Nova Scotia · Grade 6

Mathematics, Grade 6

Nova Scotia’s Grade 6 math course, from Number to Statistics and Probability.

Units
5
Lessons
10
Skills
36
Provincial exam
Yes

Unit by unit

Every skill in the course, with its official code.

Unit 1 · 16 skills

Number

Place value and problem solving

  • Place value for numbers greater than one million

    I can read and explain the place value of digits in numbers greater than one million.

  • Place value for numbers less than one-thousandth

    I can read and explain the place value of digits in numbers less than one-thousandth.

  • Solving problems with whole numbers and decimals

    I can solve whole-number and decimal problems and check that my answer makes sense.

Factors, multiples, and fractions

Ratio, percent, and integers

Decimal operations and order of operations

  • Multiplying decimals with estimation

    I can multiply a decimal by a one-digit number and place the decimal point.

  • Dividing decimals with estimation

    I can divide a decimal by a one-digit number and place the decimal point.

  • Order of operations with whole numbers

    I can use the order of operations to solve multi-step problems.

The official wording · 16 outcomes
N01
demonstrate an understanding of place value for numbers greater than one million
N01
understanding of place value for numbers greater than one million and less than one-thousandth
N02
solve problems involving whole numbers and decimal numbers
N03
determining multiples and factors of numbers less than 100
N03
identifying prime and composite numbers
N03
solving problems using multiples and factors
N04
relate improper fractions to mixed numbers and mixed numbers to improper fractions
N05
demonstrate an understanding of ratio, concretely, pictorially, and symbolically
N05
demonstrate an understanding of ratio, concretely, pictorially, and symbolically
N06
demonstrate an understanding of percent (limited to whole numbers) concretely, pictorially, and symbolically
N06
understanding of percent (limited to whole numbers)
N07
demonstrate an understanding of integers contextually, concretely, pictorially, and symbolically
N07
understanding of integers contextually, concretely, pictorially, and symbolically
N08
demonstrate an understanding of multiplication and division of decimals (one-digit whole number multipliers
N08
multiplication and division of decimals (one-digit whole number multipliers and one-digit natural number divisors)
N09
explain and apply the order of operations, excluding exponents, with and without technology (limited to whole numbers)

Key ideas

  1. Each place to the left is ten times greater than the place to its right.

  2. A multiple is the product of a number and a whole number; a factor divides a number evenly.

  3. A ratio compares two quantities.

  4. Front-end estimation gives a rough product to place the decimal point.

  5. The ones-tens-hundreds pattern repeats in the thousands, millions, and beyond, so any large number can be read.

Watch out for

  • Thinking the place-value pattern changes for very large numbers.
  • Confusing factors (divide into) with multiples (built from).
  • Reversing the order of a ratio so 3:5 becomes 5:3.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 4 skills

Patterns and Relations

Patterns, tables, and graphs

The official wording · 4 outcomes
PR01
demonstrate an understanding of the relationships within tables of values to solve problems
PR02
represent and describe patterns and relationships, using graphs and tables
PR03
represent generalizations arising from number relationships using equations with letter variables
PR04
demonstrate and explain the meaning of preservation of equality concretely, pictorially, and symbolically

Key ideas

  1. A table pairs input values with output values by a rule.

  2. The rule can predict values not shown in the table.

  3. Patterns appear within a column and between columns.

  4. A pattern can be recorded in a table and plotted as points.

  5. A linear pattern plots as points along a straight line (discrete data).

Watch out for

  • Describing only the column pattern, missing the input-output rule.
  • Assuming a pattern is additive when it involves multiplication.
  • Joining discrete points with a solid line when only whole terms make sense.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 6 skills

Measurement

Angles and their measure

Perimeter, area, and volume formulas

The official wording · 6 outcomes
M01
identifying examples of angles in the environment ▪ classifying angles according to their measure ▪ estimating the measure of angles using 45°, 90°, and 180° as reference angles
M01
determining angle measures in degrees ▪ drawing and labelling angles when the measure is specified
M02
demonstrate that the sum of interior angles is 180° in a triangle and 360° in a quadrilateral
M03
develop and apply a formula for determining the ▪ perimeter of polygons
M03
develop and apply a formula for determining the ▪ area of rectangles
M03
develop and apply a formula for determining the ▪ volume of right rectangular prisms

Key ideas

  1. Angles are acute, right, obtuse, straight, or reflex.

  2. Perimeter is the total distance around a shape.

  3. 45°, 90°, and 180° are reference angles for estimating.

  4. For a regular polygon, perimeter = number of sides × side length.

  5. Angles appear all around us in real objects.

Watch out for

  • Judging angle size by the length of the rays instead of the opening.
  • Confusing perimeter with area.
  • Calling any large-looking angle 'obtuse' without comparing to 90°.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 4 · 5 skills

Geometry

Triangles and transformations

The first quadrant of the Cartesian plane

The official wording · 5 outcomes
G01
construct and compare triangles, including scalene, isosceles, equilateral, right, obtuse, or acute in different orientations
G03
perform a combination of translation(s), rotation(s), and/or reflection(s) on a single 2-D shape, with and without technology, and draw and describe the image
G04
perform a combination of successive transformations of 2-D shapes to create a design and identify and describe the transformations
G05
identify and plot points in the first quadrant of a Cartesian plane using whole number ordered pairs
G06
perform and describe single transformations of a 2-D shape in the first quadrant of a Cartesian plane (limited to whole number vertices)

Key ideas

  1. By sides: scalene, isosceles, equilateral.

  2. An ordered pair (x, y) gives the horizontal then vertical position.

  3. By angles: right, obtuse, acute.

  4. The origin (0, 0) is where the axes meet.

  5. A triangle keeps its type when it is rotated or flipped.

Watch out for

  • Thinking a triangle changes type when its orientation changes.
  • Reversing the coordinates, plotting (5, 3) instead of (3, 5).
  • Confusing isosceles (two equal sides) with equilateral (three).

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 5 · 5 skills

Statistics and Probability

Data and probability

The official wording · 5 outcomes
SP01
create, label, and interpret line graphs to draw conclusions
SP02
select, justify, and use appropriate methods of collecting data, including questionnaires, experiments, databases, and electronic media
SP04
identifying all possible outcomes of a probability experiment
SP04
differentiating between experimental and theoretical probability ▪ determining the theoretical probability of outcomes in a probability experiment ▪ determining the experimental probability of outcomes in a probability experiment
SP04
comparing experimental results with the theoretical probability for an experiment

Key ideas

  1. A line graph has a title, labelled axes, and intervals.

  2. Line graphs suit continuous data that changes over time.

  3. The graph can be read to draw conclusions.

  4. Different questions call for different collection methods.

  5. A questionnaire, experiment, database, or electronic media each has strengths.

Watch out for

  • Using a line graph for categories that are not continuous.
  • Forgetting to label the axes or title.
  • Choosing a method that cannot actually answer the question.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Number Blitz: numbered bubbles

Number Blitz

Can you keep up?

It starts easy. It doesn’t stay that way.

Free, no account needed

  • 0Best score
  • 0Games
  • —Top level
  • —Accuracy
Grade
Choose your mode

How to play
  • Tap the floating bubbles in the right order
  • The next number to tap is shown at the top
  • Collect heart bubbles for extra lives
  • A wrong tap costs a life. Lose them all and the game ends.
  • 5 right taps in a row add 3 seconds to the timer!

The official curriculum

This page follows Nova Scotia’s own curriculum for Mathematics, Grade 6.

Study it in MapleMind

MapleMind teaches Mathematics, Grade 6 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Citizenship 9 in the MapleMind app on a tablet: its units, Unit 2 open, and the skills done so far with their starsCitizenship 9 in the MapleMind app on a phone: its units, Unit 2 open, and the skills done so far with their stars
Pictured: Citizenship 9, another Nova Scotia course, partway through Unit 2.

Practise it

Course Companion

Your year in one workbook

A fun way to keep Mathematics, Grade 6 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
31
Fillable fields
1,550
Price
$4.99
See the Course Companion

Questions about Mathematics, Grade 6

What is Mathematics, Grade 6?

Nova Scotia’s Grade 6 math course: 5 units and 36 skills, from Number to Statistics and Probability.

What units are in Mathematics, Grade 6?

1. Number, 2. Patterns and Relations, 3. Measurement, 4. Geometry and 5. Statistics and Probability.

Is there a provincial exam for Mathematics, Grade 6?

Yes. The Nova Scotia Assessment: Reading, Writing, and Mathematics/Mathématiques in Grade 8 is written in Nova Scotia. Next sitting: May 3, 2027.

What comes after Mathematics, Grade 6?

Mathematics, Grade 7.

Can MapleMind help with Mathematics, Grade 6?

Yes. MapleMind teaches every skill of Mathematics, Grade 6, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for Mathematics, Grade 6

Practise every skill of Mathematics, Grade 6 in MapleMind, free with daily limits.