, Grade 1.
What textbook does Mathematics, Grade 1 use?
The textbooks Saskatchewan Ministry of Education lists for Mathematics, Grade 1: Mathology Grade 1, Nelson Math Focus 1 and Pearson Math Makes Sense 1 (WNCP ed.).
What comes after Mathematics, Grade 1?
Mathematics, Grade 2.
Can MapleMind help with Mathematics, Grade 1?
Yes. MapleMind teaches every skill of Mathematics, Grade 1, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.