New Brunswick · Grade 2

Mathematics, Grade 2

New Brunswick’s Grade 2 math course, from Number to Statistics and Probability.

Units
4
Lessons
11
Skills
37
Provincial exam
None

Unit by unit

Every skill in the course, with its official code.

Unit 1 · 16 skills

Number

Skip-Counting to 100

Even, Odd, and Ordinal Numbers

Numbers and Place Value to 100

Adding and Subtracting to 100

The official wording · 16 outcomes
N1
Say the number sequence from 0 to 100 by: 2s, 5s and 10s, forward and backward, using starting points that are multiples of 2, 5 and 10 respectively
N1
10s using starting points from 1 to 9
N1
2s starting from 1.
N2
Demonstrate if a number (up to 100) is even or odd.
N3
Describe order or relative position using ordinal numbers (up to tenth).
N4
Represent and describe numbers to 100, concretely, pictorially and symbolically.
N5
Compare and order numbers up to 100.
N6
Estimate quantities to 100 using referents.
N7
Illustrate, concretely and pictorially, the meaning of place value for numerals to 100.
N8
Demonstrate and explain the effect of adding zero to or subtracting zero from any number.
N9
Demonstrate an understanding of addition (limited to 1 and 2-digit numerals) with answers to 100 and the corresponding subtraction by: using personal strategies for adding and subtracting with and without the support of manipulatives
N9
creating and solving problems that involve addition and subtraction
N9
explaining that the order in which numbers are added does not affect the sum
N9
explaining that the order in which numbers are subtracted may affect the difference.
N10
Apply mental mathematics strategies, such as: using doubles; making 10
N10
one more, one less; two more, two less; addition for subtraction to determine basic addition facts to 18 and related subtraction facts.

Key ideas

  1. Skip-counting jumps by the same amount each time.

  2. An even number can be split into equal pairs with none left over.

  3. A number to 100 can be shown with base-ten blocks, drawings, or a numeral.

  4. Adding zero to a number does not change it: 8 + 0 = 8.

  5. We can skip-count backward too, like 30, 20, 10, 0.

Watch out for

  • Losing the jump size partway through.
  • Thinking any big number must be even.
  • Confusing numbers like 42 and 24.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 2 · 6 skills

Patterns and Relations

Patterns & Relations

Repeating Patterns

Increasing Patterns

Equality and Inequality

The official wording · 6 outcomes
PR1
Demonstrate an understanding of repeating patterns (three to five elements) by: describing; extending
PR1
comparing; creating patterns using manipulatives, diagrams, sounds and actions.
PR2
Demonstrate an understanding of increasing patterns by: describing; reproducing
PR2
extending; creating patterns using manipulatives, diagrams, sounds and actions (numbers to 100).
PR3
Demonstrate and explain the meaning of equality and inequality by using manipulatives and diagrams (0 to 100).
PR4
Record equalities and inequalities symbolically using the equal symbol or the not equal symbol.

Key ideas

  1. A repeating pattern has a core of three to five elements that repeats.

  2. An increasing pattern grows by the same amount each step.

  3. Two amounts are equal when they are the same, like a balanced scale.

  4. To extend it, we keep repeating the core.

  5. We describe how much it grows to reproduce it.

Watch out for

  • Missing the exact core that repeats.
  • Missing the amount the pattern grows by.
  • Reading the equal sign as 'the answer.'.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 3 · 12 skills

Shape and Space

Time and Non-Standard Measurement

Comparing and Measuring Length

Sorting Shapes and Objects

The official wording · 12 outcomes
SS1
Relate the number of days to a week and the number of months to a year in a problem-solving context.
SS2
Relate the size of a unit of measure to the number of units (limited to nonstandard units) used to measure length
SS2
Relate the size of a unit of measure to the number of units (limited to nonstandard units) used to measure length and mass (weight).
SS3
Compare and order objects by length, height, distance around and mass (weight) using non-standard units, and make statements of comparison.
SS3
Compare and order objects by length, height, distance around and mass (weight) using non-standard units, and make statements of comparison.
SS4
Measure length to the nearest non-standard unit by: using multiple copies of a unit
SS4
using a single copy of a unit (iteration process).
SS5
Demonstrate that changing the orientation of an object does not alter the measurements of its attributes.
SS6
Sort 2-D shapes and 3-D objects using two attributes, and explain the sorting rule.
SS7
Describe, compare and construct 3-D objects, including: cubes; spheres; cones; cylinders; pyramids.
SS8
Describe, compare and construct 2-D shapes, including: triangles; squares; rectangles; circles.
SS9
Identify 2-D shapes as parts of 3-D objects in the environment.

Key ideas

  1. A week has 7 days; a year has 12 months.

  2. We can compare length, height, or the distance around an object.

  3. Sorting by two attributes uses two rules, like colour and size.

  4. We can use these to solve simple time problems.

  5. Statements like 'taller than' or 'longer than' describe the comparison.

Watch out for

  • Miscounting days or months.
  • Not starting the measure at the same point.
  • Using only one attribute when two are required.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Unit 4 · 3 skills

Statistics and Probability

Collecting and Graphing Data

The official wording · 3 outcomes
SP1
Gather and record data about self and others to answer questions.
SP2
Construct and interpret concrete graphs and pictographs to solve problems.
SP2
Construct and interpret concrete graphs and pictographs to solve problems.

Key ideas

  1. We collect data to answer a question, like a favourite fruit.

  2. We record each answer with a tally or a mark.

  3. A concrete graph stacks real objects or blocks to show data.

  4. Taller stacks mean more; we read the graph to compare.

  5. A pictograph uses pictures, one picture for each item.

Watch out for

  • Forgetting to record an answer.
  • Asking a question the data can't answer.
  • Not lining up the objects evenly.

Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit

Number Blitz: numbered bubbles

Number Blitz

Can you keep up?

It starts easy. It doesn’t stay that way.

Free, no account needed

  • 0Best score
  • 0Games
  • —Top level
  • —Accuracy
Grade
Choose your mode

How to play
  • Tap the floating bubbles in the right order
  • The next number to tap is shown at the top
  • Collect heart bubbles for extra lives
  • A wrong tap costs a life. Lose them all and the game ends.
  • 5 right taps in a row add 3 seconds to the timer!

The official curriculum

This page follows New Brunswick’s own curriculum for Mathematics, Grade 2.

Mathematics Grade 2 CurriculumNew Brunswick Department of Education and Early Childhood Development · curriculum.nbed.ca · Read August 2, 2026

Strands

The strands of New Brunswick’s curriculum for Mathematics, Grade 2, with their outcomes and the units that teach them
StrandOutcomesTaught in
NNumberOutcomes 10Taught in Unit 1
PRPatterns & RelationsOutcomes 4Taught in Unit 2Patterns and Relations
SSShape and SpaceOutcomes 9Taught in Unit 3
SPStatistics and ProbabilityOutcomes 2Taught in Unit 4

Study it in MapleMind

MapleMind teaches Mathematics, Grade 2 one skill at a time. Each skill gets a short lesson, practice as you go and a check worth up to three stars. It remembers where you stopped.

Geometry, Measurement and Finance 10 in the MapleMind app on a tablet: its units, Unit 2 open, and the skills done so far with their starsGeometry, Measurement and Finance 10 in the MapleMind app on a phone: its units, Unit 2 open, and the skills done so far with their stars
Pictured: Geometry, Measurement and Finance 10, another New Brunswick course, partway through Unit 2.

Practise it

Course Companion

Your year in one workbook

A fun way to keep Mathematics, Grade 2 organized, get to know your child better and see early when they need a hand. Fill it in on a screen, or print it.

Pages
30
Fillable fields
1,520
Price
$4.99
See the Course Companion

Questions about Mathematics, Grade 2

What is Mathematics, Grade 2?

New Brunswick’s Grade 2 math course: 4 units and 37 skills, from Number to Statistics and Probability.

What units are in Mathematics, Grade 2?

1. Number, 2. Patterns and Relations, 3. Shape and Space and 4. Statistics and Probability.

Is there a provincial exam for Mathematics, Grade 2?

No. New Brunswick gives no provincial exam for Mathematics, Grade 2.

What comes after Mathematics, Grade 2?

Mathematics, Grade 3.

Can MapleMind help with Mathematics, Grade 2?

Yes. MapleMind teaches every skill of Mathematics, Grade 2, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.

Get ready for Mathematics, Grade 2

Practise every skill of Mathematics, Grade 2 in MapleMind, free with daily limits.