Quebec · Grade 3 · Science · 2026–27

Science and Technology, Grade 3 — help with every skill

MapleMind is an AI tutor for Quebec's Science and Technology, Grade 3 (Grade 3). It teaches all 25 skills from the official 2026–27 curriculum — Material World, Earth and Space, Living Things — one step at a time, on web, iPhone, and Android. Free to start.

3Units
25Lessons
25Skills

See the full curriculum on this page ↓

Free to start · no credit card · web, iPhone & Android

Get help with Science and Technology, Grade 3

Most tutoring makes your child sit through material your child already knows. MapleMind flips that: pick the exact skill that's causing trouble — any of the 25 below — and the tutor teaches just that one, step by step, as many times as it takes. Ask questions in plain words, any time of day, in English, French, or 12 other languages.

New to Grade 3? Read the parent's guideWhat your child learns this year in Quebec — every subject, in plain words.

The official Quebec Science and Technology, Grade 3 curriculum

Quebec defines Science and Technology, Grade 3 by strands and outcomes. MapleMind teaches the same curriculum reorganized for one-skill-at-a-time tutoring — the table shows exactly where every official strand lands, and the ministry's own wording is quoted under each unit below.

Official source Québec's official education programRead it on the government site — quebec.ca ↗
Official strandOutcomesWhere MapleMind teaches it
Strand A10Material World
Strand B6Earth and Space
Strand C9Living Things

Every skill below, taught one on one.

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How MapleMind teaches Science and Technology, Grade 3 — every unit, lesson, and skill

Every skill below runs as a short session: a plain-words lesson, a worked example, solving it together, then a five-question skill check that earns up to three stars. Guided Mode keeps it teaching instead of answer-handing — turning it off needs a parent's password.

Unit 1Material WorldOfficial strand · Strand A

The properties of matter, energy, forces and motion, and how objects and machines work — the PDA's Material World.

Describing matter: mass and weight

  • Describing matter: mass and weightMAT.A.6 — The child learns to distinguishes between the mass (quantity of matter) of an object and its weight (gravitational force acting on the mass).

Why some things sink and others float

  • Why some things sink and others floatMAT.A.7 — The child learns to classifies solids according to their density (identical volumes and different masses or identical masses and different volumes).

Physical changes keep the same matter

  • Physical changes keep the same matterMAT.A.20 — The child learns to demonstrates that physical changes (e.g. deforming, breaking, grinding, phase changes) do not change the properties of matter.

Forms and sources of energy

  • Forms and sources of energyMAT.B.1 — The child learns to describes different forms of energy (mechanical, electrical, light, chemical, heat, sound, nuclear).

Sound and moving heat

  • Sound and moving heatMAT.B.7 — The child learns to identifies the characteristics of a sound wave (e.g. volume, timbre, echo).

Using, saving, and changing energy

  • Using, saving, and changing energyMAT.B.10 — The child learns to describes situations in which human beings consume energy (e.g. heating, transportation, food consumption, recreation).

Forces and how things move

  • Forces and how things moveMAT.C.11 — The child learns to identifies examples of a force (e.g. pulling, pushing, throwing, squeezing, stretching).

Simple machines that help us

  • Simple machines that help usMAT.D.3 — The child learns to recognizes simple machines (lever, inclined plane, screw, pulley, winch, wheel) used in an object (e.g. lever in seesaw, inclined plane for an access ramp).

Moving parts inside machines

  • Moving parts inside machinesMAT.D.6 — The child learns to identifies the mechanical parts (e.g. gears, cams, springs, simple machines, connecting rods).

How technology changes daily life

  • How technology changes daily lifeMAT.D.10 — The child learns to recognizes the influence and impact of transportation technology on people’s way of life and surroundings.
The official wording — 10 outcomes in this unit
  • MAT.A.6 Distinguishes between the mass
  • MAT.A.7 Classifies solids according to their density
  • MAT.A.20 Demonstrates that physical changes
  • MAT.B.1 Describes different forms of energy
  • MAT.B.7 Identifies the characteristics of a sound wave
  • MAT.B.10 Describes situations in which human beings consume energy
  • MAT.C.11 Identifies examples of a force
  • MAT.D.3 Recognizes simple machines
  • MAT.D.6 Identifies the mechanical parts
  • MAT.D.10 Recognizes the influence and impact of transportation technology on people

Unit 2Earth and SpaceOfficial strand · Strand B

Soil, water and weather, energy on Earth, and the Sun, Moon, and stars — the PDA's Earth and Space.

Soil, and the quality of water, soil, and air

  • Soil, and the quality of water, soil, and airEAS.A.1 — The child learns to compares the properties of different types of soil (e.g. composition, capacity to retain water, capacity to retain heat).

Rocks, fossils, and crystals

  • Rocks, fossils, and crystalsEAS.A.3 — The child learns to distinguishes between a fossil (or a trace of a living thing) and a rock.

The water cycle

  • The water cycleEAS.A.10 — The child learns to explains the water cycle (evaporation, condensation, precipitation, runoff and infiltration).

The Sun and renewable energy

  • The Sun and renewable energyEAS.B.1 — The child learns to explains that the sun is the main source of energy on Earth.

Day and night, the Moon, and eclipses

  • Day and night, the Moon, and eclipsesEAS.C.1 — The child learns to associates the cycle of day and night with the rotation of the Earth.

Stars, clouds, weather, and sky technology

  • Stars, clouds, weather, and sky technologyEAS.D.11 — The child learns to recognizes the stars and the constellations on a map of the stars.
The official wording — 6 outcomes in this unit
  • EAS.A.1 Compares the properties of different types of soil
  • EAS.A.3 Distinguishes between a fossil
  • EAS.A.10 Explains the water cycle
  • EAS.B.1 Explains that the sun is the main source of energy on Earth
  • EAS.C.1 Associates the cycle of day and night with the rotation of the Earth
  • EAS.D.11 Recognizes the stars and the constellations on a map of the stars

Unit 3Living ThingsOfficial strand · Strand C

How living things are built, grow, feed, move, and fit into their environment — the PDA's Living Things.

Life needs and how living things reproduce

  • Life needs and how living things reproduceLIV.A.1 — The child learns to explains the basic needs of the metabolism of living things (e.g. nutrition, respiration).

Kingdoms and classifying living things

  • Kingdoms and classifying living thingsLIV.A.8 — The child learns to describes the characteristics of different kingdoms (microorganisms, fungi, plants, animals).

The parts of a plant and their jobs

  • The parts of a plant and their jobsLIV.A.11 — The child learns to describes the anatomy of plants (roots, stems, leaves, flowers, fruits, seeds).

Animal body systems and the senses

  • Animal body systems and the sensesLIV.A.13 — The child learns to associates the parts and systems of the anatomy of animals with their general functions.

How plants and animals grow

  • How plants and animals growLIV.A.17 — The child learns to describes the growth stages of a flowering plant.

What animals eat, food chains, and food technology

  • What animals eat, food chains, and food technologyLIV.B.2 — The child learns to explains the nutritional needs common to all animals (water, sugars, lipids, proteins, vitamins, minerals).

How and why animals move

  • How and why animals moveLIV.C.1 — The child learns to describes the different ways animals move (walking, creeping, flying, jumping).

Habitats and how living things interact

  • Habitats and how living things interactLIV.D.3 — The child learns to identifies habitats and the animal and plant populations found in them.

People and the environment

  • People and the environmentLIV.D.8 — The child learns to describes the impact of human activity on the environment (e.g. use of resources, pollution, waste management, land use, urbanization, agriculture).
The official wording — 9 outcomes in this unit
  • LIV.A.1 Explains the basic needs of the metabolism of living things
  • LIV.A.8 Describes the characteristics of different kingdoms
  • LIV.A.11 Describes the anatomy of plants
  • LIV.A.13 Associates the parts and systems of the anatomy of animals with their general functions
  • LIV.A.17 Describes the growth stages of a flowering plant
  • LIV.B.2 Explains the nutritional needs common to all animals
  • LIV.C.1 Describes the different ways animals move
  • LIV.D.3 Identifies habitats and the animal and plant populations found in them
  • LIV.D.8 Describes the impact of human activity on the environment
Science and Technology, Grade 3 Course Companion — printable workbook and progress tracker for the Science and Technology, Grade 3 curriculum Curriculum checklist and skills tracker inside the Science and Technology, Grade 3 workbookParent dashboard and progress pages inside the Science and Technology, Grade 3 workbookUnit reflection and certificate pages inside the Science and Technology, Grade 3 workbook

Printable workbook · A keepsake of the year

A Science and Technology, Grade 3 workbook worth keeping

Built from the same official curriculum as this page. Before and after each skill above, your student colours in how sure they feel — so the two of you can see, on one page, what's clicking and what needs another look. It's a quiet way to follow how the year is really going.

By June it's full of their own handwriting: units worked through, confidence grown, a mid-year check-in, notes from parent-teacher night, and a certificate at the end. Less a worksheet, more a record of the year worth keeping on the shelf.

29 pages · 1,300+ fillable fields · US Letter, prints at home

$4.99 CAD

Instant download · see every page, reviews and the full description · five or more workbooks are $2.99 each

What it looks like in the app

MapleMind Learn tab: streak counter, homework help shortcut, and the next lesson ready to continue
Pick up where you left offLessons, quizzes, games, and exams — one home.
MapleMind Homework Help screen with Guided Learning Mode switched on
Homework help that teachesGuided Mode explains the how — answers stay earned.
MapleMind Exam Prep screen listing provincial assessments as full simulations
Real exam practiceSimulations built from provincial assessments.

Common questions

Can MapleMind help my child with Science and Technology, Grade 3?

Yes. MapleMind's AI tutor covers all 25 skills in Quebec's Science and Technology, Grade 3 — your child picks the exact skill, and the tutor teaches it step by step: a short lesson, a worked example, solving together, then a skill check to show it stuck.

Is MapleMind aligned to Quebec's official curriculum?

Yes. Every skill in this course maps to an official outcome code from Quebec's Grade 3 Science curriculum, and the ministry's own wording is quoted under each unit on this page — with the official government source linked so you can check it yourself.

What does MapleMind cost?

It's free to start — 5 tutoring chats and a practice quiz every day, no credit card. A Pro subscription ($9.99/month or $49.99/year CAD, 7-day free trial) unlocks unlimited tutoring, practice, and exam simulations.

What if my child is stuck on just one topic?

That's the point of skill-level tutoring: open Science and Technology, Grade 3 in the app, tap the exact skill from the list on this page, and the tutor teaches just that — no wading through lessons your child doesn't need.

Does MapleMind work in French or other languages?

Yes — 14 languages, including French. Both the app and the tutor's explanations switch to the language your child chooses.

Where can I see the official Quebec curriculum for Science and Technology, Grade 3?

The official source is linked on this page — Québec's official education program. The outline here follows it: every MapleMind skill carries its official outcome code, and the ministry's own wording is quoted under each unit.

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