Get help with Mathematics, Grade 2
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The official Newfoundland and Labrador Mathematics, Grade 2 curriculum
Newfoundland and Labrador defines Mathematics, Grade 2 by strands and outcomes. MapleMind teaches the same curriculum reorganized for one-skill-at-a-time tutoring — the table shows exactly where every official strand lands, and the ministry's own wording is quoted under each unit below.
Official source Newfoundland and Labrador's official curriculumRead it on the government site — gov.nl.ca ↗| Official strand | Outcomes | Where MapleMind teaches it |
|---|---|---|
| Strand N | 9 | Counting · Representing Whole Numbers · Fractions · Addition and Subtraction to 100 |
| PAR | 3 | Repeating and Increasing Patterns · Equality |
| SAS | 4 | Measurement · 2-D Shapes and 3-D Objects |
| SAP | 1 | Data |
Every skill below, taught one on one.
How MapleMind teaches Mathematics, Grade 2 — every unit, lesson, and skill
Every skill below runs as a short session: a plain-words lesson, a worked example, solving it together, then a five-question skill check that earns up to three stars. Guided Mode keeps it teaching instead of answer-handing — turning it off needs a parent's password.
Unit 1CountingOfficial strand · Strand N
Counting and skip counting to 100, and comparing, ordering, and estimating numbers to 100.
Counting and Comparing to 100
- Counting forward and backward to 100N.1.1 — Count forward from 0 to 100 and backward from 100 to 0.
- Skip counting by 2s, 5s, 10s, and 25sN.1.2 — Skip count by 2s, 5s, 10s, and 25s from 0 to 100.
- Comparing, ordering, and estimating to 100N.1.3 — Compare and order numbers up to 100, and estimate quantities to 100 using referents.
The official wording — 3 outcomes in this unit
- N.1.1
Count forward 0 to 100 and backward 100 to 0
- N.1.2
Skip count by 2s, 5s,10s and 25s from 0 to 100
- N.1.3
Compare and order numbers up to 100
Unit 2Representing Whole NumbersOfficial strand · Strand N
Showing numbers to 100 and understanding place value.
Numbers and Place Value to 100
- Showing numbers to 100N.2.1 — Represent and describe numbers to 100 with objects, pictures, and symbols.
- Place value to 100N.2.2 — Represent the meaning of place value for numbers to 100 with objects, pictures, and symbols.
The official wording — 2 outcomes in this unit
- N.2.1
Represent and describe numbers to 100, concretely, pictorially and symbolically
- N.2.2
Represent the meaning of place value for numbers to 100, concretely, pictorially and symbolically
Unit 3FractionsOfficial strand · Strand N
Sharing wholes and sets into halves, thirds, and fourths.
Halves, Thirds, and Fourths
- Halves, thirds, and fourths of wholes and setsN.3.1 — Equally partition a whole and a set of up to 12 objects into halves, thirds, and fourths, with objects and pictures, and name one part.
- Comparing halves, thirds, and fourthsN.3.5 — Compare halves, thirds, and fourths of the same whole and of the same set, with objects.
The official wording — 2 outcomes in this unit
- N.3.1
Equally partition a whole into halves, thirds, and fourths, concretely , and identify one part as one-half, one-third, and one-fourth of the whole
- N.3.5
Compare halves, thirds, and fourths of the same whole, concretely
Unit 4Addition and Subtraction to 100Official strand · Strand N
Adding and subtracting to 100 and using mental strategies.
Adding and Subtracting to 100
- Addition and subtraction to 100N.4.1 — Represent addition sentences with sums to 100 and the matching subtraction facts, with objects, pictures, and symbols.
- Mental math strategies to 20N.4.2 — Develop, apply, and refine mental math strategies for addition and related subtraction facts to 20.
The official wording — 2 outcomes in this unit
- N.4.1
Represent addition sentences with sums to 100 and their corresponding subtraction facts, concretely, pictorially and symbolically
- N.4.2
Develop, apply, and refine mental mathematics strategies for addition and related subtraction facts to 20
Unit 5Repeating and Increasing PatternsOfficial strand · PAR
Repeating patterns and growing patterns with pattern rules.
Repeating and Growing Patterns
- Repeating patterns with 3 to 5 elementsPAR.7.1 — Identify, describe, compare, extend, and create repeating patterns with three to five elements in the core.
- Increasing patterns and pattern rulesPAR.7.4 — Identify, describe, extend, and create increasing patterns, explain the pattern rule, and show a pattern in another way.
The official wording — 2 outcomes in this unit
- PAR.7.1
Identify and describe repeating patterns with three to five elements in the core
- PAR.7.4
Identify and describe increasing patterns and explain the pattern rule
Unit 6EqualityOfficial strand · PAR
Showing equal and not-equal amounts to 100.
Equal and Not Equal to 100
- Equalities and inequalities to 100PAR.8.1 — Represent equalities and inequalities to 100 with objects, pictures, and symbols.
The official wording — 1 outcome in this unit
- PAR.8.1
Represent equalities and inequalities to 100 concretely, pictorially and symbolically
Unit 7MeasurementOfficial strand · SAS
Measuring with non-standard units and solving problems about time.
Measuring and Time
- Measuring with non-standard unitsSAS.9.1 — Use non-standard units to measure, compare, and order attributes like length, height, mass, and distance around.
- Solving problems about timeSAS.9.3 — Solve real-world problems about the passage of time by estimating and comparing durations using units like seconds, hours, and days.
The official wording — 2 outcomes in this unit
- SAS.9.1
Use non-standard units to measure attributes (length, height, mass and distance around) of 2-D shapes and 3-D objects
- SAS.9.3
Solve real-world problems involving the passage of time by estimating, and comparing durations of events using appropriate units of time (e.g., seconds, hours, days, etc.)
Unit 82-D Shapes and 3-D ObjectsOfficial strand · SAS
Sorting, building, and comparing 2-D shapes and 3-D objects.
Sorting and Building Shapes
- Sorting by two attributesSAS.10.1 — Sort 2-D shapes and 3-D objects using two attributes, and explain the sorting rule.
- Describing and building shapes and objectsSAS.10.2 — Describe, compare, and construct 3-D objects (cubes, spheres, cones, cylinders, pyramids, prisms) and 2-D shapes (triangles, squares, rectangles, circles, pentagons, hexagons).
The official wording — 2 outcomes in this unit
- SAS.10.1
Sort 2-D shapes and 3-D objects, using two attributes, and explain the sorting rule
- SAS.10.2
Describe, compare and construct 3-D objects, including cubes, spheres, cones, cylinders, pyramids and prisms
Unit 9DataOfficial strand · SAP
Collecting and organizing data and reading simple graphs.
Collecting and Graphing Data
- Collecting data and making graphsSAP.11.1 — Collect, record, and organize data to answer questions, and construct and interpret concrete graphs and pictographs to solve problems.
The official wording — 1 outcome in this unit
- SAP.11.1
Collect, record and organize data, to answer questions


Printable workbook · A keepsake of the year
A Mathematics, Grade 2 workbook worth keeping
Built from the same official curriculum as this page. Before and after each skill above, your student colours in how sure they feel — so the two of you can see, on one page, what's clicking and what needs another look. It's a quiet way to follow how the year is really going.
By June it's full of their own handwriting: units worked through, confidence grown, a mid-year check-in, notes from parent-teacher night, and a certificate at the end. Less a worksheet, more a record of the year worth keeping on the shelf.
Instant download · see every page, reviews and the full description · five or more workbooks are $2.99 each
What it looks like in the app



Common questions
Can MapleMind help my child with Mathematics, Grade 2?
Yes. MapleMind's AI tutor covers all 17 skills in Newfoundland and Labrador's Mathematics, Grade 2 — your child picks the exact skill, and the tutor teaches it step by step: a short lesson, a worked example, solving together, then a skill check to show it stuck.
Is MapleMind aligned to Newfoundland and Labrador's official curriculum?
Yes. Every skill in this course maps to an official outcome code from Newfoundland and Labrador's Grade 2 Mathematics curriculum, and the ministry's own wording is quoted under each unit on this page — with the official government source linked so you can check it yourself.
What does MapleMind cost?
It's free to start — 5 tutoring chats and a practice quiz every day, no credit card. A Pro subscription ($9.99/month or $49.99/year CAD, 7-day free trial) unlocks unlimited tutoring, practice, and exam simulations.
What if my child is stuck on just one topic?
That's the point of skill-level tutoring: open Mathematics, Grade 2 in the app, tap the exact skill from the list on this page, and the tutor teaches just that — no wading through lessons your child doesn't need.
Does MapleMind work in French or other languages?
Yes — 14 languages, including French. Both the app and the tutor's explanations switch to the language your child chooses.
Where can I see the official Newfoundland and Labrador curriculum for Mathematics, Grade 2?
The official source is linked on this page — Newfoundland and Labrador's official curriculum. The outline here follows it: every MapleMind skill carries its official outcome code, and the ministry's own wording is quoted under each unit.
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