Prince Edward Island · Grade 1

Mathematics, Grade 1

Prince Edward Island’s Grade 1 math course, from Number to Shape and Space.

Units
3
Lessons
9
Skills
24
Provincial exam
None

Unit by unit

Every skill in the course, with its official code.

Unit 1 · 17 skills

Number

Counting and Skip-Counting

Counting Sets

Numbers to 20

Comparing Sets and More or Less

Addition and Subtraction to 20

The official wording · 17 outcomes
1.N1
Say the number sequence, 0 to 100, by 1s forward and backward between any two given numbers
1.N1
2s to 20, forward starting at 0; and 5s and 10s to 100, forward starting at 0.
1.N2
Recognize, at a glance, and name familiar arrangements of 1 to 10 objects or dots.
1.N3
Demonstrate an understanding of counting by indicating that the last number said identifies “how many”; showing that any set has only one count
1.N3
using the counting on strategy
1.N3
and using parts or equal groups to count sets.
1.N4
Represent and describe numbers to 20 concretely, pictorially and symbolically.
1.N6
Demonstrate, concretely and pictorially, how a given number can be represented by a variety of equal groups with and without singles.
1.N5
Compare sets containing up to 20 elements to solve problems using: referents
1.N5
Compare sets containing up to 20 elements to solve problems using: referents; and one-to-one correspondence.
1.N7
Identify the number, up to 20, that is one more, two more, one less and two less than a given number.
1.N8
using familiar and mathematical language to describe additive and subtractive actions from their experience
1.N8
creating and solving problems in context that involve addition and subtraction
1.N8
and modelling addition and subtraction using a variety of concrete and visual representations, and recording the process symbolically.
1.N9
Describe and use mental mathematics strategies (memorization not intended), such as: counting on and counting back
1.N9
making 10; doubles
1.N9
and using addition to subtract to determine the basic addition facts to 18 and related subtraction facts.

Key ideas

  1. Counting forward means each number is one bigger; counting backward means each number is one smaller.

  2. Subitizing means knowing a small amount just by looking, like the dots on a die.

  3. A number to 20 can be shown with counters, ten-frames, drawings, or a written numeral.

  4. A referent is a known amount we compare a new set to.

  5. Joining words like 'and,' 'more,' and 'altogether' describe adding.

Watch out for

  • Skipping a number or saying two numbers at once while counting.
  • Counting each dot instead of recognizing the whole pattern.
  • Confusing teen numbers like 13 and 30 when saying them.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 4 skills

Patterns and Relations

Repeating Patterns

Equality as a Balance

The official wording · 4 outcomes
1.PR1
Demonstrate an understanding of repeating patterns (two to four elements) by: describing
1.PR1
reproducing; extending; and creating patterns using manipulatives, diagrams, sounds and actions.
1.PR2
Translate repeating patterns from one representation to another.
1.PR3
Describe equality as a balance and inequality as an imbalance, concretely and pictorially (0 to 20).

Key ideas

  1. A repeating pattern has a core that repeats, like red-blue-red-blue.

  2. Two sets are equal when they balance, like a level see-saw.

  3. Patterns can be made of colours, shapes, sounds, or actions.

  4. When one side has more, the sets are unequal and the balance tips.

  5. We can reproduce a pattern with different materials, keeping the same repeating core.

Watch out for

  • Missing the exact core that repeats.
  • Thinking a level balance can still have unequal amounts.
  • Calling a random sequence a pattern when nothing repeats.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 3 skills

Shape and Space

Measuring by Comparing

  • Comparing and ordering by an attribute

    I can compare and order objects by an attribute like length or mass.

  • Comparing by filling, covering, and matching

    I can compare objects by filling, covering, or matching them.

Sorting and Building Shapes

  • Sorting, comparing, and building shapes and objects

    I can sort, compare, and build 3-D objects and 2-D shapes.

The official wording · 3 outcomes
1.SS1
Demonstrate an understanding of measurement as a process of comparing by: identifying attributes that can be compared; ordering objects; making statements of comparison
1.SS1
and filling, covering or matching.
1.SS2
Sort, compare, and construct 3D objects and 2D shapes

Key ideas

  1. We can compare objects by length or by mass (how heavy they are).

  2. We can sort shapes and objects by an attribute, like whether they roll or how many sides they have.

  3. Statements like 'longer than' or 'heavier than' describe the comparison.

  4. A 3-D object takes up space (a ball, a box); a 2-D shape is flat (a circle, a square).

  5. Filling one container from another shows which holds more.

Watch out for

  • Comparing by the wrong attribute (length instead of mass).
  • Confusing a 3-D object (a ball) with a 2-D shape (a circle).
  • Saying 'bigger' without naming which attribute.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Number Blitz: numbered bubbles

Number Blitz

Can you keep up?

It starts easy. It doesn’t stay that way.

Free, no account needed

  • 0Best score
  • 0Games
  • —Top level
  • —Accuracy
Grade
Choose your mode

How to play
  • Tap the floating bubbles in the right order
  • The next number to tap is shown at the top
  • Collect heart bubbles for extra lives
  • A wrong tap costs a life. Lose them all and the game ends.
  • 5 right taps in a row add 3 seconds to the timer!

The official curriculum

This page follows Prince Edward Island’s own curriculum for Mathematics, Grade 1.

Study it in MapleMind

MapleMind teaches Mathematics, Grade 1 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Biology 11 (BIO521A) in the MapleMind app on a tablet: its units, Unit 1 open, and the skills done so far with their starsBiology 11 (BIO521A) in the MapleMind app on a phone: its units, Unit 1 open, and the skills done so far with their stars
Pictured: Biology 11 (BIO521A), another Prince Edward Island course, partway through Unit 1.

Practise it

Course Companion

Your year in one workbook

A fun way to keep Mathematics, Grade 1 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
24
Fillable fields
1,274
Price
$4.99
See the Course Companion

Questions about Mathematics, Grade 1

What is Mathematics, Grade 1?

Prince Edward Island’s Grade 1 math course: 3 units and 24 skills, from Number to Shape and Space.

What units are in Mathematics, Grade 1?

1. Number, 2. Patterns and Relations and 3. Shape and Space.

Is there a provincial exam for Mathematics, Grade 1?

No. Prince Edward Island gives no provincial exam for Mathematics, Grade 1.

What comes after Mathematics, Grade 1?

Mathematics, Grade 2.

Can MapleMind help with Mathematics, Grade 1?

Yes. MapleMind teaches every skill of Mathematics, Grade 1, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for Mathematics, Grade 1

Practise every skill of Mathematics, Grade 1 in MapleMind, free with daily limits.