Quebec · Grade 1
Mathematics, Grade 1
Quebec’s Grade 1 math course, from Arithmetic to Probability.
- Units
- 5
- Lessons
- 61
- Skills
- 61
- Provincial exam
- None
- Official curriculum
- quebec.ca
Unit by unit
Every skill in the course, numbered by unit.
Unit 1 · 29 skills
Arithmetic
Counts or recites counting rhymes involving natural numbers
Counts or recites counting rhymes involving natural numbers
I can count or recite counting rhymes involving natural numbers.
Skill 1.1
Counts collections (using objects or drawings)
Counts collections (using objects or drawings)
I can count collections (using objects or drawings).
Skill 1.2
Counts collections (using objects or drawings) — counts a collectio…
Counts collections (using objects or drawings) — counts a collection by grouping or regrouping
I can count a collection by grouping or regrouping.
Skill 1.3
Reads and writes any natural number
Reads and writes any natural number
I can read and write any natural number.
Skill 1.4
Represents natural numbers in different ways or associates a number…
Represents natural numbers in different ways or associates a number with a set of objects or drawings
I can show a number in different ways and match a number to a set of objects or drawings.
Skill 1.5
Composes and decomposes a natural number in a variety of ways
Composes and decomposes a natural number in a variety of ways
I can build and break apart a natural number in a variety of ways.
Skill 1.6
Identifies equivalent expressions
Identifies equivalent expressions
I can spot equivalent expressions.
Skill 1.7
Compares natural numbers
Compares natural numbers
I can compare natural numbers.
Skill 1.8
Arranges natural numbers in increasing or decreasing order
Arranges natural numbers in increasing or decreasing order
I can put natural numbers in increasing or decreasing order.
Skill 1.9
Describes number patterns, using his/her own words and appropriate…
Describes number patterns, using his/her own words and appropriate mathematical vocabulary
I can describe number patterns in my own words, using math words like even and odd.
Skill 1.10
Locates natural numbers using different visual aids
Locates natural numbers using different visual aids
I can find natural numbers using different visual aids.
Skill 1.11
Identifies properties of natural numbers
Identifies properties of natural numbers
I can spot properties of natural numbers.
Skill 1.12
Classifies natural numbers in various ways, based on their properti…
Classifies natural numbers in various ways, based on their properties
I can sort natural numbers in various ways, based on their properties.
Skill 1.13
Approximates a collection, using objects or drawings
Approximates a collection, using objects or drawings
I can estimate a collection, using objects or drawings.
Skill 1.14
Identifies fractions related to everyday items (using objects or dr…
Identifies fractions related to everyday items (using objects or drawings)
I can spot fractions related to everyday items (using objects or drawings).
Skill 1.15
Represents a fraction in a variety of ways, based on a whole or a c…
Represents a fraction in a variety of ways, based on a whole or a collection of objects
I can show a fraction in a variety of ways, based on a whole or a collection of objects.
Skill 1.16
Determines the operation(s) to perform in a given situation
Determines the operation(s) to perform in a given situation
I can work out the operation(s) to perform in a given situation.
Skill 1.17
Uses objects, diagrams or equations to represent a situation and co…
Uses objects, diagrams or equations to represent a situation and conversely, describes a situation represented by objects, diagrams or equations (use of different meanings of addition and subtraction)
I can use objects, diagrams or equations to represent a situation, and describe a situation shown that way, using the different meanings of the operations.
Skill 1.18
Uses objects, diagrams or equations to represent a situation and co…
Uses objects, diagrams or equations to represent a situation and conversely, describes a situation represented by objects, diagrams or equations (use of different meanings of multiplication and division)
I can use objects, diagrams or equations to represent a situation, and describe a situation shown that way, using the different meanings of multiplication and division.
Skill 1.19
Establishes equality relations between numerical expressions
Establishes equality relations between numerical expressions
I can show equality relations between numerical expressions.
Skill 1.20
Determines numerical equivalencies using operations and the commuta…
Determines numerical equivalencies using operations and the commutative property
I can find numerical equivalencies using addition and subtraction and the commutative property of addition.
Skill 1.21
Approximates the result of an addition or subtraction
Approximates the result of an addition or subtraction
I can estimate the result of an addition or subtraction before I work it out exactly.
Skill 1.22
Builds a repertoire of memorized addition and subtraction facts
Builds a repertoire of memorized addition and subtraction facts
I can build a memory of my addition facts and the subtraction facts that go with them.
Skill 1.23
Develops processes for mental computation
Develops processes for mental computation
I can build up processes for mental computation.
Skill 1.24
Develops processes for written computation (addition and subtractio…
Develops processes for written computation (addition and subtraction)
I can build up processes for written computation (addition and subtraction).
Skill 1.25
Determines the missing term in an equation (relationships between o…
Determines the missing term in an equation (relationships between operations) — a + b = □, a + □ = c, □ + b = c, a – b = □, a – □ = c, □ – b = c
I can work out the missing term in an equation (relationships between operations): a + b = □, a + □ = c, □ + b = c, a – b = □, a – □ = c, □ – b = c.
Skill 1.26
Using his/her own words and mathematical language that is at an app…
Using his/her own words and mathematical language that is at an appropriate level for the cycle, describes
I can describe number patterns and operations in my own words and with math language that fits my grade.
Skill 1.27
Adds new terms to a series when the first three terms or more are g…
Adds new terms to a series when the first three terms or more are given
I can add new terms to a series when the first three terms or more are given.
Skill 1.28
Uses a calculator: becomes familiar with its basic functions
Uses a calculator: becomes familiar with its basic functions
I can use a calculator and its basic functions (+, –, =, and the number keys).
Skill 1.29
The official wording · 29 outcomes
- 1.1
- Counts or recites counting rhymes involving natural numbers
- 1.2
- Counts collections (using objects or drawings)
- 1.3
- counts a collection by grouping or regrouping
- 1.4
- Reads and writes any natural number
- 1.5
- Represents natural numbers in different ways or associates a number with a set of objects or drawings
- 1.6
- Composes and decomposes a natural number in a variety of ways (e.g. 123 = 100 + 23 123 = 100 + 20 + 3 123 = 50 + 50 + 20 + 3 123 = 2 × 50 + 30 − 7 123 = 2 × 60 + 3)
- 1.7
- Identifies equivalent expressions (e.g. 52 = 40 + 12, 25 + 27 = 40 + 12, 52 = 104 ÷ 2)
- 1.8
- Compares natural numbers
- 1.9
- Arranges natural numbers in increasing or decreasing order
- 1.10
- Describes number patterns, using his/her own words and appropriate mathematical vocabulary (e.g. even numbers, odd numbers, square numbers, triangular numbers, prime numbers, composite numbers)
- 1.11
- Locates natural numbers using different visual aids (e.g. hundreds chart, number strip, number line)
- 1.12
- Identifies properties of natural numbers
- 1.13
- Classifies natural numbers in various ways, based on their properties (e.g. even numbers, composite numbers)
- 1.14
- Approximates a collection, using objects or drawings (e.g. estimate, round up/down to a given value)
- 1.15
- Identifies fractions related to everyday items (using objects or drawings)
- 1.16
- Represents a fraction in a variety of ways, based on a whole or a collection of objects
- 1.17
- Determines the operation(s) to perform in a given situation
- 1.18
- Uses objects, diagrams or equations to represent a situation and conversely, describes a situation represented by objects, diagrams or equations (use of different meanings of addition and subtraction)
- 1.19
- Uses objects, diagrams or equations to represent a situation and conversely, describes a situation represented by objects, diagrams or equations (use of different meanings of multiplication and division)
- 1.20
- Establishes equality relations between numerical expressions (e.g. 3 + 2 = 6 – 1)
- 1.21
- Determines numerical equivalencies using relationships between
- 1.22
- Approximates the result of
- 1.23
- Builds a repertoire of memorized addition and subtraction facts1
- 1.24
- Develops processes for mental computation
- 1.25
- Develops processes for written computation (addition and subtraction)
- 1.26
- Determines the missing term in an equation (relationships between operations): a + b = □, a + □ = c, □ + b = c, a – b = □, a – □ = c, □ – b = c
- 1.27
- Using his/her own words and mathematical language that is at an appropriate level for the cycle, describes
- 1.28
- Adds new terms to a series when the first three terms or more are given
- 1.29
- Uses a calculator and
Key ideas
The counting words always come in the same order: 1, 2, 3, 4, 5. A counting rhyme helps us remember that order.
Touch or move each object as you say one number. Each object gets exactly one number.
A big collection is easier to count in groups of 10: count the groups, then the ones left over.
We read a number by its tens and then its ones: 47 is "forty-seven", 4 tens and 7 ones.
A number can be shown many ways: 7 fingers, 7 dots, 7 cubes, or 5 and 2 on a ten-frame.
Watch out for
- Losing the count sequence and skipping a number while reciting.
- Skipping or double-counting an object when counting a group.
- Counting by ones instead of using groups of ten to count faster.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 2 · 13 skills
Geometry
Gets his/her bearings and locates objects in space (spatial relatio…
Gets his/her bearings and locates objects in space (spatial relationships)
I can find my way and tell where objects are in space.
Skill 2.1
Locates objects in a plane
Locates objects in a plane
I can find objects in a plane.
Skill 2.2
Locates objects on an axis (based on the types of numbers studied)
Locates objects on an axis (based on the types of numbers studied)
I can find objects on an axis (based on the types of numbers studied).
Skill 2.3
Locates points in a Cartesian plane
Locates points in a Cartesian plane
I can find points in a Cartesian plane.
Skill 2.4
Compares objects or parts of objects in the environment with solids
Compares objects or parts of objects in the environment with solids
I can compare objects or parts of objects in the environment with solids.
Skill 2.5
Compares and constructs solids
Compares and constructs solids
I can compare and build solids.
Skill 2.6
Identifies the main solids
Identifies the main solids
I can spot the main solids.
Skill 2.7
Identifies and represents the different faces of a prism or pyramid…
Identifies and represents the different faces of a prism or pyramid (base, face, flat and curved surfaces)
I can identify and show the different faces of a prism or a pyramid.
Skill 2.8
Compares and constructs figures made with closed curved lines or cl…
Compares and constructs figures made with closed curved lines or closed straight lines
I can compare and build figures made with closed curved lines or closed straight lines.
Skill 2.9
Identifies plane figures (square, rectangle, triangle, rhombus and…
Identifies plane figures (square, rectangle, triangle, rhombus and circle)
I can spot plane figures (square, rectangle, triangle, rhombus and circle).
Skill 2.10
Describes plane figures (square, rectangle, triangle and rhombus)
Describes plane figures (square, rectangle, triangle and rhombus)
I can describe plane figures (square, rectangle, triangle and rhombus).
Skill 2.11
Identifies congruent figures
Identifies congruent figures
I can spot congruent figures.
Skill 2.12
Observes and produces patterns using geometric figures
Observes and produces patterns using geometric figures
I can observe and make patterns using geometric figures.
Skill 2.13
The official wording · 13 outcomes
- 2.1
- Gets his/her bearings and locates objects in space (spatial relationships)
- 2.2
- Locates objects in a plane
- 2.3
- Locates objects on an axis (based on the types of numbers studied)
- 2.4
- Locates points in a Cartesian plane
- 2.5
- Compares objects or parts of objects in the environment with solids (e.g. spheres, cones, cubes, cylinders, prisms, pyramids)
- 2.6
- Compares and constructs solids (e.g. spheres, cones, cubes, cylinders, prisms, pyramids)
- 2.7
- Identifies the main solids (e.g. spheres, cones, cubes, cylinders, prisms, pyramids)
- 2.8
- Solid, base of a solid, face, flat surface, curved surface Sphere, cone, cube, cylinder, prism, pyramid Identifies and represents the different faces of a prism or pyramid
- 2.9
- Compares and constructs figures made with closed curved lines or closed straight lines
- 2.10
- Identifies plane figures (square, rectangle, triangle, rhombus and circle)
- 2.11
- Describes plane figures (square, rectangle, triangle and rhombus)
- 2.12
- Identifies congruent figures
- 2.13
- Observes and produces patterns using geometric figures
Key ideas
Position words tell where something is compared to something else: on, under, in front of, behind, between, beside.
A grid has columns going up and rows going across; a square is named by its column and its row.
An axis is a line with a starting point marked 0 and equal steps.
A Cartesian plane has two number lines: one goes across and one goes up, and both start at 0.
Many things around us have the shape of a solid: a ball is a sphere, a can is a cylinder, an ice cream cone is a cone.
Watch out for
- Confusing left and right, or over and under, when describing where something is.
- Reading a position as (up, across) instead of (across, up).
- Miscounting the marks on the axis by starting at 1 instead of 0.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 3 · 7 skills
Measurement
Compares lengths
Compares lengths
I can compare lengths.
Skill 3.1
Constructs rulers
Constructs rulers
I can build rulers.
Skill 3.2
Estimates and measures the dimensions of an object using unconventi…
Estimates and measures the dimensions of an object using unconventional units
I can estimate and measure the dimensions of an object using unconventional units.
Skill 3.3
Estimates and measures the dimensions of an object using convention…
Estimates and measures the dimensions of an object using conventional units
I can estimate and measure the dimensions of an object using conventional units.
Skill 3.4
Estimates and measures time using conventional units
Estimates and measures time using conventional units
I can estimate and measure time using conventional units.
Skill 3.5
Establishes relationships between units of measure for time
Establishes relationships between units of measure for time
I can establish relationships between the units of measure for time.
Skill 3.6
Estimates and measures temperature using conventional units
Estimates and measures temperature using conventional units
I can estimate and measure temperature using conventional units.
Skill 3.7
The official wording · 7 outcomes
- 3.1
- Compares lengths
- 3.2
- Constructs rulers
- 3.3
- Estimates and measures the dimensions of an object using unconventional units
- 3.4
- Estimates and measures the dimensions of an object using conventional units
- 3.5
- Estimates and measures time using conventional units
- 3.6
- Establishes relationships between units of measure
- 3.7
- Estimates and measures temperature using conventional units
Key ideas
Length is how long something is, from one end to the other.
A ruler is made of equal units placed end to end and numbered.
We can measure with any same-size unit: paper clips, cubes, hand spans or steps.
Everybody uses the same units: the centimetre is about the width of a finger, the decimetre about the width of a hand, and the metre about one big step.
We measure time in seconds, minutes, hours and days: a second is very short, and a day is very long.
Watch out for
- Comparing two lengths without lining up their starting ends.
- Spacing the marks on the ruler unevenly so the units are different sizes.
- Leaving gaps or overlaps when lining up units to measure.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 4 · 4 skills
Statistics
Formulates questions for a survey (based on age-appropriate topics,…
Formulates questions for a survey (based on age-appropriate topics, students’ language level, etc.)
I can make up questions for a survey on a topic that my classmates can answer.
Skill 4.1
Collects, describes and organizes data (classifies or categorizes)…
Collects, describes and organizes data (classifies or categorizes) using tables
I can collect, describe and organize data in a table.
Skill 4.2
Interprets data using a table, a bar graph and a pictograph
Interprets data using a table, a bar graph and a pictograph
I can interpret data from a table, a bar graph and a pictograph.
Skill 4.3
Displays data using a table, a bar graph and a pictograph
Displays data using a table, a bar graph and a pictograph
I can display data in a table, a bar graph and a pictograph.
Skill 4.4
The official wording · 4 outcomes
- 4.1
- Formulates questions for a survey (based on age-appropriate topics, students’ language level, etc.)
- 4.2
- Collects, describes and organizes data (classifies or categorizes) using tables
- 4.3
- Interprets data using
- 4.4
- Displays data using
Key ideas
A survey asks many people the same question to find out what they think or like.
Collecting data means writing down each answer, often with a tally mark.
A table, a bar graph and a pictograph can show the same data.
To make a table, write each category and its number.
A good survey question is short and gives clear answer choices: "Which fruit do you like best: apple, banana or grape?"
Watch out for
- Writing a survey question that only allows one obvious answer.
- Putting the same item in two categories when sorting data.
- Reading a bar graph off by one because the scale skips numbers.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Unit 5 · 8 skills
Probability
When applicable, recognizes variability in possible outcomes (uncer…
When applicable, recognizes variability in possible outcomes (uncertainty)
I can recognize that the outcome of a chance experiment can vary and is not certain.
Skill 5.1
When applicable, recognizes equiprobability
When applicable, recognizes equiprobability
I can recognize when every outcome of a chance experiment is equally likely.
Skill 5.2
When applicable, becomes aware of the independence of events in an…
When applicable, becomes aware of the independence of events in an experiment
I can recognize that one result does not change what is likely to happen next.
Skill 5.3
Experiments with activities involving chance, using various objects
Experiments with activities involving chance, using various objects
I can experiment with activities involving chance, using various objects.
Skill 5.4
Predicts qualitatively an outcome or several events using a probabi…
Predicts qualitatively an outcome or several events using a probability line, among other things
I can predict qualitatively an outcome or several events using a probability line, among other things.
Skill 5.5
Distinguishes between prediction and outcome
Distinguishes between prediction and outcome
I can tell a prediction apart from an outcome.
Skill 5.6
Uses tables or diagrams to collect and display the outcomes of an e…
Uses tables or diagrams to collect and display the outcomes of an experiment
I can use tables or diagrams to collect and display the outcomes of an experiment.
Skill 5.7
Enumerates the possible outcomes of a simple random experiment
Enumerates the possible outcomes of a simple random experiment
I can list the possible outcomes of a simple random experiment.
Skill 5.8
The official wording · 8 outcomes
- 5.1
- When applicable, recognizes variability in possible outcomes (uncertainty)
- 5.2
- When applicable, recognizes equiprobability (e.g. quantity, symmetry of an object [cube])
- 5.3
- When applicable, becomes aware of the independence of events in an experiment
- 5.4
- Experiments with activities involving chance, using various objects (e.g. spinners, rectangular prisms, glasses, marbles, thumb tacks, 6-, 8- or 12-sided dice)
- 5.5
- Predicts qualitatively an outcome or several events using a probability line, among other things
- 5.6
- Distinguishes between prediction and outcome
- 5.7
- Uses tables or diagrams to collect and display the outcomes of an experiment
- 5.8
- Enumerates possible outcomes of
Key ideas
In a chance game, we cannot know the result before it happens.
Results are equally likely when nothing makes one come up more than another.
A coin or a die does not remember what happened before.
A chance activity is one where we cannot know the result ahead of time, like rolling a die or spinning a spinner.
A result is certain if it will surely happen, possible if it might happen, and impossible if it cannot happen.
Watch out for
- Thinking a likely outcome is certain to happen every time.
- Thinking every outcome is equally likely even when the amounts differ.
- Thinking an earlier result changes what is likely on the next try.
Every skill’s key ideas, worked examples and checks are in MapleMind.Practise this unit
Plan the term
Pick your term and the days you study. Each unit gets its share of the weeks and comes back a week later for a review. The last two weeks go over the whole course.

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The official curriculum
This page follows Quebec’s own curriculum for Mathematics, Grade 1.
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Questions about Mathematics, Grade 1
What is Mathematics, Grade 1?
Quebec’s Grade 1 math course: 5 units and 61 skills, from Arithmetic to Probability.
What units are in Mathematics, Grade 1?
1. Arithmetic, 2. Geometry, 3. Measurement, 4. Statistics and 5. Probability.
Is there a provincial exam for Mathematics, Grade 1?
No. Quebec gives no provincial exam for Mathematics, Grade 1.
What comes after Mathematics, Grade 1?
Mathematics, Grade 2.
Can MapleMind help with Mathematics, Grade 1?
Yes. MapleMind teaches every skill of Mathematics, Grade 1, step by step, with practice and checks, and its tutor answers questions about any of them. It’s free with daily limits, on iPhone, Android and the web.